Space Engineers

Space Engineers

[Discontinued] Star Wars Handheld Weapon Arsenal
155 Comments
LORENZO 11 Jul, 2024 @ 6:37am 
bf3 free radical asset
BathoryVampyr 9 Feb, 2022 @ 1:48pm 
Can not build ammo for any of the weapons. Tried Basic and Industrial Assemblers.
Fine Gentleman 5 Feb, 2022 @ 2:51pm 
thats not what that means lol

hes just asking for your discord user
Razortron  [author] 9 Jan, 2022 @ 11:07pm 
@Blues Hailfire No, I haven't set up a Discord server yet.
Blues Hailfire 9 Jan, 2022 @ 8:10pm 
Hi Razatron, do you have a discord I could message you on?
Razortron  [author] 6 Jan, 2022 @ 6:56pm 
@Blues Hailfire I am currently working on a Patreon where source files to my mods will be available as one of the tiers. It will go live once I release my next mod.
Blues Hailfire 6 Jan, 2022 @ 5:27pm 
(It's now a legacy bin)
Blues Hailfire 6 Jan, 2022 @ 5:27pm 
Hi Razatron I working on weapons for the starwars universe server! I would love to get my hands on a copy of the original files for this mod!
Manool 14 Aug, 2021 @ 4:24pm 
kiprobin, maybe admin on local server can give these weapons. l.shift+f10 (+fn)
kiprobin 10 Aug, 2021 @ 3:59pm 
Does this work for anyone still? The game allows us to build ammo for the weapons, but not the weapons themselves as far as I can tell
Unbatedspy8 14 Jul, 2021 @ 9:57pm 
This is an amazing mod, me and many others would love if this could be ported to Xbox Mod.io, with your permission. May I upload this mod to Mod.io?
Tootypoopoo 25 Jun, 2021 @ 2:09pm 
If so it might be time for an update.
Tootypoopoo 25 Jun, 2021 @ 2:09pm 
Does anyone else have the glitch where when you try to aim the weapons your view goes below the weapon and it becomes quite difficult to aim.
Manool 8 Feb, 2021 @ 1:52am 
How to create or obtain these weapons in survival?
Jaxx Numinar 21 Oct, 2020 @ 9:13am 
question do you plan on fixing how the players hold their weapons? if they play in third person looks kind of weird.
[TGG] DoctorHeisenberg 16 Oct, 2020 @ 11:36am 
aswell as republic commando (i had to have this comment after the other one because it only just came to me)
[TGG] DoctorHeisenberg 16 Oct, 2020 @ 11:35am 
i think you ripped textures or the weapons themselves out of battlefront 2 (2005)
fcb 2 Sep, 2020 @ 12:31pm 
hey will you make a remake of the mod
DeathKnight117 5 May, 2020 @ 11:54am 
How do you make the weapons? They dont show up in the assembler
Commander Mattman 24 Mar, 2020 @ 2:32am 
how do you get tibbana gas?
CanadianJon69 23 Mar, 2020 @ 8:22am 
I have noticed that when I shoot a block with this mod it instantly crashes when you shoot. All of my other handheld weapons work.
howgoesit7315 31 Jan, 2020 @ 7:26pm 
i will be reworking this mod. what are the issues you have with it? the only thing i have noticed is that the weapons are uncraftable.
RandomGuy0400 29 Jan, 2020 @ 1:31pm 
Or make a new one
RandomGuy0400 29 Jan, 2020 @ 1:29pm 
Someone fix this
PentaSquares 28 Jan, 2020 @ 2:50pm 
oh. i thought my flamethrower (different mod) didnt work cuz I was in space. and well, you get the idea.
MrKill 24 Sep, 2019 @ 10:34am 
mod broken needs update for latest version
Waldi 2 Sep, 2019 @ 12:37pm 
The mod throws some Critical Errors for me... Am I doing anything wrong or is it just broken at this current state (after the update and all that) ?
fcb 31 Aug, 2019 @ 10:50am 
will someone remake the mod and fox it to
DeAnti 27 May, 2019 @ 11:36am 
Any Experienced Modders interested in a paid gig updating this mod (or doing a new version)?
Ace 23 May, 2019 @ 4:29pm 
I also cannot make the guns at all.
JOEHOVA 21 May, 2019 @ 6:56pm 
These do not show up in the character weapons. i can make the ammo but not the guns. what am i missing?
TheIronWolf45 11 May, 2019 @ 9:03pm 
It appears the bug where explosive weapons no longer work, affects it ONLY in a multiplayer server, or open server. If its set to specifically single player, the explosive weapons will work again.
troubled_offspring 30 Apr, 2019 @ 8:33pm 
I may also re-purpose some sounds from the mod too if thats ok (Good blaster sounds are hard to find!)
troubled_offspring 30 Apr, 2019 @ 8:16pm 
thank you :)
Razortron  [author] 30 Apr, 2019 @ 7:32pm 
@troubled_offspring Sure, and credits would be appreciated.
troubled_offspring 30 Apr, 2019 @ 5:15pm 
@Razortron I am making a weapons overhaul mod and was wondering if you would mind if i used a couple of your weapon models?
Svarzter 22 Apr, 2019 @ 5:17am 
@Razortron

