Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you really want to get it by subscribing here, you can do that but it will work only if you revert the game version to "legacy pre-SE2017" (in the "betas" settings of the game). Beware: you will lose all your game saves by doing so.
But it is present in the "Bonus"........
How is it possible ?
That would be fine if not for the fact that this mod itself doesn't slowly teach you these very complex and abstract strategies. You're just deep diving straight from the first levels and you're supposed to figure it out on your own. That also would be fine, except for one glaring issue - the puzzles are lacking intuitiveness.
Imagine playing base campaign of Talos Principle for the first time and you're thrown into the last levels immediately, without exploring and solidifying the mechanical possibilities of tools etc. And then crank it up a notch in difficulty.
What i'm left with is un-intuitive levels, with extreme difficulty and not even a concept of a solution i could try, because you'd have to blindly experiment with stuff for dozens of hours across the entire mod.
And yeah:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403571080
I love this mod! I'm just not necessarily fond of mechanics-I'd-never-thought-existed, like in Over the Fence. Not as brutal on the laser interference cycling solutions as some, but still incredibly challenging.
+1
Escpecially the puzzles that require beam interferring (and there is a lot of them) are a pain and a normal person can solve it either accidentally or never.
If you don't solve a puzzle in 15 min, go find solution.
Star in the desert area: This is the one requiring a blue laser. Bring a connector to the other star high up in the tomb. Drop down to the lower pillars and get a blue connection from Restraint and Contemplation
Star in Quantum Quarantine : Just get carried to the Turret Switch by the ghost, pull the switch and jump over the fence to walk back safely to the Recorder, Then do another round
Crevices: you can just put the 2 Jammers through the crevice to trivialize getting through the 4 plasma gates
Hole in the Wall: There's a small ledge on both sides of the Sigil's plasma gate. You can stand there while the ghost walks back to the pressure plate, then jump inside.
Mental Gymnastics: You can target the blue laser from the right room if you stand on the box and jump and look through the small opening in the wall. This makes getting the Star super easy
Overall I feel pretty proud for getting all the stars and beating all but 1 puzzle on my own. I even managed to bypass 2 puzzles and found alternative solutions to some puzzles and stars.
Bypasses:
Entrance to Nothing: You can steal a Jammer from Crevices and jam the Sigil's plasma gate
Jumping the Fence: You can literally jump the fence. Yep the shorter one leading directly to the Sigil. You have to jump from the side wall of the stair. It's quite precise.
(I originally played the Legacy version, but have since used the Talos Workshop 2.0 one, which I would recommend.)
If you want to run this mod, remember: Load the legacy version of the game on steam (Pre 2017 Build). Also, do not start the game from your desktop icon, instead start it from your steam library and choose "moddable version"