Portal 2

Portal 2

O_o ?!?
27 Comments
Geneosis  [author] 24 Jan, 2018 @ 9:36am 
@Exotic As A Butter: Hmmm maybe some recent game update made this map uncompatible or something :/ That would be sad, but if this is the actual problem I don't think I could help with it...
Picton 24 Oct, 2013 @ 2:16pm 
Oh okay that signage makes sense now then. I still couldn't find a way to turn off the blue gel though to stop the exit glitch. Does one of the buttons turn it off or is there another way to stop the glitch that I didn't find?
Geneosis  [author] 24 Oct, 2013 @ 9:29am 
@Picton : Thanks for the review ^^ About the exit glitch, I discovered it in this map and found a way to solve it manually so I decided to keep it in. About the general design of the chamber, yeah this is crappy, because that was the point of this chamber : to look like a real mess X) But I don't ask you to change your vote for that : you think those point are really bad and that's your right ;)
Anyway the wrong signage for the cube button is probably due to the fact that the button is linked to another mechanism that will keep the exit symbol activated even if you remove the cube, I can't really do anything about that sorry ^^"
Picton 23 Oct, 2013 @ 5:22pm 
This was a hard decision. As much as I liked the chamber (and I really do) I had to vote negitavely for 2 reasons: Mainly the exit glitch ( I may be completely wrong here but I never actually used the blue gel apart from getting rid of the turret up there so couldn't you just put it on a timer?). But also the second cube button has a star symbol but it corresponds to the triangle symbol on the laser.

Last thing the ball button blocks the exit a little bit, it doesn't make it impassable or anything just a touch less smooth.

I really did like this chamber though and it was quite challenging.

If you get around to fixing the exit glitch please let me know so I can come back and change my rating to thumbs up :) (I really do want to)

Thanks again for the chamber.
Prototype 18 Apr, 2013 @ 5:16am 
Very nice, although due to all the connections the symbols are doubled up leading to lots of confusion. I didn't notice any problem with the exit. #F4F
Geneosis  [author] 12 Jan, 2013 @ 2:19pm 
Sorry about the exit glitch ^^" Glad you liked anyway ;)
Aardvark00 6 Jan, 2013 @ 6:27am 
I sort of completed this but reading the last couple of comments I obviously caused the door glitch. I thought that blocking the gel flow with a dead turret would cure it but as you say here, it doesn't repair itself.
I don't think the update you mention can have worked because although I got into the exit tunnel, the second door wouldn't open to allow me into the lift.
Very good chamber apart from the glitch though.
Geneosis  [author] 18 Aug, 2012 @ 2:30am 
@duelboy55 : ^^ Thanks for the feedback.
Gnomonkey 17 Aug, 2012 @ 8:25pm 
I completed it, therefore, it works! Lots of work involved 0_o
Geneosis  [author] 8 Aug, 2012 @ 4:12am 
Map updated! I don't think you are forced to block the gel flow any more sadly... But you can exit every time now ^^
Geneosis  [author] 8 Aug, 2012 @ 3:45am 
Well the exit door glitch is part of the chamber... Bot I need to make it easier... Because if you let the door glitch one time, it's broken forever X)
MachManX 7 Aug, 2012 @ 8:08pm 
Could not get the final door to open, even after blocking the gel flow that interrupts the laser. I...don't know how to rate this chamber with the weirdness going on, but the final door issue tips it towards negative.
Geneosis  [author] 28 Jul, 2012 @ 5:59am 
Well, activate every button at least once was the idea ^^
stormsend 28 Jul, 2012 @ 5:32am 
i tried everything i could find and still couldn't get the last button in the tractor so i just fooled around for a while with a portal below it tryng to get the box in it. Eventually the exit opened. Don't know if i could do it again? had some fun though.
Geneosis  [author] 1 Jul, 2012 @ 8:57am 
Well I tried the map again... And the button you forgot is the second cube button ^^
Baadrix 1 Jul, 2012 @ 6:03am 
Hmm, but I placed the other cube on that spawn button while the Franken Cube was placed on the button in the middle of the room .
Geneosis  [author] 1 Jul, 2012 @ 1:00am 
Well if only one button left... This is probably the one that spawn the franken cube :p
Baadrix 30 Jun, 2012 @ 3:01pm 
I'm missing the triangle buttton, but I can't find any other buttons than the ones I activated.
Geneosis  [author] 22 Jun, 2012 @ 3:03pm 
Well the "last exit door will not open" is here a new glitch I found randomly ^^ This is due to the fact that the second exit door will not open if the first one is open, and the gel falling on the laser will re-open the first door once you passed it ;) So you need to block the gel flow if you want to make it work ^^
Le Petit Mort 22 Jun, 2012 @ 2:28pm 
Bit of a funhouse of a map, but entertaining all the same; it does have this wierd bug where the second-exit door doesn't open.

Pros:
• See the sights!
• Experience heart-pumping action in the concuss-o-room!
• Thrill! As the acrobatic turret troupe flies through the air!

Cons:
• Some solutions seem unconventional, unintended;
• Concuss-o-room is (aptly enough) vomit enducing;
a 15 Jun, 2012 @ 10:10pm 
Oh, right. I forgot about the other cube.
Solved. Have a Thumbs up on the chamber
Geneosis  [author] 15 Jun, 2012 @ 3:31am 
I think the button you need is the one which respawn the franken cube ^^ And obviously you need another cube to activate it...
a 14 Jun, 2012 @ 7:05pm 
I can't seem to find the 8th button - the one matching the 3 wavy lines.
Also, when I place the franken cube on the holder near the exit, it instantly fizzles.
I'm not sure where to find that 8th button.
Geneosis  [author] 11 Jun, 2012 @ 12:53pm 
Oh... So the glitch will not happen all the time... ^^
M1kke 11 Jun, 2012 @ 12:23pm 
Yes, there was some minor twitching due the blue goo. It didn't affect the passing though.
Geneosis  [author] 11 Jun, 2012 @ 12:10pm 
Yeah the symbols are totally unrelated X) It's just to show you the progression in the level ;)
Aniway did you have some trouble with the exit?
M1kke 11 Jun, 2012 @ 11:53am 
Well.. at least I agree with the tags mostly :) I'd also add "fun" to those. It was also quite hard but only because the markings didn't match. Looked for the last symbol for the laser quite some times (10-15 min) before i realized the point and that the cubes can be removed after placed once. At least sometimes...