XCOM 2
Allies Unknown Species Mod: Asari
93 Comments
saximaphone 27 Jan, 2020 @ 3:53pm 
There is a revamp of Allies unknown made specifically to work with WotC
BigTooly420#0306 27 Jan, 2020 @ 3:20pm 
this is the only one that will not work of the unknown on wotc..
kazuya0010 27 Dec, 2019 @ 12:44pm 
Can you please make this mod compatible with WOTC?
Halvar 24 Nov, 2017 @ 12:41pm 
compatible with wotc?
mynameactually 24 Aug, 2017 @ 1:08am 
Do you think you can make AU compatible with the mod that forces soildiers into the classes set in character pools when they level up from Rookies? I'd want to be sure of how they progress when they level up, but like the AU races.
Keter 5 Jul, 2017 @ 1:33am 
What is the number of the folder so i can change their stats? If anyone can tell me thanks. xwx
HexusPridox 24 Jun, 2017 @ 6:53am 
I think I might have the same issue as BickMeck. Trying to make an asari in the character pool causes the game to crash out for some reason. Could be this or not, but after disabling it, I haven't had issues, though I do miss the asari.
BickMecK 15 Jun, 2017 @ 6:30am 
hey since your latest update the game crashes randomly at the character building
Arkhangel 12 Jun, 2017 @ 2:38pm 
heh, gotta update the Screenshots now to show the new faces ;)
pokie6 7 Jun, 2017 @ 9:34am 
Fun mod series. Is there a way to make Biotic shield play nice with Numeric Health Display mod? I.e. I cannot see how much shield my soldier has, although I know it's there.
Arkhangel 29 Apr, 2017 @ 11:30pm 
@Reality: Just gonna put it out there to keep your eyes open over the next few weeks, this mod may need a big update ;) (Also, Twi'leks kinda do with the Alien base color head mod the guy who came out with them did so they can use proper skintones, and Quarians kinda need the option to change faces, but that's besides the point)
CelestialAllure 9 Feb, 2017 @ 12:28am 
They also cannot pick up the blacksite vial (and I imagine a few other critical objectives) without breaking the game.
CelestialAllure 8 Feb, 2017 @ 9:52pm 
I have also noticed that my asari squadmates can't seem to rescue civilians on terror/retaliation missions.
CelestialAllure 7 Feb, 2017 @ 11:05pm 
Thanks for creating this mod, I've been enjoying playing with it! I have encountered the bug some others are talking about where an asari is locked to Liara's outfit. It only applies to some characters however. Out of mutliple asari in my roster only one is suffering from this issue.
SoulCosmos 7 Feb, 2017 @ 8:45pm 
I use LW2 with this mod. It works!! but when enemy attacks Asari, I think biotic barrier should be the first target, not the other armor.
2fishy 25 Jan, 2017 @ 1:46am 
How does biotic barrier work with LW's ablative armour?
Insufferable Smartypants 25 Jan, 2017 @ 1:16am 
@RealityMachina

How hard would it be to put those biotic barriers on a human? Would it even be possible for a relative novice like me? Even through use of say, Grimy's Console Commands?

