Portal 2

Portal 2

simple turret problem 1-have fun'el to the end
128 Comments
Gilles1946 28 Jan, 2018 @ 3:05pm 
Good idea, will do the same. Thanks
mood3rd  [author] 28 Jan, 2018 @ 2:59pm 
jjgm
that's good.
that is the way I designed it. but to get the turrets to react to the player, without shooting them.
was re-test & die, a fair few times. before it worked as now is.
thankyou for your feedback & for playing.
ps. I altered my quick save to F5 & quickload to F8. to avoid accidently hitting the wrong key & having to re-start a map, from the start.
Gilles1946 28 Jan, 2018 @ 2:52pm 
No i was realy luky, did'n get killed that wy i did'n try a third time. It was realy surprising and funny.
mood3rd  [author] 28 Jan, 2018 @ 2:44pm 
jjgm
but no deaths (exept turrets), in turret encounter ?
Gilles1946 28 Jan, 2018 @ 1:47pm 
I have to told you that i push F7 to try it again.
mood3rd  [author] 28 Jan, 2018 @ 11:23am 
jjgm
thankyou for your comments.
I smiled, when you mentioned the turret encounter.
I died a few times, in testing. to get the timing just right.
if they hit you with just 1 bullet, it causes you to miss the button.
glad you had fun :steamhappy:
Gilles1946 27 Jan, 2018 @ 9:25pm 
After i found by accident the button downstair, it was a real fun and a big fright arriving face to face wiht a bunch of turettes. Thanks.
mood3rd  [author] 4 Mar, 2017 @ 9:55am 
jandlml
thankyou
jandlml 3 Mar, 2017 @ 6:43pm 
another fun map!
mood3rd  [author] 12 Feb, 2017 @ 1:34pm 
bullfrog
thankyou for your comments.
glad you enjoyed the surprises :)
bullfrog 2 Dec, 2016 @ 11:32pm 
Really good map with some good surprises. Certainly had me stumped for a while in a couple of places and I relied on F6/F7 more than I should have done. Thanks
mood3rd  [author] 1 Jul, 2016 @ 4:21pm 
Thankyou again Zoraya.
as your comment caused me to take another look at the laser field room.
I have moved the room in a tile & made the tiles nearest to the shaft, non-portable.
this will stop the player portaling up there. which would stop them having the funel.
plus the existing title, should make it obvious, that they need it.
most players will instinctively keep it anyway.
exeption being, if you give an option, to take something else.
eg. like a laser. which they might think would help kill the turrets.
mood3rd  [author] 30 Jun, 2016 @ 12:58pm 
Zoraya
thankyou
glad you enjoyed it.
& like surprises.
but I think they were more surprised :)
ps. some of my maps, it is recomended, to read the description 1st.
as some their are things, not known to many.
Zoraya 30 Jun, 2016 @ 12:43pm 
Fun! I love turrets, especially in good adventure maps like this. Enjoyed exploring all the different sections and the surprising moments.
I´m glad I remembered my funnel portal in the laser room, not sure if I could have been stuck there.
Thanks for the good time, I look forward to play more from you.
mood3rd  [author] 21 Dec, 2015 @ 5:08pm 
GodFather
thankyou :)
glad you had fun.
God-Father 21 Dec, 2015 @ 12:09am 
This is one of the best maps I played! And fun place, where you land on the button with the field of unexpropriated) Thanks!
mood3rd  [author] 15 Aug, 2014 @ 2:41pm 
kimist108
thankyou
kimist108 14 Aug, 2014 @ 9:27pm 
Fun map!
mood3rd  [author] 16 Jul, 2014 @ 9:53am 
mrsumo
thankyou again.
I have more of yours in my list.
this map was very basic.
so I did a major update, when I learn't more about map making.
as with most of my 1st maps, I created.
mrsumo 16 Jul, 2014 @ 9:33am 
great map looking forwards 2 the next one
Vexza 10 Oct, 2013 @ 11:37am 
Mood3rd

This should be the link to the rebuild of the smtn for funn puzze. Its now named Vexza's Smtn for fun . https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=184917407
If the link doenst work you will find it in my workshop for sure.

