Portal 2

Portal 2

[Concept] DIgital Counter
12 Comments
0Kennstep 23 Aug, 2015 @ 5:29pm 
Nice :steammocking:
Anonymous_Koala 3 Mar, 2015 @ 6:58am 
How did you do that?!
Rei 10 Dec, 2012 @ 6:56pm 
simply fantastic !!! more than lovely how the backcounter was done!!! greatest mechanism ever seen yet!
That's what my " PortCalc " should have been in the first place, but I hit the maximum item border with my concept, so it became just a 2-bit system.
But speaking of lasers: " Circle of Alive " may be your next #F4F favourite ^_-
mood3rd 17 Oct, 2012 @ 7:19am 
wow, genius.
I could not work it all out with noclip.
but the results & consept is outstanding.
a couple of glitches with some panels.
but mainly worked fine.
please try my map:
"simple turret problem 6-polarity"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=94086535
1 puzzle involves using a alternating polarity funel.
look forward to your feedback:)
cyron43 30 Jun, 2012 @ 1:12pm 
Awesome!!!
Timoteeei 29 Jun, 2012 @ 9:06am 
Wow! Just amazing! Greatest mechanism what i ever seen *__*

tiagoling  [author] 28 Jun, 2012 @ 6:18pm 
Hello @dante, sorry for the delayed response.

I've been trying to make a How To video as you suggested, but I am having some difficulties...

In the meantime, try to poke around the map with the noclip command to see if you can figure out how to make the map. I know it is a not-answer, but as soon as I have the video made, I'll link it to the map.
Nobody No-One 25 Jun, 2012 @ 12:21pm 
Could you post a Youtube video about how to make this counter? I want to use it in my map.
Constantine 21 Jun, 2012 @ 1:09am 
Very clever!! Well done :)
tiagoling  [author] 19 Jun, 2012 @ 9:43am 
@Geneosis

I initially had the numbers changing using reflective cubes, but I came across that bug and had to remake the entire number displays using only lasers and OR gates...

The first time I tried to build this concept I used a self-destroying cube in a funnel that blocked the lasers and printed out the numbers, but it turned out it re-enabled the laser too fast, which made the clock impossible to read...

Thanks for the feedback.
Geneosis 19 Jun, 2012 @ 2:54am 
Wow, your counting method is just awesome! I used noclip to see the mechanism, and this is pretty cool ^^

But sadly the mechanism is not recursive... I mean, you need one moving platform for each ten numbers. I thought about a number display that could print numbers from 0 to F, using Laser cubes to make OR gates... But sadly a bug make laser cubes act like normal cube (no laser transmission) if you put too many of them in the map -_- So I abandonned this project...

Will add your map to my Map Creator Tools collection ;)
Row d 18 Jun, 2012 @ 10:44am 
I like this! Very clever and it worked fine for me!