Stellaris

Stellaris

Gwen's Leader Flaws and Virtues 1.4.1
44 Comments
Echo Seven 25 Jun, 2017 @ 3:09pm 
How are the icons going for this mod?
DocBray 9 Jun, 2017 @ 9:37am 
Just a heads up to folks that Gwen's PC has gone kaput! ;-; They are working on getting it fixed, but updates will be on hold until she has a working computer again! Sorry for the delays, and we'll keep you posted on her status :)
GwenBlanketSpecter  [author] 29 May, 2017 @ 6:29pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=935817474 this mod has been updated for 1.6.1. click the link for the new version. leaving this version as a legacy version.
GwenBlanketSpecter  [author] 25 May, 2017 @ 9:10am 
I"ll have an update for it this weekend. it will be pushed out as a new mod leaving this as a legacy version. I"ll poost the new link here when ti is ready
epitomyofshyness 17 Apr, 2017 @ 10:58pm 
For anyone wondering, I took a look under the hood and the mod probably works as is without needing an update although I didn't know enough to take more than a cursory glance so I wouldn't know if something more serious was wrong without somebody who knows more, but there is a pretty reasonable chance the mod still works. Just remember to start a new save and don't load up an ongoing save with this mod activated, and then if nothing explodes you are probably good to go.
Zibbly 13 Jan, 2017 @ 5:53am 
Here you go, https://www.dropbox.com/s/8s7vhmpuhqq4q3b/Untitled.png?dl=0
All of the flaws and virtues display like this
GwenBlanketSpecter  [author] 13 Jan, 2017 @ 5:19am 
can i get a screen shot? I can probably try to figure it out if I knew more about the problem.
Zibbly 9 Jan, 2017 @ 8:39am 
I'm having the same issue, looks like a localisation error. It COULD be one of my other mods fucking it up though.
GwenBlanketSpecter  [author] 5 Jan, 2017 @ 10:30am 
whats the issue exactly?
Merch_Lis 29 Dec, 2016 @ 10:49am 
I have an issue with how trait descriptions are displayed.

Don't think any of my mods are the reason, but just in case:

Always Leviathans
All of the Stellas Expansion mods
Direwolf007's Dreadnougt mod
Leviathan Events Xtended
More Events
Multiple Crisis
No Clusterd Starts
No paradoxian species
Separate Human Phenotypes
True Hyperdrive-only
Unique Systems Spawn 100%
CoFH UI - Species Mod Window
Auto Auto-Explore
Citadels - Tier 4 Defensive Stations
War Name Variety (No More Brawls)
Ringworld Restoration
Fallen Empires Expanded v1.2
More Tilesets
Planetary Computer
Tachyon Lance Spaceports
SD's Better Strike Craft
Shanty Town
Gwen's Subject Types
Gwen's Leader Flaws and Virtues
SGM Warscore
SGM Battle Survivors
Prepare for Ground Assault!


http://i.imgur.com/undefined.png
GwenBlanketSpecter  [author] 5 Dec, 2016 @ 8:34am 
I could use some help keeping my tech weights addon up to date.
GwenBlanketSpecter  [author] 5 Dec, 2016 @ 8:09am 
Updated to 1.4.0
Restored General traits that were disabled. They seem to be working now.
GwenBlanketSpecter  [author] 30 Nov, 2016 @ 9:57am 
fixed a bug that would crash the game
GwenBlanketSpecter  [author] 4 Nov, 2016 @ 6:19pm 
fixed
animecentral 2 Nov, 2016 @ 9:40pm 
01_Admiral_Flaws
weapon_type_explosive_damage_mult
weapon_type_explosive_fire_rate_mult
should be
weapon_type_explosive_weapon_damage_mult
weapon_type_explosive_weapon_fire_rate_mult

01_Governer_Virtues
prerequisites = { tech_robotic_workers tech_ethical_equations }
should be
prerequisites = { tech_robotic_workers }

01_Ruler_Virtues
tile_resource_mineral_mult
should be
tile_resource_minerals_mult

gwen_virtues_l_englisy.yml
virtue_admiral_Shield’s_Only_2:0 "Virtue: Admiral Shield’S Only_2"
Causes a problem because the ' in Shield's starts a string so the program sees:
virtue_admiral_Shield "s_Only_2:0 Virtue: Admiral Shield" S Only_2 "
and every line after gets destroyed.
Change to:
virtue_admiral_Shields_Only_2:0 "Virtue: Admiral Shields Only_2"
GwenBlanketSpecter  [author] 28 Oct, 2016 @ 3:50pm 
if you get a chance to look at my complex traits mod I'm having a weird issue with it that I can't track down what is causing it. I would really appreciate the help.
GwenBlanketSpecter  [author] 27 Oct, 2016 @ 6:31pm 
I generally prefer you tell me whats up. I have my files formatted in a way I need to for when I add things and need to add new opposites to things.
GwenBlanketSpecter  [author] 27 Oct, 2016 @ 6:05am 
just keep them coming. the sheer volume of things added with the various mods its hard for me to catch everything.
animecentral 26 Oct, 2016 @ 10:32pm 
No prob. I enjoy the mods and I prefer them working :)
GwenBlanketSpecter  [author] 26 Oct, 2016 @ 8:47pm 
didn't realize they got rid of ethical equations
GwenBlanketSpecter  [author] 26 Oct, 2016 @ 8:46pm 
Emergency_FTL = no is taken from the unyielding admiral trait
GwenBlanketSpecter  [author] 26 Oct, 2016 @ 8:45pm 
do it however you want to. I appreciate the help. I don't tend to have a lot of time. Trying to track down code to increase military station construction speed
GwenBlanketSpecter  [author] 26 Oct, 2016 @ 8:22pm 
seems some of these errors are from a change in how they code things in 1.3.0. I used the code that worked in the old editions and stuff I found on the wiki,. That is my bad for not checking. I will get it all fixed. Thank you.
animecentral 26 Oct, 2016 @ 5:38pm 
same problem in governer virtues with tech_ethical_equations.
animecentral 26 Oct, 2016 @ 5:29pm 
In governer flaws
prerequisites = { tech_ethical_equations }
tech does not exist. choose another tech or delete.
animecentral 26 Oct, 2016 @ 5:20pm 
I got one wrong.

