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I'm not good on short timers.
for this reason. I did not like going through the fizzler multiple times.
I lost the cube / I lost the portals / I lost the sphere ETC...
so quicksave / quickload, was my friend :)
but this map is well constructed / good ideas / creative.
getting the sphere, was not as hard to implement, as I 1st thought.
once I put everything where it should be.
in fact, it was fun :)
getting past the light bridges, would cause a few people problems.
but I remembered a helpfull method, to stop decent, in the funel.
thumbs up
I didn't even realize at first what you had done. XD
Fixed.
Well done, thumbs up!
@m3g4t0n
I found a break to catch the sphere ;-))
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=956956454
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=956956770
The solution to my Live Action is "skill-based" (as someone once called it) and requires a pretty precise trick.. if you break the level down you will eventually find it, I think ^^ no spoilers ;)
Yes, your level (this one) was very well made, I couldn't find any way to break it.. believe me I tried ^^
Thanks for playing my maps, it is very nice ^_^
Btw, I got stuck on your "Live action" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=140314831
It just overloaded my brain >_<
I really like the 2nd floor and how to get there ^^
well done
Note that you can use [ spoiler ] spoiler text [ / spoiler ] to type a spoiler so people can choose to read it or not.
Just use the force field. When it is pushing you, put a portal on the floor, when it is pulling - on the celling.