XCOM 2
Halo Reach: Forerunner Monitor
70 Comments
Ark-Angel 8 Mar, 2020 @ 8:22pm 
Can we have a sentinel?
Your Local Democracy Officer 6 Apr, 2018 @ 2:10pm 
WotC version? My Spartans need monitor support!
PYRACOR 30 Mar, 2018 @ 6:15pm 
wotc asap <3
Koolerpure 19 Feb, 2018 @ 6:19pm 
needs wotc update to be useful again
ПΛПО Dragoon 29 Sep, 2017 @ 3:08pm 
@120 BPM. It si not unbalanced at all. The main reason people use this is for the aesthetic if they want to cheat then they will use it because it's free. However, considering the number of mods that I have seen where it's only a visual change, and they cost quite a hefty amount of supplies you may end up spending lots of cash, something you may not want to always use (or maybe even finding a better version of it). By making it free, it's easier to swap it out. If you want to cheat, you will only use it because it's free. If you want it o be balanced, you will simply make a gremlin mk2. It's not up to the mod author to stop people form cheating.
Cato 10 Sep, 2017 @ 4:49pm 
Would love a WOTC version!
FSK | Seph 29 Aug, 2017 @ 10:29am 
@Eternal Will you be updating this mod for WOTC?
120 BPM 7 Jul, 2017 @ 2:05pm 
such a cool mod but unbalanced, why is it free to cost when gremlin 2 is like 1 alloy + 50 supplies? otherwise great
Eternal  [author] 17 Mar, 2017 @ 8:50pm 
Hey fellas, I haven't been playing/modding XCOM for a long time, and I doubt I'll come back.

Lately I've been doing stuff for Mass Effect 3 along with ME3Deager and his LIME mod. And I've also been collaborating with the EGM mod makers, so I'm pretty busy with other things =(

If I do come back to XCOM 2 Modding one day though, I'll see what I can do, but please understand, even though XCOM has excellent modding tools, sometimes it tends to be unnecessarily complex and gamebreaking. Adding small things can break entire features of another mod and compatibility fixing is a pain in the ass.
ChaosMadeFlesh 4 Mar, 2017 @ 10:00am 
I'd love to see this update to LW2 too.
Zia 13 Feb, 2017 @ 1:01pm 
+1 For a LW2 Version.
ERRORrothe 30 Jan, 2017 @ 8:26am 
can you upgrade the mod to work with Long War 2?
Phantom 20 Jan, 2017 @ 6:32am 
Is there a tier2 and tier 3 version also? thanks
Spinarack 15 Dec, 2016 @ 3:48pm 
cool
Eternal  [author] 8 Dec, 2016 @ 6:39am 
@Spinarack You can get the maps from a site that has all of them since Halo CE all the way through Halo 4 I believe.
Eternal  [author] 8 Dec, 2016 @ 6:38am 
@Spinarack I got the Halo Reach models directly from the game map files with Adjutant (a tool for biped extraction) and then you have to rig and skin all the models to whatever skeleton you want them to be in/on. Its fun but it can get tedious at times, specially if you dedicate yourself to a mod like the Armor Mod I made, where it can take a week or a few weeks to get the entire thing done (And that's just exporting/importing, rigging and material/texture compositing).
Spinarack 8 Dec, 2016 @ 2:17am 
@Eternal eh no problem, how do you get the models anyway? Is it just by finding someone who made the models or are they taken from the game disc or what? I'm actually curious as to how people get character models.
A Psychopathic Rat 6 Dec, 2016 @ 5:55pm 
Traitor! How dare the killer of Johnson be turned into a mod?! (Nice work though.)
Eternal  [author] 23 Nov, 2016 @ 1:58pm 
@Spinarack I wouldn't know how to acquire the H:CEA Models but doing the H4 ones is possible I think. I don't have much time though so I'm not really able to currently :/
Spinarack 22 Nov, 2016 @ 3:31am 
@Eternal Just curious, would you be able to add / create the armour that the marines use in halo ce anniversary / halo 4? Those have the best looking armour for standard human soldiers. Would be great to see it, I'm actually surprised that no one has decided to make a mod for it yet.
Sawbones 11 Nov, 2016 @ 5:55pm 
@Eternal No I totally understand. I love the living hell outta your Halo mods, dude.
Eternal  [author] 11 Nov, 2016 @ 5:05pm 
@Sir Trouserhawkus I'd love to do that! However my schedule isn't as compliant as I'd like. =/

@A_buckyo Bro It'd be awesome! Dunno how to do it though!
Spartan-077 6 Nov, 2016 @ 8:34am 
That's awesome!
Sawbones 1 Nov, 2016 @ 11:44pm 
@Eternal

