The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Dawnstar Sanctuary Respawns
34 Comments
void* neo 8 Jul, 2016 @ 6:34pm 
Not working for me, traveled to the other side of the map and waited 8 days, then came back and nothing respawned, any idea what could've gone wrong?
UnlinkedPurse49 5 Jan, 2013 @ 4:36am 
for some reason, everything in the sanctuary respawned (even the skeletons in their shackles) except for the prisoners
any idea why?
Gringar  [author] 22 Aug, 2012 @ 6:21pm 
There are skeletons hanging in the torture room too. They fall down if you bump into them so I'd recommend not doing that since the place respawning won't put them back in their shackles.
Ridley 19 Aug, 2012 @ 10:48pm 
What skeletons? The victims are still flesh atm lol :P
Gringar  [author] 19 Aug, 2012 @ 10:35pm 
I always try to avoid breaking the skeletons since I've really found no way to get them to respawn back to normal.
Gringar  [author] 19 Aug, 2012 @ 10:34pm 
Victims respawn according to how fast your respawn is. default is about 7 in game days, but you can't wait in or near the Sanctuary. If that's too long I also made a Faster Cell Respawn mod. The skeletons simply falling apart won't respawn them since they are items and not mobs and as long as the items are still around there's no need for them to respawn.
Ridley 19 Aug, 2012 @ 9:03am 
How long does it take for the victims to respawn? It's been like 5 in-game days so far
The Listener 22 May, 2012 @ 12:48pm 
will you be able to fix it
The Listener 22 May, 2012 @ 12:48pm 
No they broke.
Gringar  [author] 22 May, 2012 @ 8:25am 
I just checked, the skeletons are made up of human bones items. Each bone item and its anchor respawns so in theory they should respawn but i haven't checked it out in game
The Listener 21 May, 2012 @ 7:22pm 
Do the Skeletons in the Torture room respawn because they always fall apart :(
Gringar  [author] 20 Apr, 2012 @ 7:41pm 
Yes, i thought it put it in desc too that they respawn but i must have missed it. Added it in the desc that they respawn. You can harvest their organs freely *maniacal laugh*... *manaical laugh!!*
FireSt0rm 27 Mar, 2012 @ 10:28am 
do the torture victims respawn as well ?
johnweythek 9 Mar, 2012 @ 8:26pm 
i'm sure you can torture buy casting flames and healing hands at the same time. getting this in case it doesn't work though, thx. more of a patch than a mod, bethy should pick it up.
Monkey_Sox 16 Feb, 2012 @ 4:56am 
Beartracks, I love that idea. I would like to see a mod like that.
Beartracks 14 Feb, 2012 @ 9:02am 
is it possible to offer a mod that instead of toutruring these ppl...kinda goes against the killing idea of the brotherhood in my mind...instead, have them become part of the repetitive contracts...ie they are there in the 1st place for interogation not torture and they escape..of course then, they need to be found and terminated...and this respawns very quickly :)..maybe rename the chamber from torture to ... interogation etc
Diremerc 12 Feb, 2012 @ 8:19pm 
I would also like to see more assasins wandering around
Gringar  [author] 12 Feb, 2012 @ 6:45pm 
It's found in the Encounter Zone that the cell uses. A box marked Never Resets will be checked, which I think is a stupid, lazy flag that should be removed from all areas. When you do remove it from an area you will have to make sure that certain NPCs, items, and chests are individually set to not respawn or else you may have NPCs respawning that don't make sense, or you might be able to farm overpowered gear for cash and chests that were previously safe won't be anymore. Removing the respawn flag is what I did for the Dark Brotherhood armor and some scrolls and potions, and the chests too.
Xplosive 11 Feb, 2012 @ 6:24am 
i ask because i am trying to get fort greymoor to respawn.
Xplosive 11 Feb, 2012 @ 6:17am 
can u tell us how u did this? i looked into a cells info and could fine a respawn option. is it in actors info?
Gringar  [author] 9 Feb, 2012 @ 10:19pm 
I experimented with a 0 damage dagger, and a tool that could cast fear and paralyze, however they both made the victims get up and start fighting, somehow breaking free of their shackles. Funny but it looks like it's going to be hard/impossible to realistically torture them.
Gringar  [author] 9 Feb, 2012 @ 9:06am 
I like the idea of being able to use some torture devices but I just have no idea how to make it possible. The racks can't be interacted with and the victims have no animations or scripts for being tortured so that would take major editing. What I was thinking is I may make the torture tools a container, with some torture tools inside that cast various "torturing" effects
DroBoy 8 Feb, 2012 @ 8:26pm 
will it be possible to use the racks to torture victims?
Kel'Thuzad 8 Feb, 2012 @ 7:46pm 
I would also like a mod to add more assassins to the sanctuary. Are the chests safe with this mod though?
Gringar  [author] 8 Feb, 2012 @ 9:34am 
The mod does let the victims respawn, and they drop a human heart, and some human flesh, so go ahead and satisfy your sadistic needs :)
SammyFromMiami 8 Feb, 2012 @ 8:20am 
Does this mod also respawn the torture victims back?
gpsgiraldi 7 Feb, 2012 @ 11:44pm 
Great idea, the Dawnstar sanctuary is a rather, dead place, not anymore. Thank you.
Pray 7 Feb, 2012 @ 9:45pm 
You should make it so there are some more rooms for new assassins, like you know how there are only like 2 new " trainees " ? There should be like 10 or something, to make it feel like an actual guild. That'd be cool :)
Gringar  [author] 7 Feb, 2012 @ 8:02pm 
I do want to have the Dark Brotherhood grow through some quests. But I'm still learning to use this kit.
love 7 Feb, 2012 @ 7:59pm 
You should add some NPCs to the area. Nazir said that the Dark Brotherhood is growing, but there is only like two new people.
Sharks 7 Feb, 2012 @ 6:37pm 
cool thanks, i dont use these mannequins so i dont care ^^ thanks /rate favorite sub :P
Gringar  [author] 7 Feb, 2012 @ 6:28pm 
The items that can't respawn are some of the scrolls, and the dark brotherhood and jester gear that's lying around. Everything else comes back
Gringar  [author] 7 Feb, 2012 @ 6:26pm 
For some infuriating reason the Dawnstar Sanctuary can never respawn, this mod corrects this issue
Gringar  [author] 7 Feb, 2012 @ 6:25pm 
The only thing I've noticed with this is sometimes the mannequin appears naked again, but he's still holding all his gear. If anyone else notices anything wrong let me know, but even the bookshelf is safe