RimWorld

RimWorld

Misc. Bees'n'Honey
346 Comments
kyrambox 5 hours ago 
Is it possible to make 1.6, friend?
SghHanzMullerSW 22 Mar @ 1:16am 
ok i was just supriced that never happened before
Haplo_X1  [author] 21 Mar @ 12:24pm 
Please check your files (file integrity check from steam). Most likely you've lost the grafik OR another mod conflicts..
SghHanzMullerSW 16 Mar @ 7:56am 
the honey is just a white square and not a honey can/jar
Haplo_X1  [author] 4 Sep, 2024 @ 2:22pm 
Most likely an incompatibility with another mod. But I have no idea what the issue might be..
Meiriona 3 Sep, 2024 @ 1:00pm 
I can't even create the bill, when I go to select it, and my mouse goes over it, it vanishes. I've seen that happen with eltex stuff too, so I'm wondering if this is a multi-mod issue.
Haplo_X1  [author] 2 Sep, 2024 @ 12:06pm 
It should work. I've tested it and it is woring on the brewery.
Did you by chance make the ingredient search radious too small?
Meiriona 23 Aug, 2024 @ 6:28pm 
So, I can't seem to select the "make mead" option, it shows no ingredients, while the options above and below work fine
Enlonwhite 7 Jul, 2024 @ 8:26pm 
Much appreciated
Haplo_X1  [author] 5 Jul, 2024 @ 9:27am 
@Caar: Growing
@Enlonwhite: Should be, as long as you plant someflower plants (I'm currently not sure what all counts as one) -> Hint: If you activate God Mode, the BeeHive gets a button to show all flowers in range.
Enlonwhite 4 Jul, 2024 @ 8:08pm 
Just curious, can any of the beehives work in a greenhouse like area? I mean I have mods like Dubs Skylights, and such. So I can make green houses.

Do beehives work in that? Cause I really like playing snowy areas.
Caar 26 May, 2024 @ 6:02pm 
Hi, I was just wondering what skill/stat determines the harvesting of honey?
Haplo_X1  [author] 12 Feb, 2024 @ 9:39pm 
The queen is one requirement to build a new beehive. Already built hives don't need another queen.
Mongenfish 10 Feb, 2024 @ 5:03pm 
Help, please. I've got "honeycomb w. queen" and they die in 24 hours while my pawns seem unable to place them back in the hive. I have researched beekeeping, but I can't get pawns to insert the queen into the hive.
pgames-food 3 Mar, 2023 @ 6:17pm 
ah greets haplo :)
Haplo_X1  [author] 2 Mar, 2023 @ 8:27am 
Thanks for the links :steamthumbsup:
pgames-food 1 Mar, 2023 @ 6:40pm 
(hi i think someone did make some bee or honey related patches in another mod - i'll try and find it)
neko587 1 Mar, 2023 @ 11:05am 
I've been playing with this mod, since I started playing this game. Thank you for making it! :heartb:

Would be nice if it got compatibility patches, but it's not really a necessity.
Haplo_X1  [author] 12 Sep, 2021 @ 4:58am 
I'm not sure. Normally it needs changes when a new biome should be imported because otherwise the trees are not there. You can still get queens from a trader..
1337 Kiwi 11 Sep, 2021 @ 6:42pm 
I love this mod. Just a question and a suggestion. Is this mod compatible with regrowth, like the aspen biome? It would be great if you could add honey to vanilla expanded recipes, like a condiment.
Haplo_X1  [author] 22 Jul, 2021 @ 4:35pm 
Thanks for the info. I've uploaded a fix for the problem :)
[JC]Soulfire 22 Jul, 2021 @ 2:52pm 
So I've run into a bit of a problem my hollow trees are invisible. I've run the game with just this mod and it is still that way. Is there something I can do to fix this?

Also figured since I was bothering to post in here might as well tell you that I really like this mod. I love having a food source I have to slowly build up over the whole game.
Jirki88 24 May, 2021 @ 5:37pm 
I have one question: is the harvest honey from beehives affected by any work speeds (like plant work speed)?
Ghawblin 19 May, 2021 @ 8:53pm 
If there was just ONE SINGLE THING I could recommend, as someone who makes mead IRL, going from honey straight to mead at the brewing table is a missed opportunity for fermenting barrels. Mead does have a fermenting process of 2-4 weeks!

You could make "must" at the brewing table (basically wine/mead version of wort), which then ferments at the fermenting barrels producing mead when done!
Haplo_X1  [author] 15 May, 2021 @ 1:39pm 
Thank you for that you appreciate my work, but unfortunately I must decline the coffee.
I just don't do that as I would feel indepted and might start to work apart from my hobby :)
But nonetheless, thank you for your support :steamthumbsup:
Ghawblin 15 May, 2021 @ 12:52pm 
Seriously this is incredible. It blends in perfectly with Rimworld, so much so that it feels like it's part of vanilla.

I mean c'mon! Adds mead to the brew table, a user for flowers, a new thing to "farm" that isn't broken or horribly unbalanced.

