Europa Universalis IV

Europa Universalis IV

Crusader Kings II Soundtrack
39 Comments
Timariot™ 17 Nov, 2021 @ 12:53pm 
Hi , can you update the mod please ?
AzBo 19 Dec, 2020 @ 12:01pm 
Got it to work:

Find the mod folder for EU4, for me its:

F:\SteamLibrary\steamapps\workshop\content\236850

Then find the mod id by the number (it is 766568605 like the end number URL )

Then extract the files within the "legacy .bin" archive and it works once you activate it within the playset in the launcher.
MydearBeginner 16 Aug, 2020 @ 12:11am 
please update this mod soon^^
Reno 15 Dec, 2019 @ 7:56am 
Mod needs fix ..
Atakan 16 Jul, 2019 @ 10:46am 
Hi, this mod didn't show up in the mod tab. How can i fix this ?
Takeeh 2 Jul, 2019 @ 10:34am 
So, when is the update?
Frozen Gyro 21 Nov, 2018 @ 4:23pm 
Update for 1.27?
LittleRedSonja 1 Jul, 2017 @ 1:41am 
Could you update this to 1.22? Thank you!
RadORCan  [author] 14 May, 2017 @ 12:19am 
Cool. I'll try to implement them when I have a little bit more time :)
Wizalad 13 May, 2017 @ 6:03pm 
Also maybe one with the soundtrack of Europa Universalis : Rome. So that it works with the others if you own it. The has some killer music on it. Obviously these are just requests I just thought it would be awesome.
Wizalad 13 May, 2017 @ 6:01pm 
Sorry what i mean't was could you add the music from the Crusader Kings II DLC "Full Plate Metal" and "Viking Metal" either to this mod or could you make a seperate mod with both of them included.
RadORCan  [author] 11 May, 2017 @ 10:13pm 
I think it is possible. Could you give me the links to the mods you have in mind? Unless you meant dlcs :)
Wizalad 11 May, 2017 @ 3:24pm 
Is there any possiblity of adding the "Full Plate Metal" music at all or possibly another mods with the rockier music?
RadORCan  [author] 7 May, 2017 @ 2:20am 
Updated to 1.21
LittleRedSonja 22 Apr, 2017 @ 1:55am 
Thanks for the mod. Are you going to make it 1.20 compatible?
lonewolf 4 Mar, 2017 @ 9:42am 
it seem that the workshop mod dont register in the game folder any idea or help ?
RadORCan  [author] 29 Dec, 2016 @ 10:09am 
1.19
HAMMERMAN 28 Nov, 2016 @ 5:15pm 
Could you update everything to 1.19?
RadORCan  [author] 14 Nov, 2016 @ 9:55am 
Yes, I have noticed myself that the mod tracks with this frequency appear rather often so I think I'll just slide it down to 1 and see from there.
Jaydak 12 Nov, 2016 @ 9:57pm 
Please make a copy with standard frequency of the tracks. I'd love to just slot them in along with my other tracks without the increased frequency of play. =]
RadORCan  [author] 12 Nov, 2016 @ 9:29am 
RadORCan  [author] 12 Nov, 2016 @ 4:24am 
For anyone to whom it still says that the mod is outdated, I did some changes and now if you unsubscribe and resubscribe to the mod, it should work with the current version.
RadORCan  [author] 6 Nov, 2016 @ 3:09am 
Yes :)
Quixotic 6 Nov, 2016 @ 1:39am 
I couldn't find a working Europa Universalis III soundtrack mod. Can you make one please ? :steamhappy:
RadORCan  [author] 1 Nov, 2016 @ 11:04am 
The problem is that as far as I know, eu2 does not have a "real" soundtrack. Its just a mix of some classical music, or am I wrong?
madiunicorn 1 Nov, 2016 @ 3:46am 
could you make a europa universalis 2 music mod?
Caesar the Roman 26 Oct, 2016 @ 4:16pm 
I like this mod, but it seems to interfere with the Sabaton music mod.
alidarjarok2 15 Oct, 2016 @ 6:27pm 
Very nice, thanks for the update.
RadORCan  [author] 13 Oct, 2016 @ 1:47am 
Updated to be compatible with version 1.18, added a few new songs and in addition, all of my Paradox music mods finally work together, so enjoy :)
Galaxion 25 Sep, 2016 @ 12:25am 
Can you make it so that certain songs are more likely to play for certain nations/cultures/religions? For example Legacy of Rome might be chance 1.2, but Byzantium and Rome would both get chance 2. Some other songs might not play at all for, say, Christian nations, except maybe if the border a, for example, muslim one. It would be cool I think, and give a more unique feeling to different parts of the world. (although for people that want to hear all the songs it may not be as great, so maybe a separate mod would be better)
RadORCan  [author] 25 Sep, 2016 @ 12:01am 
Oh yeah, I'm still just a newb :D But thank you very much! I will try to implement all of these. It really bugged me, when 2 of my mods did not work together, but alas, there is a solution. Thank you :)
Ashura Mazah 24 Sep, 2016 @ 7:21pm 
Hey, you shouldn't use music.asset and songs.txt because you're overwriting the default files and not only do you have to keep them updated as new versions come out, but also you'll conflict with other mods that use those files. Instead, rename the files to something different like ck2.asset and ck2.txt and only have additions in there. Game will read it just fine, multiple music mods will work (asuming they also use this rule). Also you're missing a localizations folder with song names to be displayed when hovering voer the date in-game.
RadORCan  [author] 24 Sep, 2016 @ 12:39pm 
Is it the vikings metal dlc song? Because that's the only dlc that I do not own, so the songs did not appear in my ck2 music/dlc folder.
RadORCan  [author] 24 Sep, 2016 @ 12:38pm 
Alright, great, thanks for the feedback, if you find any more songs that are not in the mod, please let me know, I will surely add them with the next update :)
RadORCan  [author] 24 Sep, 2016 @ 4:10am 
Well, I tried to balance it out so neither would come out too frequently, but yeah, I could increase the factor to like 1.5 in the next update, in order for ck2 songs to appear more often :)
Philadelphus 24 Sep, 2016 @ 3:48am 
Thanks for the info. I quite enjoy the CK II soundtrack, but don't play it nearly as much ast EU IV, so this would be a nice way to hear it more often. :)
RadORCan  [author] 24 Sep, 2016 @ 3:29am 
Eu4 base game, to be more precise
RadORCan  [author] 24 Sep, 2016 @ 2:02am 
Aah, yup, those are missing. I will update the mod soon. And no, only eu4 is required :)
Philadelphus 24 Sep, 2016 @ 1:57am 
I think you're missing the four from Horse Lords: Catamaran Mirage, Hurricane Wasteland, Sandlight and Moonlight, and Steppes of the Nomads. :)

Do these mods require owning the appropriate base game? I can't see how they would, but wanted to check.