Starbound

Starbound

Bunker Merchant
23 kommentarer
Thundercraft 30. mar. 2024 kl. 22:05 
Any chance of an update?
☥¤§ÑîGHTMÃRɧ¤☥ 21. nov. 2023 kl. 8:41 
crashes with byos
Grand Poo-Bah de Canadiannaise 6. mar. 2022 kl. 6:35 
Gotta say this is a good mod. I quite like it.
Though it strikes me as odd that it conflicts with this mod, and prevents the tile effects:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=797083864&searchtext=tile+effect
I'm guessing this mod is dead, but if anyone has any ideas as to how I to fix the two mods up, I'll be grateful.
Solayr 5. mar. 2019 kl. 10:27 
He's basically wearing the humantier1 set, for your info.
Fergus 12. nov. 2017 kl. 23:28 
ha can you make more mods maby related to the uscm or the militery
Fuyuno 10. nov. 2017 kl. 2:31 
@reject, looks like just normal human tiered gear to me
KiberVolk 10. nov. 2017 kl. 0:39 
I like this mod, however, I am more curious as to what the guy in the picture is wearing. Names and IDs of that outfit please? Thank you :3
bigpuppy_stuart 8. sep. 2017 kl. 19:49 
It seems not to function with 1.3. the merchant does not sell any USCM stuff. Either i am doing something wrong or the latest update did something. I hope they didn't remove the assets from the game.
Ten Said Yes 22. aug. 2017 kl. 7:50 
As someone who pretty much universally hates the Protectorate and everything it stands for (Let's shoe horn in a single starting scenario so we don't ever have to get around to doing unique racial beginnings for everyone... oh, and we'll make it a cheesy pathetic piece of derivative tripe while we're at it!), I'm actually downloading this SPECIFICALLY because my character refuses to accept the USCM's disbanding and is single-handedly working to rebuild it.

So I have ONE npc who acknowledges the USCM is only dead when people stop believing in it.

If you change this, I'll be very sad.
LagiaDOS 16. juni 2017 kl. 0:54 
Is it working for 1.3?
Kais  [ophavsmand] 13. juni 2017 kl. 23:06 
@engiSonic The USCM's lore was changed in the 1.3 update, so the dialogue I have written for this merchant doesn't make sense anymore. Also, lots of the relevant furniture is now scannable in the new space anomalies, making the merchant pool slightly redundant. I'll probably update this soon-ish to smooth things out, but it's on the back burner at the moment.
Wayfarer 12. juni 2017 kl. 8:36 
I think I remember something about the USCM being canonically disbanded in the past, before the events of the game.
lyca 9. maj 2017 kl. 14:04 
I don't remember them removing that dungeon...
I saw one the other day.
Super Degenerate 25. mar. 2017 kl. 20:52 
Hey, do you mind if I add this tenant to my mod? I saw on the Chucklefish forums that anyone is allowed to alter/redistribute this without your consent, but I just wanted to make sure.
Fuyuno 14. feb. 2017 kl. 20:50 
d&d mod?
Solayr 14. feb. 2017 kl. 18:15 
@Acostrob
I suppose you're making use of the D&D mod then,
which revitalizes the USCM Bunkers' return.
Richard McBeef 3. jan. 2017 kl. 7:13 
Where? I haven't seen any so far.
squirt cobain 4. okt. 2016 kl. 6:03 
What? They weren't removed, I just found one myself.
Fuyuno 23. sep. 2016 kl. 4:10 
wait. uscm bunker dungeons were removed? o. o
also, what are the chances of ADDING this instead of replacing the other?
VinchenzoTheJackal & Shoon 22. sep. 2016 kl. 11:23 
Sounds awesome! But I sure wish there was a way not to replace a tenant and instead add a new one... wait, there is, but it require a heck of a lot of work. I'm not surprised this was done instead of other means. Will rate up and favorite.
Tesserat 22. sep. 2016 kl. 10:39 
Works nicely - hard part is getting the tenant itself. Using stuff labelled "commerce" or "storage" spawns generic merchants galore. Thanks for this.
Rukrio 22. sep. 2016 kl. 8:42 
Elevas Sunchild 22. sep. 2016 kl. 3:24 
Which items do we need to spawn this tenant?