Cities: Skylines

Cities: Skylines

Stabilization Basin
42 Comments
stefanoeviola 26 Mar, 2023 @ 12:08am 
perfetto
nomad 24 Jan, 2022 @ 12:21pm 
10/10
Big Bad Nonja 25 Oct, 2020 @ 5:29pm 
@Badi-dea - Could you perhaps convert this to a prop version? A prop version would allow us to place this in a terrain depression and have game water in the basin. I have tried using it as such in it's current state but the water collides with the building mesh.
Tadoké Is N Aint 7 Jun, 2020 @ 9:52am 
love using this for my starting my city. Nice textures and model, great use in game. thanks for making this :)
缘梦轻颜 26 Jun, 2019 @ 7:55pm 
稳定池是一种利用大型植物、基质和微生物在或多或少的人工池中组合来处理废水的天然废水处理工艺。

该技术常用于处理城市污水、工业废水、城市径流或雨水。

此结构可放置在地图上的任何位置,无需道路通行。它不需要动力或任何服务,可以以任何角度放置。只需连接水管/污水管!

它会产生相当多的“噪音污染”尼比的难闻气味。

它非常便宜,几乎不需要任何维护;但它的排水能力非常低。你需要另一种解决废水的方法来补充这个水池。

Erick WALLKER 11 Mar, 2019 @ 11:39am 
Really nice ! Thx for creating this
whatisupyouguys 14 Nov, 2018 @ 1:15am 
I wish it was animated but still I love it. It's ugly and disgusting and doesn't need to be placed road side. Thank you
AturUwU 5 Aug, 2018 @ 11:56am 
Badi_Dea@ well its now possible for animations to have on buildings so could you now do animation on this building?
shellew94 14 Apr, 2018 @ 6:03pm 
I'm trying to recreate Syracuse, NY from Google Earth images and there are a couple of these next to the water treatment facility. I had no idea what it was until I saw this in the Water & Sewage category. Thanks so much for making this and explaining what it is!
Badi_Dea  [author] 18 Dec, 2017 @ 9:23pm 
Animations aren't exactly possible on buildings - there are some exceptions, but they don't apply here.
But the scummy water at the bottom does have very high specularity, so it shines similar to water.
ppapohsavage 18 Dec, 2017 @ 4:43pm 
Also, does the water have an animation?:steamhappy:
ppapohsavage 18 Dec, 2017 @ 4:42pm 
THIS WILL LOOK GREAT IN MY CITY! I plan on making a shopping center next to a neighborhood, so the sewers can lead to this! GREAT ASSET! KEEP UP THE GREAT WORK!:steamhappy:
Iron Bull 23 Nov, 2017 @ 11:50am 
In other words... its a poop pond lol great work yo
514m3353b3t4 12 Nov, 2017 @ 4:19pm 
No need for power or a road make this a must.
Goes really well with my waste treatment plant.
Thanks for all your hard work. Very much appreciated.
Dinascis 29 Jun, 2017 @ 1:32pm 
I just want to say a big thank you for this one. This has been a fantastic way to start and keep a cities sewage well in hand. :)
Fiercephoenix 10 Mar, 2017 @ 10:28am 
I had built a very pretty 6 tier hydro plant system took hours. Just have the waste treatment plants (standard in-game) ruin it. I am hoping this will correct the issue. I also was wondering if this would recycle water? Take in say 1 gal of dirty water and produce 1/2 gal of drinakable water. Or if you have something like this. My idea is a green city where water is recycled. it would basically replace the water pump and waste water treatment into one system for game balance it should cost and require a good bit.
lys_knight 9 Feb, 2017 @ 12:06pm 
VITAL asset to start you city without spending a lot of money and it also avoids pollution. Many many thanks for this !
Flux Space Otter 4 Jan, 2017 @ 4:57pm 
Pretty interesting idea
Captain Flint 16 Oct, 2016 @ 5:57am 
The basic idea to implement in the game is a simple water treatment structure (with 85% water purification) without the shoreline requirement, i.e., it can be built deep in the sea, much similar to the advanced wind turbine.
Badi_Dea  [author] 15 Oct, 2016 @ 8:40pm 
Never heard of it, but a quick google search makes it look like basically an underwater pipe.
It might be possible, but it'll take a little bit of effort to look right.
Captain Flint 15 Oct, 2016 @ 2:23pm 
Nice, I have been looking for wastewater ground outlet
Also, can I ask for a another type wasterwater treatment? Have you ever heard about Marine Outfall? Do you think it is possible to design one?
Captain.Redz 24 Sep, 2016 @ 4:57pm 
@Badi_Dea, okay thanks for the Info.
Badi_Dea  [author] 23 Sep, 2016 @ 6:15pm 
@captainredz This type of water treatment is found all over the world, but it does look most at home in dense industrial areas.

Thanks all!
狂艹跑步机 23 Sep, 2016 @ 6:08am 
哥白尼 :steamhappy:LOL
Captain.Redz 23 Sep, 2016 @ 4:54am 
so would this go in the 3rd world country or a 1st world country or both
kilésengati 22 Sep, 2016 @ 1:16pm 
Awesome, what about sewage farms? They are great for villages and small communities.
Grizzbear 22 Sep, 2016 @ 12:46pm 
Textures on fleek oml nice work
Kieme(ITA) 22 Sep, 2016 @ 3:57am 
what LUT is being used in those screens?

Well done with the mod.
BoSmoke 22 Sep, 2016 @ 12:57am 
Great damn work. Inspirational.
Nebula Eclipse 21 Sep, 2016 @ 10:22pm 
Ooooh this is nice. Thank you for this, off to start a challenge city with only watertowers and these as water buildings.
Duff 21 Sep, 2016 @ 4:11pm 
This is fantastic. Passed it along to a CS youtuber. Maybe he can promote it or use it in one his new vids.

Thanks again. :D
Badi_Dea  [author] 20 Sep, 2016 @ 5:15pm 
@boformer: Thanks! and thanks for all you do for the community :-)
boformer 19 Sep, 2016 @ 9:54pm 
very nice work, with a perfect LOD
✾ Matsukaze ✾ 19 Sep, 2016 @ 1:51am 
Textures are superb :47_thumb_up:
alexandros.marios 17 Sep, 2016 @ 2:11pm 
Lovely idea !! That category of building is still absent in the game ... realistic Dumpsites - Open Cut Mines / Quarries ... Mazbe a larger asset with several pieces that will make a greater realistic asset ?? Thank you :)
Londsw 17 Sep, 2016 @ 11:07am 
I love it so much the texture are so real good job
ale_donkey 17 Sep, 2016 @ 10:07am 
Looks awesome! Thanks!
Badi_Dea  [author] 17 Sep, 2016 @ 9:01am 
Thanks all - Yeah, I will be doing a larger size, but thats down the road a bit.
you can see my workshop here:
https://steamhost.cn/steamcommunity_com/profiles/76561197974283333/myworkshopfiles/?appid=255710
[NAFO]sszaki 17 Sep, 2016 @ 2:54am 
This looks good. Did you create more assets? Your profile is private so i cant see.:steamhappy:
Henshel 17 Sep, 2016 @ 2:40am 
very nice looking one. Is there any change to see different sizes of these?
SonOfNitrous 17 Sep, 2016 @ 2:16am 
Wow, that texturing! Amazing job!
Keep it going! :steamhappy:
Sparks 16 Sep, 2016 @ 5:23pm 
Looks cool.
What LUT is used in the second screenshot?