Space Engineers

Space Engineers

Projector Ship Respawner
11 Comments
PhoenixSE 4 Mar, 2020 @ 10:53am 
Would this mod still work? Thinking of using it in Custom Scenario World builds.
Omen 6 Jun, 2017 @ 7:19am 
Dose this mod still work?
superhappyalien 13 Nov, 2016 @ 10:00pm 
@DraygoKorvan Thx
DraygoKorvan  [author] 13 Nov, 2016 @ 9:58pm 
Its a normal grid when in creative. In Survival the grid the projector is attached to is deleted and replaced with a non-moving respawner.
superhappyalien 13 Nov, 2016 @ 9:37pm 
@DraygoKorvan Thx . ? Also is the !Respawner projector Affected by Gravity etc once thr World is turned to survival with unsupported Startion.
DraygoKorvan  [author] 13 Nov, 2016 @ 9:24pm 
Currently it can only spawn neutral ships.
superhappyalien 13 Nov, 2016 @ 8:46pm 
Can This spawn up Pirate Npc that are hostile ? thx
TFlippy 30 Sep, 2016 @ 2:59pm 
I meant it as an extension for Deadly Reentry or a as separate mod. Anyway, I'd be really thankful if you'd make it.
DraygoKorvan  [author] 30 Sep, 2016 @ 2:32pm 
Yes, it is possible, but not in the scope of this mod :P
TFlippy 30 Sep, 2016 @ 1:07pm 
Could you make a mod that simulates explosions' shockwaves in pressurized environments, if possible? Based on the distance and atmosphere density, objects would have an impulse applied which would push them away from the explosion source.

In case of the explosion happening in vacuum, nearby objects still would get pushed away, but by lower force (shrapnel).
DraygoKorvan  [author] 29 Sep, 2016 @ 7:25pm 
Now spawns wheels :)