Hey, I wanted to ask a question, do you think it'd ever be possible to expand the Spartan armor into the Spartan Armors from Halo 3? If not that's totally okay, and I really appreciate all the work you've done on the Reach Armor mod! :cure:
A_buckyo Bro 29 Oct, 2016 @ 11:12pm 
Would be cool if gremlins could talk then we could make it have Church's voice. From Red vs Blue
Eternal  [author] 28 Oct, 2016 @ 4:42pm 
@Operator 17 Hey, sorry but I'm not currently planning on doing mods as I'm kind of busy with work and other things currently.
Eternal  [author] 28 Oct, 2016 @ 4:41pm 
@danielmratliff21 Well... yeah, You do know Destiny and Halo: Reach are made by the same developers right?
Gulp DragonDawn 28 Oct, 2016 @ 2:40pm 
looks like a Destiny Ghost!
Étendard 17 Oct, 2016 @ 2:23pm 
This mod is great ! I use it with other HALO mods for XCOM2. But do you think... you can add another GREMLIN like... this one :
http://vignette4.wikia.nocookie.net/metalgear/images/3/3a/Battery_drain_drone.jpg/revision/latest?cb=20160509174830

https://i.ytimg.com/vi/TcWGEL53H6Q/maxresdefault.jpg

Here is the wikia page :
http://metalgear.wikia.com/wiki/UA-drone

Maybe you can add it without the machine gun I suppose... it could be great with MGS mods !

A Black Ops 2 quadrotor could be nice too...

https://www.nowgamer.com/wp-content/uploads/2012/05/329365.jpg

Also, only you are the artist, there are only suggestions from a fan your work.

But... the MGS drone could be very very fun I think. :)
UEGHunter631 15 Oct, 2016 @ 3:12pm 
I wonder, do Gremlins appear during the blacksite cutscene? Cuz it would be cool to use that as the picture with someone dressed as the Chief, would give off a Library feeling.
UEGHunter631 15 Oct, 2016 @ 3:10pm 
Maybe someone on the discussions could help?
Eternal  [author] 15 Oct, 2016 @ 8:06am 
@UEGHunter631 Haven't found how to add sounds to it, if you have any info on that it'd be great! :)
UEGHunter631 11 Oct, 2016 @ 11:31am 
I hope we get sounds for it.
Lemistio 11 Oct, 2016 @ 10:14am 
@krj12 I've seen them, but I only liked the medical one. I don't mind having more wacky things tho :steamhappy:
Eternal  [author] 11 Oct, 2016 @ 9:57am 
@Vortex-Pixalation Its ok, it can happen to anyone, no need to apologize.

@2 and 32 characters in length Haha thank you, I'm glad you like the mod :D
krj12 (Ken) 10 Oct, 2016 @ 2:29pm 
@Lemistio.V2 Well, I cant speak for any other modders,but I've had 4 gremlin mods out there for months. Some are a bit whacky ... but I like whacky. :) Unfortunately, Steam's system tends to bury mods after that initial week.
Lemistio 10 Oct, 2016 @ 11:14am 
Finallyyyyyy a gremlin mod!
Willy "Big John" Helldiver 9 Oct, 2016 @ 1:49am 
Hey man, I love your work and hope you will stay around for as long as there's ayyyyyyyys to remove :)
Vortex ♀ Pixalation 7 Oct, 2016 @ 9:28pm 
Look I apologize I got way too unprofessional
Eternal  [author] 7 Oct, 2016 @ 7:18pm 
@Vortex-Pixalation I did NOT say that. What I'm saying is I like it the way it is, I accept your feedback, and thank you for it. You want me to say it straight-forward, sure!
I will not change it unless I deem it necessary.

Thanks for the feedback though!
Vortex ♀ Pixalation 7 Oct, 2016 @ 5:09pm 
it is a varible change ;/.... I was trying to help make your mod better, you basically said "I can't be asked to talk to you" I don't actually intend to use this mod but many may, and I was tryinng to give them all a better expirence, and if they didn't like it, it ccould have been a config, the fact of the matter is the mod's value could have been modifed in a shorter amount of time than it took to type this message
Eternal  [author] 7 Oct, 2016 @ 3:52pm 
@Vortex-Pixalation I'm sorry that it bothers you but I don't have time to spend on so many things. I have other priorities right now. Sorry!
Vortex ♀ Pixalation 7 Oct, 2016 @ 1:44pm 
No you don't see what I am saying, it will still work at speed 2, it will just be far less smooth and far more jumpy during animations, see my Unified Gremlin Speed mod it out lines the issue
Eternal  [author] 7 Oct, 2016 @ 1:42pm 
@Vortex-Pixalation seems to work fine for me. Try it out and comment back!
Vortex ♀ Pixalation 7 Oct, 2016 @ 12:25pm 
the normal speed is 1, a patch awhile back set it to 2, this speed causes animations to bug out, if you have it at 2 I'd recommend 1
Eternal  [author] 7 Oct, 2016 @ 9:00am 
@Vortex-Pixalation I believe it works at standard speed, as I use Zip Mode however I don't quite know precisely but it should work fine.

@Ryan7651 I don't think so.
Ryan7651 6 Oct, 2016 @ 1:37pm 
does this disable achievements?
Vortex ♀ Pixalation 6 Oct, 2016 @ 12:00pm 
out of curiousity does this move at standard speed, or have the strange borked hyper speed that I bug fixed awhile back
Eternal  [author] 5 Oct, 2016 @ 11:01am 
@Ser Lancelot I've just uploaded an update a while ago, it should work. Could you update and keep me posted if it works well for you?