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It's terrible at the start when people are struggling to produce, but I believe it improves things later
I'll tweak it myself and see what values I like the most for my current production speed (zero due to my guys being mostly on bed unconscious due to non-stop raids)
Before a guy could run the stone mine for a reasonably short while until it gets filled and he would automatically dump in the stone processor and be able to work there
Now he will work on the stone mine forever because the buffer is huge and nothing gets done
Thumbs up for both mods, and I'll try that other one as it might suit my play style better.
One issue I'm having is that the increased storage for farming input makes it harder for one guy to run multiple farms. I've got one guy assigned to run water to ten farms, but he'll work on just one farm until he gets it to 1000 water while ignoring the other farms.
Is there an easy way to adjust the crafting input levels so that input is vanilla while output and storage capacity are increased?
修改玩家可以建造的所有储存和生产建筑物,因此他们可以储存10倍数量的物品:
-适用于所有储存容器:例如,可储存电气部件的数量从25个增加到250个;
Btw. @jay there are vanilla functions to split stacks/ only transfer 1 item, might be in the tutorial/ help or just google ;)