scientist flaws
line 724 should be Emergency_Jump I think. ship_emergency_ftl is the damage.
animecentral 26 Oct, 2016 @ 5:03pm 
@GwenBlanketKnight
I'll keep doing it then! I am fixing them while making my own compatibility mods and decided to post the errors I found. How would you perfer I format it? Or should I just pastebin my fixed files and let you diff them?
animecentral 26 Oct, 2016 @ 5:01pm 
more errors in traits:
ruler_flaws:
line 628 shipsize_terraform_station_build_cost_mult is no longer used. delete

ruler_virtues:
shipsize_outpost_station_build_upkeep_mult -> shipsize_outpost_station_upkeep_mult
shipsize_science_station_build_cost_mult -> shipsize_research_station_build_cost_mult
shipclass_military_station_construction_speed_mult -> invalid. delete
GwenBlanketSpecter  [author] 26 Oct, 2016 @ 3:26pm 
will fix soon. you are my favorite person for doing this. I wish more folks could take a moment to do an error report. even one that is hard to understand
animecentral 26 Oct, 2016 @ 2:47pm 
errors in traits:
[wrong] -> [correct] easy to do find and replace
admirals
weapon_type_Blaster_ -> weapon_type_energy_weapon_
weapon_type_Bomber_ -> weapon_type_explosive_

in general_virtues (NOT flaws)
army_damage -> army_damage_mult
army_morale_damage -> army_morale_damage_mult

scientist flaws
line 724 should be Emergency_FTL

govern
tile_resource_mineral_mult -> tile_resource_minerals_mult
animecentral 26 Oct, 2016 @ 2:17pm 
errors in gwen_virtues_l_english.yml

Line 30 need to remove both '
Lines 102, 113 & 114 have too many :
GwenBlanketSpecter  [author] 20 Oct, 2016 @ 8:23am 
updated to 1.3.0
GwenBlanketSpecter  [author] 18 Oct, 2016 @ 10:34am 
This will be updated sometime this weekend. It will no longer edit core files.
GwenBlanketSpecter  [author] 11 Oct, 2016 @ 12:36pm 
Added two new flaws and did some fixes.
GwenBlanketSpecter  [author] 7 Oct, 2016 @ 8:36pm 
Update pushed through today! New traits and descriptions for every trait!
GwenBlanketSpecter  [author] 6 Oct, 2016 @ 11:40am 
it will be better soon. almost done with an update to add descriptions to most traits as well as additional traits. hopefully it will be ready tomorrow.
Killerkitty641 6 Oct, 2016 @ 9:39am 
oh OK. Thanks anyway for the great mod
GwenBlanketSpecter  [author] 4 Oct, 2016 @ 10:01am 
I was thinking that to increase compatibility with other mods I could have a download for the research weight adjustments as a separate addon mod. gonna have it ready tonight or in the morning.
GwenBlanketSpecter  [author] 3 Oct, 2016 @ 10:08am 
ah I see. the command is trait_ruler_flawed_corvette_focus has flawed in it. I did that to help simply generate flaws off the core values by keeping the code names and putting "flawed" in it.
Elkstone 3 Oct, 2016 @ 9:03am 
Consider "Leader Flaws and Virtues" as a good name for this
Killerkitty641 3 Oct, 2016 @ 7:06am 
m8 great mod but '[ship] negligence' implies that they neglect that ship class, but the console command is '[ship]-focus', implying that they focus on that ship type. Just wondering what was up there it's not an issue.
GwenBlanketSpecter  [author] 3 Oct, 2016 @ 5:59am 
I plan on adding the ability for them to influence the tech game in a an update wensday so they'd help as much as a normal character The issue is that I would need to edit a vanilla file to make it happen and that reduces compatibility with mods that alter vanilla tech research. I decided recently that it is worth it to do so. I plan on also adding ruler traits to help pull techs in a mod I plan to release around then as well. The way they handle research rates is a tad annoying.

My apologies it is not already a core feature.
Tropicdragon 3 Oct, 2016 @ 12:37am 
I have a question regarding Alienist. The +20% to psionics does it also count in unlocking the psi tech? Also how are the chances of getting an Alienist Scientist as a Materialist Race. I am asking because in vanilla you need the tech to get the scientist and the scientist to get the tech as a materialist, only way to do so is either luck with random trais while lveling or two anomaly chain.
GwenBlanketSpecter  [author] 1 Oct, 2016 @ 2:25pm 
Alright, still having issues getting custom icons made. However, I will have an update for all my mods with more content and a new mod coming out around wensday. I will also have descriptions for each trait and a Spanish language file.