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That ass, honey, is so destroyed like a 3rd degree burn victim
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=814256803
I managed to make it replace Rochelle (include VGUI too) :D
I am open to further feedback on anymore eye jarring problems lol
@Loir_Homan from your second picture, it seems that you are trying to use the model on survivors other than Ellis? In order to have correct animations for the other survivors, you will need to decompile and recompile the .qc files with the relevant animations. I will not be porting this model to other survivors anytime soon, so please follow what @ZeqMacaw has said, correcting for the appropriate survivor you are trying to replace. Please correct me if I am wrong.
@Dalton Spin I absolutely agree with you that most people should want to see a female character get replaced. However, I can see that there are many mods for the female characters, so I wanted to do something different. Specifically, I am attempting to create whole teams of CSO2 female characters. So I should be doing a Rochelle mod in the future, although I will probably replace her with a different character. Hope that this is a satisfactory explaination ;)
Upack the addon VPK.
Decompile the survivor_mechanic model.
Open the QC file and find these two lines:
$IncludeModel "survivors/anim_mechanic.mdl"
$IncludeModel "survivors/anim_gestures.mdl"
Add these lines BEFORE the two lines found in previous step:
$Sequence "mechanic" {
"survivor_mechanic_anims\mechanic.smd"
fadein 0.2
fadeout 0.2
fps 30
}
$Sequence "ragdoll" {
"survivor_mechanic_anims\ragdoll.smd"
activity "ACT_DIERAGDOLL" 1
fadein 0.2
fadeout 0.2
fps 30}
Recompile the QC into the model files.
Repack the VPK.
:)
when i am walking, the animation have problem.
https://i.redd.it/op9k6in6nnmx.jpg
Do this for the female survivors.
And show some game screenshots.