Your weapons ARE creatable in survival. I have to use basic assembler for that. Ammo in standard assembler.
Both mods works (HALO guns too), but those are categorized as tools, so they have broken animations. Are you able to update it somehow? HALO guns works fine and I use it with my friends on daily basics. All animations, models, etc. (expect for rockets because KEEN).
Drakeslair 7 Mar, 2019 @ 6:02pm 
ah ok. thanks anyway
Razortron  [author] 7 Mar, 2019 @ 6:00pm 
@drakeslair Keen broke the weapons so they are now uncraftable in survival. I do not know if creative mode is effected as well. Modders willing to fix that issue and the animations are welcome to do so since I am taking a break from modding.
Drakeslair 7 Mar, 2019 @ 5:53pm 
I have a question is there any way to actually obtain the weapons them selves? Reason I am asking is because I see the magazines for the weapons but not the actual guns
EMPIREVSREBLES 22 Feb, 2019 @ 2:36pm 
Hi Razortron are the animations fixed yet cause the animations look weird
Razortron  [author] 25 Jan, 2019 @ 7:31am 
@DeAnti Sure, i’m open to working with another modder to get the animations fixed.
DeAnti 24 Jan, 2019 @ 11:45pm 
what about having another modder fix the animations for player models
Razortron  [author] 31 Dec, 2018 @ 4:34pm 
@(STRM)TheIronWolf45 This issue has been listed in the top of the description for a while now. It is an issue I believe Keen needs to fix since it is a bug that effects all handheld weapon mods used on multiplayer servers including this one and others such as the Engineers Defense Kit. If enough people bring this issue to Keen's attention maybe they'll fix it. Otherwise modders will have to create unreliable scripts that Keen tends to break each time they update the game.

The issue has been posted on Keen's forums already so if anyone wants the issue to be fixed please upvote this thread or bring this issue to Keen's attention in other ways: https://support.keenswh.com/spaceengineers/general/topic/modded-handheld-rocket-weapons-are-broken
TheIronWolf45 31 Dec, 2018 @ 3:05pm 
Currently, all the explosive weapons like the shotguns, DC-17m Anti Armor and the Rocket Launcher fire, but nothing comes out. So they are just blank-firing.
Razortron  [author] 2 Oct, 2018 @ 9:48pm 
@Engellus I don’t see any reason to since it would just be unnecessary extra work for me to keep mods with duplicate content updated and organized.
Engellus 2 Oct, 2018 @ 7:39pm 
Ever thought of making era based divisions of your weaponset mods? Republic vs Empire periods?
Nonexistent 12 Jun, 2018 @ 8:41pm 
@Razortron Ahh, I see.
Razortron  [author] 12 Jun, 2018 @ 8:26pm 
@CharlieDingus Not sure if I'll ever get around to updating these again unless the mod becomes unusable. Since I still haven't fully worked out how some animation issues with handheld weapons and the models would have to be updated not just the textures.