Also got good and bad news :
The bad news is : Its indeed dam hard to rebuild a puzzle from mind only ;) .
The good new is : I think that i did a good job to get around 90% of the old puzzle into this one.

BTW i did delete the old one so you can remove it from your list.
mood3rd  [author] 6 Oct, 2013 @ 7:18am 
Vexza
on this page, at the top, is the address of this page, for subscribing to this map.
I would just copy the address, then paste it. eg.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=77671664&tscn=1381049881
you could start a rich text document on your pc & paste all your maps addresses in their.
for future use. write the name of the map as well.
to create a rich text document on windows:
go to where you want to put it & right click a empty space.
select rich text document, then name it eg. portal 2 map address
then open it & write the name of your map & paste the map address into it.
always save on exiting. (it will ask if you alter anything)
you can also save the address of any sites using this method.
and being a rich text document, you can click on the address & it will take you there.
Vexza 6 Oct, 2013 @ 1:58am 
Moor3rd
thanks for for explanation on hoew to save maps in the future. Indeed its crab that steam does not sync them on it own :S. Already working on a new map. But tesing does not give the right result..... You will see pop ut up. ( btw how you post a link to you new map in a post like this ? I tryed it before but no luck )
mood3rd  [author] 5 Oct, 2013 @ 3:22pm 
Vexza
after a new pc or re-instalation of your operating system.
use the path to copy them back to the same location, after re-installing steam.
so backing up the path info, is also recommended.
I have succesfully done this myself.
you should then rebuild the maps, to show last build.
as just pressing the "Tab" key, actualy showed me a new map.
backup on a schedual is good.
but if planing a re-install of your operating system or getting a new pc.
do it then, for a most recent version, is recommended.
hope this will help, in the future.
mood3rd  [author] 5 Oct, 2013 @ 3:22pm 
Vexza
sorry to here, your maps are gone from your editor.
for some reason, steam does not sinc your maps, in the editor, when you do a re-install your operating system, or change your pc.
I recommend backing them up.
just copy & paste any future maps, from the following location:
path to portal 2 maps on a windows 7 home premium 64 bit pc.
start / computer / C drive (or which ever one your operating system is on) /program files (x86) / steam / steam apps / common / portal 2 / portal 2 / puzzles
then paste on a external digital storage device.
eg. hard drive, flashdrive, dvd, etc.
Vexza 5 Oct, 2013 @ 8:03am 
Hope you had funn on jump or die :D . my first it should be there. But i also did completly reinstall the pc so maybe it got lost. I dont have anything on my maps that i did make so far. ( so lets hope there are no errors on them ) Will start making other maps so just wait for them .

mood3rd  [author] 4 Oct, 2013 @ 3:51pm 
Vexza
thankyou for your comments.
I just subscribed to your 2nd map "Jump or Die"
what happened to your 1st ?
glad you had fun.
I died a lot, getting the turrets to see you & react, as you go to the button.
they had to be turned just right, as even a non lethal shot,
would make you miss the button & they would all shoot you.
Vexza 4 Oct, 2013 @ 10:06am 
Funn map lot of moment like im gonna DIE .... no im not saved by something.
mood3rd  [author] 2 Sep, 2013 @ 1:09pm 
UFS FrostGiant
thankyou
glad you enjoyed it.
FrostGiant 2 Sep, 2013 @ 12:44pm 
Great adventure,full of fun and enjoyed it
Big Moustache 10 Jun, 2013 @ 10:41am 
Cool
mood3rd  [author] 10 Jun, 2013 @ 10:39am 
Big Moustache
just added grating to stop the exploit that you found.
thankyou.
ps.
I will leave you a link to my new map, in the comments of one of your maps,
when I have finished it.
I have just saved your workshop address, to a: rich text document.
so I can access it later.
mood3rd  [author] 10 Jun, 2013 @ 10:15am 
Big Moustache
very good (unintended) solution :)
I feel an update coming on.
thankyou for that video.
it was educational.
the reason for that portable area near the turrets,
was in case the player left the funel at the end of the map,
& wanted to funel up to the exit, from the ground.
Big Moustache 10 Jun, 2013 @ 2:59am 
And Take the time you need to give us a nice little map :))
Big Moustache 10 Jun, 2013 @ 2:53am 
Mood3rd
This video to answer the question: how I killed the turrets at the beginning.
mood3rd  [author] 7 Jun, 2013 @ 3:27pm 
Big Moustache
thankyou again.
your the 1st person to have a problem with the light.
but you have learnt something that may help you in the future :)
how did you kill the turrets in the beginning ?
as for a new map:
I am working on 1, but am not happy with it yet.
I need to re-design the gate system & a few other things.
it will have something I have not seen before, that I came up with.
it will be called "have faith"
& you will need it, to complete the map.
Big Moustache 7 Jun, 2013 @ 8:50am 
Mood3rd
For your first card, congratulations. I liked the downstairs room with funnels. I did not need the laser to kill the two turrets because I've killed them from the beginning.
I did not like this lighting that makes my believe I could not even create a portal.
I think I play all your maps, and this one isn't the worst :)). Please, tell me when you're making new maps
mood3rd  [author] 28 Apr, 2013 @ 12:09pm 
Hazelton
thankyou
glad you had fun :)
I just subscribed to your map: Bring your own laser
Hazelton 27 Apr, 2013 @ 6:48pm 
Well, that was a ride and no mistake. I can tell that a lot of work and testing went into this, it was quite smooth. I never knew gel could be catapulted...

