Space Engineers

Space Engineers

Hover Script [DEV BRANCH]
25 Comments
bohemian rat-city  [author] 1 Apr, 2021 @ 7:31pm 
Y’all do what you want with it
CHENGSTER007 25 Feb, 2021 @ 3:00pm 
@Elfi Wolfe, if you don't have permission but know a solution to the problem are you able to write your own version of the script for others?
Elfi Wolfe 20 Aug, 2019 @ 6:30am 
Sorry, but I have a blue name on Keen Discord channel. I cannot just release a fixed version without the author's permission.
JukeboxTheGhoul 11 Aug, 2019 @ 1:26am 
If they haven't replied in a year. I'd call it abandonware, let it fly my man.
Elfi Wolfe 25 Apr, 2018 @ 4:31pm 
Rastafun36, can I have permission to release a fixed version?
Elfi Wolfe 4 Mar, 2018 @ 9:03am 
Fixed version is no longer public until I get permision from author.
Elfi Wolfe 4 Mar, 2018 @ 9:02am 
OPS. I need to get approval from Rasafun36 or the fixed version has to be removed from public view.
Elfi Wolfe 3 Mar, 2018 @ 11:20am 
A fixed version is at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1319371577
This is still Rastafun36 script. I just fixed it for 1.186.300 API changes (and added a few features).
As requested on Keen Discord Programing Channel.
Erebus 20 Dec, 2017 @ 12:39pm 
can you add like mod support or so? it doesnt work with the sanchin hoverbike mod, which would THIS script be made for
stoicboss101 25 Oct, 2017 @ 12:49pm 
ok so i did what the vidio said to do, but its not doing anything. is this script outdated now?
also i used both a cockpit and a seat (small Block) and no results. any ideas?
Church.exe 3 Oct, 2017 @ 11:21pm 
what do you mean "remote" named remote, i know what you mean by named remote but what is a "remote", a remote control?
The Outer God 18 Jul, 2017 @ 1:55pm 
I made ship where there were both small and large atmos and it worked. By making sure that they are same type, it was meant that they should be of same size or propelant type?
The Outer God 25 Mar, 2017 @ 1:18pm 
which values actually to change?
bohemian rat-city  [author] 19 Mar, 2017 @ 8:45pm 
@Tazoo If I had the time, I'd try to make it more user friendly. I've done the best I can, but you still need a base level of C# and PB knowledge to get it working.
bohemian rat-city  [author] 19 Mar, 2017 @ 8:44pm 
@The Outer God If you want it to work with large ships, you have to change the thruster values.
The Outer God 8 Feb, 2017 @ 7:23am 
happened*
The Outer God 8 Feb, 2017 @ 7:23am 
Yes it doesnt, but could somebody actually make version that works for large ships? Cuz i built large ship, so hyped, and when it was actually finished I loaded in the script and nope, nothing hapepned.
Hirodripto.rl 6 Jan, 2017 @ 11:43am 
It had some error thing in the right box. So i gave up. e.e
Hirodripto.rl 6 Jan, 2017 @ 11:42am 
It doesnt work i believe.
The Outer God 18 Dec, 2016 @ 12:14pm 
I even followed steps like stupid, i did the remote, then the timer, then the programm, renamed all thrusters before. I did Run the program while in the cocpit
The Outer God 17 Dec, 2016 @ 12:25pm 
Hmmm why it doesnt work on my ship? Does it works on large grids?
TheWarMaster97 25 Sep, 2016 @ 12:50am 
@NWATCH_ for this script to work you have to be on DEV branch, or just wait for the next STABLE branch update.
venmic 24 Sep, 2016 @ 4:57pm 
There is a compilation Error with the script.

http://imgur.com/a/L93y0
bohemian rat-city  [author] 22 Sep, 2016 @ 6:46pm 
@Spatium Done.
Snøfler 21 Sep, 2016 @ 8:47am 
I don't know which functions the PB have at this point, but would it be possible to have it actually read the weight, so it can be used with cargo containers?