Black Mesa

Black Mesa

Pre-Disaster: Sector B, Part 3
28 Comments
voktam 8 May @ 6:16pm 
not working
sharkygaming 2 Feb @ 8:38am 
it does,nt work dislike
samsamdevray 15 Apr, 2022 @ 5:43am 
this project is always WIP?
Cyanin 22 Nov, 2018 @ 12:03pm 
Awesome!
Spyder  [author] 22 Nov, 2018 @ 8:08am 
UPDATED AND FIXED!
Cyanin 6 Nov, 2018 @ 4:50pm 
So is this project dead, or are peeps just busy with real life stuff?
Spyder  [author] 7 Jan, 2018 @ 12:05am 
@thor It doesn't work on purpose. The office complex pre-disaster is made by someone else called Admiral Sakai, but I will definitely make it link into his map in an update!
thor 6 Jan, 2018 @ 9:56am 
The elevator to the office complex, doesn't work is that a bug or is that on purpose?
Do know that I also have your office complex pre disaster. :D
Fragnetto 20 Jul, 2017 @ 11:01am 
Can you post a link to the VMFs? Thanks!
Ruthenium 28 Apr, 2017 @ 12:30pm 
Look for the dust in the screenshots to find the broken ones
Dabee 8 Dec, 2016 @ 7:42am 
@Spyder
Ah right. Thats all. Thank you very much for the help. Really appreciate it.
Spyder  [author] 8 Dec, 2016 @ 5:06am 
@Dabee You can change the 'skin' which also changes the face model and obviously skin colour.

- As a side note, you may notice that some scientists have blood on their clothes, or their model looks like it's post-disaster. This is because of the character manifest system I believe.

Anyway, to make them look squeaky clean, you can load up one of the anonamous materials maps included in the src folder, then find the name of a scientist, and name one of your NPCs in your own map to that same name. This basically means that the scientist in your map will have the pre-disaster skin all the time.
Dabee 7 Dec, 2016 @ 9:50am 
@spyder You are a true hero man. I've been trying to find out how to do that for awhile. Thanks. 1 more thing, I realise to change the scientist or guard (for example) NPC model requires the name changing to the model name. Do you know where I could find the model names?
Spyder  [author] 7 Dec, 2016 @ 6:59am 
@Dabee Not sure if you're a mapper or not so which terms to out it in. But anyway:
In hammer, an entity called env_global can be set with the string "predisaster" and ticked to begin on map start. This sets every npc to its predisaster dialogue if they have some.
Dabee 6 Dec, 2016 @ 1:19pm 
Hey, so in these pre-disaster maps, the NPC scientist use pre-disaster diolouge instead of following Freeman. How do you make the NPC's say pre-disaster dialouge when you interact with them?
Spyder  [author] 13 Nov, 2016 @ 7:11am 
@Spark7979 Oh - no, the text was just there on the first image to show that one of the sides will be post, and one will be pre, but I didn't mean for it to come across as "this side will always be post-disaster" or vice versa. I'm sure people can figure out which one's which anyway. Hope you enjoyed the map!
Spark7979 13 Nov, 2016 @ 5:56am 
On the left, it's supposed to be post-disaster. On the right it's pre-disaster. In some of the screenshots, it's the other way around.
Spyder  [author] 12 Nov, 2016 @ 8:30pm 
@Spark7979 What do you mean by that?
Spark7979 27 Oct, 2016 @ 2:24pm 
You messed up one of the screenshots there...
taint 27 Sep, 2016 @ 12:46pm 
@bannanaBuns Did you use the quotes? If so, dont use the quotes. Just copy and paste this into console

map pd_c1a1e
Dabee 27 Sep, 2016 @ 7:50am 
@Spyder Oh really? Damn I never noticed.
Thanks!
Spyder  [author] 26 Sep, 2016 @ 5:47pm 
@Dabee
Luckily, the Black Mesa team have put all the source VMFs into the game's directory. Go to where BM is installed, inside there BMS folder you'll find a folder called "mapsrc" and there you go.
Character 26 Sep, 2016 @ 10:28am 
@SuperJay I meant by... I was the first to get it probaly scence I was the first to commet. ;)
Dabee 26 Sep, 2016 @ 9:04am 
Did you remake the map or convert the maps to vmf? If you converted the maps, what program did you use?
Spyder  [author] 25 Sep, 2016 @ 7:24am 
@BananaBuns
What do you mean? Saying 'fix' doesn't really tell me much.
Bananabuns 24 Sep, 2016 @ 9:37am 
"Unkown Command"
Fix
SPONGEDOG001 23 Sep, 2016 @ 1:59pm 
2nd
Character 22 Sep, 2016 @ 10:13am 
First to get this part of the map? xD