I went ahead and made the Mass Effect peeps (as I assume many of us did) and I'd really love to assign that ability to Jack, Miranda, and Kaidan.
Premier Kisov 24 Jan, 2017 @ 9:00am 
im having ussies custom creating asari character. Mostly i cant find the blue tint for skin color.
RealityMachina  [author] 12 Dec, 2016 @ 3:52am 
Good news, at least *one* of the attempted fixes I did actually fixed the issue with biotic barriers, they should now regen properly with 1 shield HP per turn, even if depleted.
Arkhangel 16 Nov, 2016 @ 8:42pm 
course, it's also possible the "Use my class" was protecting it somehow too (mod that makes any CP guy assigned to a specific class always show up as that class, even Psi Ops [they don't get to train until the lab is built though]. quite handy if you have a guy you always want to be the same old badass)
Arkhangel 16 Nov, 2016 @ 8:39pm 
@Alpha: it isn't LWT though. it's possible one of your other mods was conflicting with LWT and doing it as a side effect, because i've had Asari squadmates for three game runs now with LWT and they've always kept their shields.
Alpha the Mage 16 Nov, 2016 @ 7:31pm 
I uninstalled lw toolbox and now it works.
Alpha the Mage 15 Nov, 2016 @ 9:10pm 
It is because of LW toolbox. I had only 6 squads enabled and stil generated a random class after promotion.
Arkhangel 15 Nov, 2016 @ 8:46pm 
might be commander's choice doing it. they still work fine for me. could also be the recent patch, though.
Alpha the Mage 15 Nov, 2016 @ 7:19pm 
Its the same with the krogan (just checked). It has the wall break and life regen ability but they gain another class after promotion and lose their native abilities.
Alpha the Mage 15 Nov, 2016 @ 7:14pm 
I use lw toolbox with commenders choice and hidden potential. Is that the cause?
RealityMachina  [author] 15 Nov, 2016 @ 7:13pm 
They're supposed to gain one of the human classes, but it's weird that the shield's apparently going away, it's part of the Asari character template, it should still be there no matter what class they may be.
Alpha the Mage 15 Nov, 2016 @ 7:07pm 
The game changes the class. It still looks like an asari but she loses the shield and gains one ofthe human classes like gunner or sniper.
RealityMachina  [author] 15 Nov, 2016 @ 4:00pm 
@Alpha The Mage do you mean they change species entirely?
Alpha the Mage 15 Nov, 2016 @ 9:23am 
Help! I buy the asari or the krogan from the non humans recruits, i play with them 1 mission (in that mission they behave like they should, abilities and all) and when they get a promotion they change class. Can anyone help me?
Arkhangel 3 Nov, 2016 @ 9:41pm 
just to double check, i also tried an EXO on the one krogan i have onstaff currently, his customization is fine.
Arkhangel 3 Nov, 2016 @ 9:35pm 
yeah... it's still doing it. also seems to lock on either having the Krogan Armor show up as options or the Liara outfit as options. only on EXOs, though. the Spider suit's customzations seem to work fine. have a feeling it does that if the Asari in question is considered "Male" for the Krogan stuff, and "female" for the Liara outfit. it's kinda annoying, since it's impossible to make that Asari in the Mod advert.
Arkhangel 3 Nov, 2016 @ 6:23pm 
tried unsub and resub, i'll tell ya later if it worked (two Asari on Roster to test out with EXOs and Spidersuits.)
Arkhangel 3 Nov, 2016 @ 6:21pm 
I did sub and unsub to fix Liara's human face, not sure if you've updated since.
RealityMachina  [author] 3 Nov, 2016 @ 6:09pm 
@archangel Hmm, maybe this is a bug I've had occurred with the krogans. Can you try out the latest version and see if the Issue remains?
Arkhangel 3 Nov, 2016 @ 11:00am 
Bug again with armor looks. when putting on an EXO, you only get Liara's outfit as customization choices, as in, no choice whatsoever. standard armor still works, but the mod plus possibily the visualization fix might be why it's locking this way.
Arkhangel 31 Oct, 2016 @ 8:07pm 
speaking of that, Reality, you've got Salarians to work with now ;)
Arkhangel 31 Oct, 2016 @ 8:06pm 
@Fen: thank Kexx for the models. Reality here is more a master of the Mechanics of the game, hence his many mods to that effect ;)
fenlander 31 Oct, 2016 @ 6:30pm 
I would like to thank the modders for these Mass Effect mods. Some really good work here.
Arkhangel 31 Oct, 2016 @ 3:35pm 
@Reality: btw, you've hopefully noted Kexx has mentioned he's working on a Thessia update. pretty likely you'll have much more variety to show with this mod soon, between most likely Aria, and the MP models from ME3
Arkhangel 31 Oct, 2016 @ 3:34pm 
@Reality: honestly, i've seen it regen once, but most of the time, i've also either never had her shot, or she gets hurt the turn i finish the mission. the important thing is that it still regens. it's possible maybe the game won't regen it if it's fully off, or at least makes it far less likely to.

I'll mess around and see. might take a bit though.
RealityMachina  [author] 31 Oct, 2016 @ 2:29pm 
@Arkhangel Can you expand on that "it has a chance to" thing? The regeneration should be proc'ing whenever the barrier's below 2, but I'm still new-ish to ability coding and so I may have screwed something up.
Arkhangel 31 Oct, 2016 @ 2:08pm 
@Fenlander: course, the key is to just make sure they can't get shot at all ;) also, the Asari Biotic Barrier also goes well with the Shield Hardener from the Upgradeable Sparks mod, Metal over Flesh, given it can let that barrier tank a shot, regardless of how powerful it is once, before it bleeds through. very useful if you use Asari CQB or Melee classes, and, say, a Gatekeeper or Sectopod shows up on a flank. it'll at least give you a chance in hell of saving your blue beauty before she gets vaporized. ;)
fenlander 31 Oct, 2016 @ 12:27am 
Ah ok I thought it was a given. Thank you for the response.
Arkhangel 30 Oct, 2016 @ 8:03pm 
@Fen: it has a CHANCE to. it doesn't always.
fenlander 30 Oct, 2016 @ 5:46am 
I have found that the biotic shield does not regenerate after its been depleted.
Arkhangel 26 Oct, 2016 @ 8:11pm 
yep, human face works now. and it does take an unsub and resub. least for me. probably a good idea to wait a little before a resub too just o make sure it wiped the old one completely.
Arkhangel 26 Oct, 2016 @ 6:58pm 
nabbed that mod, haven't checked just yet. am hoping the human liara face is working now, i'll test and get back to ya.
RealityMachina  [author] 26 Oct, 2016 @ 9:17am 
Made update for Kexx's mod conflicts, may require unsubbing and resubbing for it to take effect.

@Arkhangel See the known issues, XCOM's vanilla method of cosmetic transitions is pretty much super reliant on that different character templates wear different armour types (and will get different, exclusive classes from each other) and can break pretty hard once you get multiple character templates that all wear soldier-type armour due to having the same classes.
Arkhangel 24 Oct, 2016 @ 7:26pm 
Asari in EXOs are showing in Krogan armor, and only have that option.. not sure why. another one for the bug list.