Portal 2

Portal 2

Bounce
48 Comments
SamÚ 15 Feb, 2021 @ 3:37pm 
:p2blue: <3 XOXO AYEEE :p2orange:
jandlml 27 Jun, 2019 @ 7:42pm 
that was so cool. i never would have thought of that but thats ok just wanted to see if i could do it. and i did thanks to toncica for the vid.
God-Father 31 Mar, 2014 @ 5:51am 
I had received a ball and a cube without problem,but with turret...once managed to jump off towards the exit,but not reached.Other times would jump back.
Icerian 18 Nov, 2012 @ 12:30pm 
Son of a gun. Thanks.
Moth  [author] 18 Nov, 2012 @ 11:55am 
This is for if you give up. Solution: To get the cube, place your two portals on the only two surfaces, push the gel dropper button then stand in front of the vertical surface so the gel impacts with you. Creates a gel splat near the wall so you can just bounce up to the cube.
Icerian 18 Nov, 2012 @ 9:48am 
Ok, I've beaten your other levels. This is last one and I'm still stuck on getting the cube :(
Icerian 10 Nov, 2012 @ 1:40pm 
To get the ball I put the gel on the surface where it initially drops, the portion just under the fizzler, and the roof of the corner. First portal goes on the intial drop surface and second portal goes in the corner. Gel jump through first portal and as I come out the other side I quickly reshoot a portal under fizzler. This gives me enough momentum / height to make the upper platform. Maybe it hasn't clicked it in yet, but I can't see how I could do that with the cube chamber...
Moth  [author] 10 Nov, 2012 @ 1:30pm 
The "mechanic" used to get the ball and the cube are the same, so now you've got me worried as to how you got the ball. Anyway, a hint: The gel doesn't always have to hit a surface.
Icerian 10 Nov, 2012 @ 1:11pm 
I've got the sphere from the first room. Can't seem to figure out the box though...any hints?
Moth  [author] 7 Nov, 2012 @ 12:57am 
Thanks for playing Inspirata, to address what you said about the turret and implementing a cube/sphere instead; I tried those two items first before I made the test. The trick only works on turrets, though. You don't bounce off blue cubes or blue spheres, only blue turrets.
The Sojourner 7 Nov, 2012 @ 12:12am 
Gel mechanics: good work. The test is nearly idiot-proof as well.

The only thing that bugs me about this test is the one part that isn't idiot-proof, namely what happens when you fizzle the turret, since that's required to solve the test. If you want to implement the mechanic properly, I recommend using a respawnable cube instead. I also highly recommend making the cube and sphere respawnable as well, lest they get fizzled and the test becomes impassable!
mood3rd 17 Oct, 2012 @ 1:07pm 
sorry, but I can't thumbs up this map.
but due to your reasonably explanation, I won't thumbs down either.
may I suggest to set this map for friends only ?
its up to you of course.
Joachim Von Grimorium 17 Oct, 2012 @ 12:53pm 
now i can't get the sphere in the right room... i can't get enough speed to reach the high floor using the blue gel >_<
Moth  [author] 16 Oct, 2012 @ 3:27pm 
@Everyone

Ok ladies and gents, this map wasn't exactly built as a serious map, one of my real life friends had challenged me to come up with a very difficult and rage-ensuing map using just blue gel. So this is what I got. I took away the droppers and left the fizzlers to make it harder (although it's not too difficult to not destroy something).

So for actual test chambers, I'd recommend my other maps :) This one is kind of a curve ball I threw in to satisfy people looking for a ridiculous map, like my friend.