Haplo, do you have a "buy me a coffee" thing? I want to pay for this it's so good.
Ghawblin 15 May, 2021 @ 12:40pm 
Perfect. Nothing crazy. Rimbees looks nice but it does way too much. Literally just want hives, a user for flowers, honey for food, and mead for brewing.

PERFECT.
pgames-food 15 Apr, 2021 @ 2:13am 
i can manually dev mode the behives in (and will try to move wild pokemon to be above this beesNhoney mod, to see, but is this also happening on your side or should i ask for a possible patch or something here?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2415405169&searchtext=honey
pgames-food 15 Apr, 2021 @ 2:10am 
oh nooo.. all of my beehives vanished,
and it looks like the wild pokemon mod is completely overwriting honey?

(i also tried to make some bulk meade recipes but it was not recognising the honey anymore)
darkitten 7 Apr, 2021 @ 2:01pm 
i finally find one :) thank you!!
Haplo_X1  [author] 7 Apr, 2021 @ 10:10am 
You should find them in a dead tree as you can see on the picture. There just harvest and you'll get it. But watch out for the temperature. It doesn't like colds...
darkitten 7 Apr, 2021 @ 8:53am 
hello ! i've never been able to find queen bees so far (3/4 years have past now), neither in dead trees nor with exotic goods traders. I'm in a boreal forest biome, I don't know if it has to do with anything. Can you help me ? thanks !
иo_vo 14 Jan, 2021 @ 6:32pm 
This is what I was looking for. Rimbees kind of does a bit too much.
pgames-food 3 Nov, 2020 @ 7:55pm 
ah thanks haplo, yup i was trying to make a bigger patch for hot drink plants like tea and coffee and was going to make the beehives from this mod in the shape of the letters T.E.A (but had to stick some bunkers down as got more raids lol.

it was part of my favourite mod list from january this year 2020: 500+ mods
https://pastebin.com/b2HS4VgT

unfortunately 1.1 happened (in terms of the savegame going out the window, with wanting the benefits of loading speed from 1.1 but hopefully i can get things upgraded into a 1.2 savegame before 1.3 hits lol)

hehe marvin, if you think this base is big, check out my base for the Bees mod in Factorio :)
https://forums.factorio.com/viewtopic.php?p=294780#p294780
Haplo_X1  [author] 3 Nov, 2020 @ 9:13am 
That are a lot of hives you have there. :-D

And yes, RimBees adds a lot more, but it also is a lot harder to get into.
From my point of view Misc. Bees'n'Honey is more early game and RimBees is more late game.
So no conflict as far as I can see it :)

But anyways: It's up to your preference what you do. Just.. have fun ;-P
Marvin 3 Nov, 2020 @ 3:27am 
woa thats a big base you got there
pgames-food 2 Nov, 2020 @ 11:21pm 
here is an example for you from my game earlier this year, showing both bee mods:
https://cdn.discordapp.com/attachments/214523406727512065/589297291374886912/cropped_base_-_with_notes.png
pgames-food 2 Nov, 2020 @ 11:20pm 
yeah rimbees adds a lot more possible things, but i had both in my game.
(this one is quicker and easier to start the process, and the other one has more different options which unlock over time and as you progress)
Marvin 2 Nov, 2020 @ 4:31am 
Doesn't rimbees have more stuff than this mod?
pgames-food 2 Nov, 2020 @ 12:51am 
hi this mod is actually really cool - i dont think its worth ever removing :)
Marvin 1 Nov, 2020 @ 1:42pm 
oh ok. thats a shame. thanks for responding though
Haplo_X1  [author] 1 Nov, 2020 @ 1:16pm 
Not without problems as you cant prevent the holow trees from spawning, at least they will throw errors when you remove it.
Marvin 1 Nov, 2020 @ 8:40am 
can i remove this from existing saves?
Haplo_X1  [author] 22 Sep, 2020 @ 1:26pm 
Can you tell me what error? I am not aware of any issues with this mod..
Paxseko 22 Sep, 2020 @ 1:06am 
This mod seems to not be working for me in 1.2 with other mods. The right click menu errors our.
Haplo_X1  [author] 22 Aug, 2020 @ 12:59pm 
I've moved the 1.0 version in a sub folder named 1.0. Unfortunately this version doesn't support sub folders yet. But I'll not reverse this because it clutter the structure. If you still use 1.0 you need to manually extract the 1.0 folder into the main folder or get the old version from git.
Fluffy_Fractalshard 21 Aug, 2020 @ 6:39pm 
yeah textures are broken unfortunately for me in 1.0 :(
MrPootisPow 16 Aug, 2020 @ 7:02am 
hey love the mod though as of today (just noticed) the textures have gone missing and are replaced with the debug cross
wirthiwirth 11 Jun, 2020 @ 4:54am 
I really like this mod, a nice simple addition without turning things too complicated. One question though, did you associate the harvesting process of constructed hives with the "grow" skill instead of the "cut" skill on purpose? A shame having all the low level growers wasting the sweet honey