Very fun arrangement, but that's also what it was; an arrangement. There weren't really any puzzles, but there doesn't always have to be. Thumbs up.
mood3rd  [author] 6 Mar, 2013 @ 1:42pm 
Mitch McWiggins
your welcome.
thankyou for your feedback.
happy you had fun :)
Mitch McWiggins 4 Mar, 2013 @ 7:14pm 
Fun one, thanks!
mood3rd  [author] 24 Feb, 2013 @ 12:38pm 
we can dream...
toncica 24 Feb, 2013 @ 10:37am 
I hear you, I hear you... sometimes you think it's near perfect but it never is, and never will be.
mood3rd  [author] 24 Feb, 2013 @ 10:20am 
toncica
thankyou.
I know.
I spent a fair bit of time on it, then after making little progress.
I looked at your comments page.
oh, so the light bridge was supposed to go into the flip panel.
I killed the turrets & got traped as well.
but will try again.
it is difficult with our own maps, you have it near perfect & alter a very minor item.
which breaks the map.
done it myself.
toncica 23 Feb, 2013 @ 4:36pm 
Glad you updated instead of deleting it. It was a very good start to playing your maps.
About my map you just subscribed to, there is a chance that you got an update with an error in it. Make sure that you have the latest version.
mood3rd  [author] 23 Feb, 2013 @ 4:31pm 
toncica
thankyou very much for your comments
I just subscribed to your map: Prison Break 2013
& thankyou for the video.
I saw you took a bit more time than I anticipated in the laser field trap room.
so I have removed all antlines, exept 1, from upper button, to front laser field.
hopefully this simplification will help other players to see the sollution.
I also added some portable areas.
so if a player falls down from the faithplate that the speed gel hits,
back to the area with the bouncy gel. they can go back up, with the funel.
or if they forgot it, without the funel.
also added some lights.
on item limit again.
ps. although this was my 1st map, I have done a major update, since I 1st published it.
the original was very basic:
http://youtu.be/JZQwkkfh1Vs
I was thinking of unpublishing it.
then decided to update.
toncica 23 Feb, 2013 @ 1:13pm 
wow! This is your first map? What a great start! I really enjoyed the unusual mechanics. Part of it was like a roller coaster but fortunately a roller coaster for adults. ;) I record my first runs and hope it is useful for you to see your map through the eyes of another player. At the end I have cut some video because first I had mental problems, not knowing how to get out of that corner, and then for no reason the frame rate went down to 2-5 and it became almost unplayable. It didn't diminish the fun I had and I'm eager to play the rest of your maps.
http://youtu.be/f19SSnwgT7s
mood3rd  [author] 27 Jan, 2013 @ 2:43pm 
great :)
Diamond Knight 27 Jan, 2013 @ 12:37am 
Yes. If I hadn't, you'd have known. ;-}
mood3rd  [author] 26 Jan, 2013 @ 5:21pm 
glad you liked it.
did you finish ?