Stellaris

Stellaris

Diplomatic Annexation
37 Comments
It's UwU 30 Aug, 2022 @ 11:27am 
so will there be an update any time soon?
Tunch Khan 5 May, 2020 @ 12:14pm 
Thank you for the tip. Great idea btw! I always felt terrible about infiltrating missions.
Benn  [author] 5 May, 2020 @ 5:41am 
Guys, if I'm not mistaken, the Imperial Routine mod incorporated the idea of this mod.
Tunch Khan 3 May, 2020 @ 7:40pm 
Update please
Benn  [author] 11 Dec, 2017 @ 10:15am 
Hi everyone, I think all that should be done to make this mod compatible with the current version is to change "1.6. *" to "1.9. *", But I'm not sure if other changes were made to the game. If any of you have tested this mod in the current version, tell me if everything is ok and I'll make this change.

I am currently involved in personal projects and can not devote myself to mods. If any of you want to take any of them I will give full support, just give me credit for the original mod.
ZacharyBuilder 9 Dec, 2017 @ 1:06pm 
update to 1.9 please
Gbrille 25 Sep, 2017 @ 8:55pm 
Hope it will be updated to 1.8, take your time on updating it, this is a very nice mod. :)
Benn  [author] 17 Aug, 2017 @ 10:10am 
Hi, the mission is enabled only if:
- Slavery is prohibited.
- Enlightment allowed.
- Pre-FTL is in Industrial Age or high.
andycred1 13 Aug, 2017 @ 4:42am 
What could cause this mission to not show up? I have no other mod for observation posts
andycred1 10 Aug, 2017 @ 10:38am 
The mission doesnt show up as an option for me. Any know issues that cause this?
Shane1012 10 Jun, 2017 @ 3:34pm 
Update coming anytime soon?
Benn  [author] 27 Apr, 2017 @ 6:44pm 
Ok. I will do this.
Kepos 26 Apr, 2017 @ 12:16pm 
Would you be so kind to copy the English expressions for other localizations, so we do no longer get underscore_notice? Mod working quite fine...looking forward getting my first alien annexed soon.
Kepos 19 Apr, 2017 @ 3:29am 
Great idea, sub to this.
Benn  [author] 12 Apr, 2017 @ 8:18pm 
Juros, nope. For me worked.
OwnGoal99 12 Apr, 2017 @ 4:05pm 
Doesn't conflict with new vanilla option of Indoctrination?
Benn  [author] 10 Apr, 2017 @ 8:54pm 
Updated. Any error, let me know.
GrumpyPlok616 3 Mar, 2017 @ 5:30am 
Please Update (says 1.2.5)
Benn  [author] 27 Feb, 2017 @ 2:11pm 
hamster113, this mod has already been incorporated into IR.

Sevchenko, I think so, but I do not have time to test.
Sevchenko 25 Feb, 2017 @ 8:16am 
Does this still work for the new updates?
flyinghamster 7 Dec, 2016 @ 5:05am 
This mod should work perfect with Imperian Routine mod...! How about cooperating with Modder of IR?
Benn  [author] 22 Oct, 2016 @ 9:13pm 
Yes, I'm still playing and knowing the new version, but I think that is still compatible.
kerrigan.s.j 22 Oct, 2016 @ 8:50pm 
Mod will be updated for new Stellaris v1.3?
AlphaAsh 9 Oct, 2016 @ 4:00am 
No, you want fleet_view.gui. Over-ride the vanilla file with that.
Benn  [author] 8 Oct, 2016 @ 5:00pm 
The "noOfFrames = 8" alteration in the outliner.gfx file?
Benn  [author] 8 Oct, 2016 @ 4:34pm 
AlphaAsh, thanks!
Benn  [author] 8 Oct, 2016 @ 4:33pm 
Cyber Druid, I will think about a solution to this, which at first may be only disable the mission if the planet is in the home system. Later may be a random event that or the mission fails or the planet is annexed without having to create a sector.

But right now I'll just put a notice in the description. Unfortunately I can not devote much time to the mod because I am finishing my master's degree, what I wanna do before the pach 1.3 is released.

Anyway, sorry for the inconvenience.
AlphaAsh 8 Oct, 2016 @ 12:11pm 
@dbenndorf I found a way to make more space in the GUI and it can now display up to 8 buttons. Feel free to nab the change from the latest update of G&G.
Bronze Kasrkin 7 Oct, 2016 @ 4:58pm 
I recently had a game crash upon completion of a diplo-annex. Granted, the planet I was diplo-annexing was in a custom starting system with three homeworlds, and I'm thinking that the error had to do with the fact that you can't sector off your home system.
Jason 28 Sep, 2016 @ 4:27pm 
smh no think i think ill stick to killing them and stealing their planet or inslave half of them:steamsalty:
Benn  [author] 28 Sep, 2016 @ 3:49pm 
The last time I tested with GaG didn't work, for lack of space in interface. I will ask the author if he know any way to display more than 6 missions.
An Unskilled User 28 Sep, 2016 @ 2:59pm 
Would it be possible for this to cooperate/be compatible with the Gods & Guardians mod? Maybe you guys could merge them into an Observation post overhaul mod.
Zerbeus 28 Sep, 2016 @ 1:17pm 
thanks this is what i was looking for
Benn  [author] 28 Sep, 2016 @ 1:07pm 
Show me, plz. :-)
henry 28 Sep, 2016 @ 12:25pm 
Yeah, seeing some quite bad gramatical errors on those screenshots.
Benn  [author] 18 Sep, 2016 @ 3:15pm 
I thought the same.
solidpricemmo 17 Sep, 2016 @ 9:25am 
Why isnt this in the base game?
Seems no brainer.