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PS.: I really like how everyone finds this map creepy, it's what was intended :)
I won't be working on a remap of my former PTI maps or start new ones since this map appears to be not as popular as my first map.
It's a shame that Entrance has been played over 11.000 times and this map not even 2.000 times.
So as long as I don't reach 5.000 players for this map I won't start new ones.
www.facebook.com/IntotheOpera
If you ike puzzles you should try my map, it's one of the more difficult maps on the workshop :) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=76452518
I remember I had this once in the single player too...
although I have already completed this map.
I am sure future players will benifit from this.
I did have trouble lining up the portals & they disapeared while droping from 1 on cieling to the 1 on the floor,
due to fissler to close.
the fizzler was also, sometimes not visable.
did it after much frustration.
the spiral tunel was (good) something I have never seen before.
the next part took me about 5 mins, to realize I have ploayed the original.
you have altered it so much. amazing.
thankyou
Fantastic looking tunnel and panel work.
Took several tries to get the cube through the portal correctly, maybe use a placement_helper for less frustration. Otherwise a great room here.
I suspect the cube may fall on the side of the button, so I set out to give it a try and the panel was gone after I pressed the button. You might see if there is any risk of this, since they would get stuck here with that panel removal (which seems unnecessary anyway).
Light bridge puzzle was too easy compared to the other ones.
As with the first map, it ends too abruptly. Missing some narrative at the end to tie into the starting narrative and to set up the next episode.
Great map here!