XCOM 2
M23 KATANA
21 Comments
Lizy_Sticks 19 Sep, 2017 @ 8:49pm 
Lw2 overhall patch pelase
FSK | Seph 29 Aug, 2017 @ 10:27am 
@AoD Will you be updating this mod for WOTC?
Mr.Pink 22 Feb, 2017 @ 6:33pm 
Ok, thanks for getting back to me :-)
AoD_lexandro  [author] 22 Feb, 2017 @ 6:12pm 
For LW2 I advise using the X-skin system to replace default weaponry models with my ME weapons. That way its fully compatible from the get go and you dont need to fiddle with it.
Mr.Pink 22 Feb, 2017 @ 6:10pm 
I'm starting the LW2 and picking my mods and checking them against the "Mod Compatible with" chart and it says your slots need to be upadated. Will you be updating this and your other mods for LW2?
dmc32 25 Nov, 2016 @ 5:03am 
Another great gun devastating at close range. Great job.
masterroll619 14 Nov, 2016 @ 9:06am 
will you be making the scimitar or geth shotgun?
kwame_owen 4 Oct, 2016 @ 6:14am 
Great work with the mass effect weapons mod I think I am subscribed to them all, I am hoping the next time you add more weapons it will be an SMG and heavy pistol. Since we have Kasumi you could add the special SMG that she comes with cant remember the name, and for heavy pistol maybe the phalanx. These of course are just suggestions to add more variety. Keep up the good work !!!!
FERnKmaster 3 Oct, 2016 @ 12:36pm 
For the SMG, maybe the N7 Hurricane or the Tempest. I've seen SMGs with a grip in the Merc Plasma mod, so maybe?
warclaymore 2 Oct, 2016 @ 1:48am 
Another great model. I wonder if the geth plasma shotgun would fit into the game, as it would be neat as a tier 3 shotgun.
AoD_lexandro  [author] 1 Oct, 2016 @ 10:25pm 
I dont intend to do the Harrier, as I have already done two "mattock" weapons. And I really do not relish trying to edit a third version of the same weapon. Its also out of place in Xcom as the Argus is for the assault rifle role.
rio 1 Oct, 2016 @ 7:01pm 
I'd love to see the cerberus harrier too.
techstepman 1 Oct, 2016 @ 1:40pm 
the cerberus automatic rifle (i forget the name but it looks like the other dmr you uploaded) could be a very nice addition if possible. anyway i assume everyone wants all the weapons from ME so i'll just shut up now and be grateful for this and the other ME weapons! thanks for making this!
AoD_lexandro  [author] 30 Sep, 2016 @ 7:10pm 
Im thinking about it, just depends on how the models react with porting for Xcom
Twelve Cats 30 Sep, 2016 @ 5:36pm 
Yet another awesome one! Are you thinking of any sidearms at some point?
Kexx 30 Sep, 2016 @ 5:26pm 
Hell yes! Loved this one! Thanks for allowing me to not be the only populating the workshop with Mass Effect stuff, lol. I know tons enjoy it, but I'm sure many don't. So now I don't get all the flak!

Kuddos my friend! Love this one. Keep 'em comin'!!
Jill Sandwich 30 Sep, 2016 @ 4:27pm 
btw read about lots of chatters about the choice of heavy weapon if you decide to make one in the future. anyway, my 2 cents is this, grenade launcher is of course gonna be more fitting, but i have to say, if you can make cain as heavy weapon, it will be pure badass!

sure it might not fit in terms of weapon category, but to see the cain strapped on the back of shepard for example just brings back memories. grenade launcher won't have the same effect. :P

im gonna be happy with either choices, leaning slightly toward cain. :)
Jill Sandwich 30 Sep, 2016 @ 4:23pm 
another magnificent ME weapon mod! thank you so much ! :D

this will go along nicely with crusader, i think i will give katana to melee focused characters because they need to get close, and give crusader to those rangers that fight from distance. pure awesomeness! :D
Tera Tremolo 30 Sep, 2016 @ 2:50pm 
predator next!
Arkhangel 30 Sep, 2016 @ 2:31pm 
@James: there's the M-100 Grenade Launcher from ME2. so, yes, actually. Main downside is it probably wouldn't do its folding animation, but that's not much of one.
James 30 Sep, 2016 @ 2:17pm 
Top work as usual. Is there anything in mass effect that would be a viable replacement for the grenade launcher?