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I don't think the author will come back anytime soon, but then again, I did come back to update my mods after 5~6 years... who knows?
Also, no spheres exist. The I/O Sphere slot is useless... I honestly think this mod won't get updated anymore. However, the mod is open source, if anyone's interested in updating it. I guess they are free to do so.
I think this does do that?? There were some storage link stuff and storage terminals that I thiiiink were supposed to do just that? Or maybe it's the storage bridge stuff from Frackin Universe?
I'm sure I saw that somewhere, but never had the chance to use it thanks to the people that were playing with me losing interest in the game too fast.
What this mod really needs is the ability to craft from storage. By endgame it gets quite annoying having to search through 30 different crafting stations to craft one item. More so with mods.
Digital Storage does this, but it has very clunky interface, so I was hoping that this mod would be better in that regard.
You won't see lag on the vanilla game, but sorry, you need more wen modding. GPU is fine tho. Consider updating to mid-tier ddr5 compatible parts.
https://streamable.com/4it50q
Frame rate dropping is a starbound thing in Windows. There's no fixes for that. Either go slower or play on linux. For some reason, the linux version is more stable.
Check the github
I'm sure this mod works fine when by itself, but this bug happens when something else is included - maybe changes to combat made by frackin universe. The main issue is that it's very random, sometimes everything works as it should, sometimes it does that.
Thanks for the answer about the sphere, this will help a bunch from time to time. As for the Elytra, i already figured out how to use that, but thank you as well ^^
To activate the elytra, you need to equip the nanofield armor, go into its configuration, and equip an elytra in one of the slots on the window that opens. After you do that and have either a battery equipped or has charged the nanofield in a bench, then you only need to press F;
Also, why use the FU batteries when these have less limitations? For aesthetics?
Edit: Actually, would it be possible to have the ST batteries output a logic signal if they're not empty, and no signal if they're empty {completely, or maybe less than, say, 5%}?
You have to equip the armor this mod introduces. Nanofield, IIRC. With it, one of your armor slots becomes a nanofield configurator, which opens a windows. You can place the elytra in an empty slot in there and it ll work so long you have energy either on the suit or on your backpack.
@Ashtar parece que tem algo errado com o mod no seu save. O jeito que o equipamento funciona é bloqueando todas as suas techs, e vc só tem pulo duplo, uma esfera normal apertando 2x pra baixo, e a elytra(?) se equipou alguma.
[12:18:01.958] [Error] Exception while invoking lua message handler for message 'playerext:restoreTech'. (LuaException) Error code 2, [string "/sys/stardust/playerext.lua"]:369: (PlayerTechException) Equipping tech module 'pat_ruler_head' when not enabled
and this
[C]: in field 'equipTech'
[string "/sys/stardust/playerext.lua"]:369: in field 'assertTechs'
[string "/sys/stardust/playerext.lua"]:387: in function <[string "/sys/stardust/playerext.lua"]:385>
[C]: in field 'sendEntityMessage'
[string "/lib/stardust/playerext.lua"]:70: in field 'restoreTech'
[string "/sys/stardust/techstubs/techoverride.lua"]:42: in function <[string "/sys/stardust/techstubs/techoverride.lua"]:41>
sim, descobri na dificuldade isso mas obrigado pela resposta :)
aguardando ansiosamente uma nova atualização desse incrível mod...