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I know its an old mod, but i would be really happy if you managed to patch it up
Once you installed this mod and run your world with it, you can´t resume the world without this mod- that means, that if you want to continue playing in normal game speed, you have to change the mod settings. SOMETIMES your world will resume without this mod if you restart your pc and do 2 rollbacks.
if GetModConfigData("dspeed") ~= "0" then do seg_dtime = GetModConfigData("dspeed") * 30 / 8 end
this will do. and you need to remove the data "0" of master speed control, and add "0" data to other settings, also make them "0" as default.
Hope i don't accidentally mess things up.
any help?
also el autosave 8 min also does not work
Master Speed Control will force all the values below it to the listed number, unless it is turned off.
For more info you should go to the Don't Starve workshop page for this.
This is the error message if that'll help, this only happens if I either disable the mod or turn the day length values to anything that's lower than 99.
good stuff
I think there is one bug in this mod about DST:
In modmain.lua , there is one check for DLC:
...
if GLOBAL.IsDLCEnabled(GLOBAL.REIGN_OF_GIANTS) then
...
GLOBAL.TUNING.MOLEHAT_PERISHTIME = seg_ptime*24
...
end
But in DST, GLOBAL.IsDLCEnabled(GLOBAL.REIGN_OF_GIANTS) is false (based on my server log), DST is based on RoG but it has RoG DLC off, so the Moggle still has base game perish time instead of Take Your Time config.
I think other modders made one additional check:
...
if GLOBAL.TheSim:GetGameID() == "DST" or GLOBAL.IsDLCEnabled(GLOBAL.REIGN_OF_GIANTS)
...
I made a change in my mod folder and it works ok for now, what do you think about this?
Why master timer is 21 and everything is 8?
means everything else is 21 *MIN* as the master timer is 21 *MIN* ?