Portal 2

Portal 2

[Concept] Digital Display
8 Comments
ozone 8 Aug, 2012 @ 6:19pm 
number 6 is busted for me. PTI's aiming for the lasers can be twitchy. Beat you on the laser pathing by a good margin.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=86332690
shane716 22 Jul, 2012 @ 7:47am 
Good concept!
blinkpen 17 Jul, 2012 @ 12:22am 
i like what you did here. seems like a lot of lasers and cubes for such a simple process. and i think i broke the zero. lol it worked the first time but then looked like a backwards C. ill show u a pic.
Phydur 6 Jul, 2012 @ 7:42pm 
6 worked the firsrt time but then it would just give me the three horizontal lines after that... dunno why. the rest worked fine. awesome concept, not sure how practical it is though...
Timoteeei 29 Jun, 2012 @ 9:11am 
So many cubes @__@
I like this concept too =)
tiagoling  [author] 19 Jun, 2012 @ 9:46am 
@ Geneosis

Thanks again for the feeback.

I think I found a way to decrease the number of laser cubes in the contraption, I'll post here a note when I've updated the map.
Geneosis 19 Jun, 2012 @ 3:06am 
Nice method here, really elegant laser path ^^ And you're lucky that the laser cubes are still working...

The method I tried (bud failed because of laser cube bug) was to align laser cubes in the direction of the receptor that "print each bar". Then I placed a laser emitter for each bar of each number X) It worked for numbers 0 to 4, but then the bug broke all the mechanism ^^"

Will add this to the Map Creator Tools collection too ;)