Thanks for playing though :)
LPChip 16 Oct, 2012 @ 1:16pm 
I would never have come up with the solution if I didn't had looked at toncica's screenshot. Other than that, I managed to loose the edgeless safety cube and since there's no respawn, I had to do it all over again. Why didn't you give us an auto respawn? There are fizzlers, there is an elevator (that the cube will fizzle if it gets under it like it happened with me)
Moth  [author] 15 Oct, 2012 @ 3:37pm 
:)
stormsend 15 Oct, 2012 @ 3:36pm 
Just weird. Where did you come up with this. Icouldn't solve it until i read some comments. I never would have thought to do that. Oh well. thumbs up my friend.
MeatBag 12 Oct, 2012 @ 9:10am 
After I read that it uses special mechanics I understood what I should do to get to the exit. After I jumped to the turret, I killed it :D
My map Return of the Mari0 use the same gel effect :)
.sheridan .vespo 30 Sep, 2012 @ 5:18am 
BAAAD concept. if you destroy anything you are stuck.
SloppyPlatypus 28 Sep, 2012 @ 5:54pm 
BTW Even when I had "disabled" the turrets by any other means, if they are close to a goo pit, a laser or a fizzler I USED TO take my time and destroy them. I was cruel, I know. I am not sorry, but after having played this chamber I will NEVER destroy a turret intentionally. Enough said.
SloppyPlatypus 28 Sep, 2012 @ 5:37pm 
Great amazing chamber. As Mothalius said, no special Lucky Luke skills are required. But instead a lot of imagination. Columbus, once you get the cube and sphere, the chamber just begins...
Moth  [author] 19 Sep, 2012 @ 1:37pm 
Keep in mind Columbus that this chamber is meant to be extremely challenging, and unless you've seen the mechanics required before, you'll likely rip your hair out over solving this. If you want some chambers that are along the lines of actual test chambers, try some of my others. Thanks for playing though :)
Akiva 19 Sep, 2012 @ 3:56am 
I GIVE UP!!! HOW DO YOU GET TO THE CUBE AND SPHERE?!!? (I can't seem to get enough hight!!)
Moth  [author] 14 Sep, 2012 @ 8:56pm 
I will for sure, thanks!
Soandnb 14 Sep, 2012 @ 6:39pm 
I'll definitely will be trying them out then. In the meantime, you should try out my two new maps: Tunnel Vision and Bridge Building !
Moth  [author] 14 Sep, 2012 @ 5:04pm 
No that's the right idea, but if you do it right, all that's needed is a little timing. However, this chamber wasn't meant as a serious chamber, just more of a good luck chamber. My other maps are actual ones.
Soandnb 14 Sep, 2012 @ 4:09pm 
Bouncing off of that turret seems very random to me, unless I am doing it wrong. Other than that, it's an amazing test chamber.
Moth  [author] 13 Sep, 2012 @ 11:57pm 
@Soan, the player controls every aspect of the puzzle at all times. There's no luck involved, the only thing needed is perhaps a bit of timing but nothing too difficult.
Stepstone86 13 Sep, 2012 @ 5:45pm 
Thank you. your maps are hard :). I hope I'm also twice as good as you
PS:. I once got 2 new maps created maybe you like them.
Soandnb 12 Sep, 2012 @ 1:01pm 
This is a pretty nice map. The only problem with it is the "randomness factor," in which a player cannot control an essential puzzle element. Again, I know how to do the solution, but I can't due to it being mostly luck.
УМА 3 Aug, 2012 @ 12:18am 
Very very good test!
Portalized 12 Jul, 2012 @ 8:52pm 
I would never have believed it if I hadn't seen it with my own eyes and done it. Quite brilliant actually - fairly easy puzzles - with that last twist - I loved it. Thanks for creating!
terrajoul 28 Jun, 2012 @ 7:50am 
Couldnt figure it out on my own. I was so confused when I found that turret. Great idea, althougt it looks weird when you try it with cube (which you always knock away) and with the turret (which stays still). Try my latest map "Two sides of gravity" if you want.
Moth  [author] 27 Jun, 2012 @ 7:21am 
Thanks :) i'll try yours out.
BOBtheROSS 27 Jun, 2012 @ 7:00am 
oh and if you want you can try my Map. I discoverd the editor yesterday and made my first map in the first session XD might be one of the craziest maps https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=78813344
BOBtheROSS 27 Jun, 2012 @ 6:56am 
attention Spoiler:

I tried it with the cube first the same way and I thougt that this won't work this way, till I saw you screenshot with the turret... kind of random that it only works with the turret. Nice idea thoug ;)
new318 24 Jun, 2012 @ 12:26am 
@toncia, yeah, I ended up getting it hah. i was trying to do something ridiculous
toncica 22 Jun, 2012 @ 4:45am 
@new318, of the course the turret can't "sit still". But you did get the idea? turret jump
new318 21 Jun, 2012 @ 10:26pm 
@toncica damn it I tried to do that but couldn't make the turret sit still! good work!
eldroan 21 Jun, 2012 @ 6:24pm 
i just did it, pretty cool. i didn´t know that was possible.
[NGD]FazeRunner 21 Jun, 2012 @ 2:43pm 
Couldn't figure it out. It seems possible, but I don't know how to do it yet.
Zombiebanana 21 Jun, 2012 @ 11:51am 
how?
Daddy Sparky420 21 Jun, 2012 @ 8:41am 
NICE JOB! <3
Daddy Sparky420 21 Jun, 2012 @ 8:41am 
for me ^^
Daddy Sparky420 21 Jun, 2012 @ 8:41am 
completed that's too easy !
toncica 21 Jun, 2012 @ 7:04am 
I had to try a few times but it's indeed possible. The screenshot will give you the right idea and also spoil the solution.
https://steamhost.cn/steamcommunity_com/profiles/76561198053334196/screenshot/578959652798676601?tab=public
ramblin man 21 Jun, 2012 @ 6:40am 
You say it is possible, not sure how though.