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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=926739576
As opposed to a screen shot of opening any other mission:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=926739779
I tried disabling the Mod, saling and exiting, then enabling the the Remove Missing Mods mod and loading the game, then saving and exiting again, so I could load a game without "Remove Missing Mods" enabled, and the same mission gave me the same problem. Other missions are starting normally.
I can't believe that removing the mod wo't clear this up! Has anyone found a way around this? Is there a console command that could get past it?
We just updated this mod with the Broadcast mission UI fix, but are moving on to our own game, so won't be providing future updates. Thank you for playing, and feel free to make your own branch of this mod!
The normal interface for the advent tower mission doesn't have any button for selecting my squad. Can't finish my Ironman + Legend diffculty save game now.
I hope this gets fixed.
when you try to join the last fight the UI will push the "start mission" fall so I can not start the last mission right now
please fix the UI problem !
Go dragonpunk! I've heard of you guys before.
Let us know!
weird how i see both the regular menu with all the mods options, PLUS the mods menu after clicking the red button
First, when I select a perk, Second when I leave the market and go into a squad select.
It's not happening everytime but only happen when I have enough intels to pay twice...
[0616.70] ScriptLog:
[0616.70] ScriptLog: Hack Rewards Purchased
[0616.70] ScriptLog:
[0616.70] ScriptLog: Hack Rewards Active
[0616.70] ScriptLog:
[0616.70] ScriptLog: Hack Rewards Purchased
[0616.70] ScriptLog:
[0616.70] ScriptLog: Hack Rewards Active
[0616.70] ScriptLog: Targeting_AimAndCrit_Intel
[0616.70] ScriptLog:
[0616.70] ScriptLog: Hack Rewards Purchased
[0616.70] ScriptLog: Targeting_AimAndCrit_Intel
[0616.70] ScriptLog:
[0616.70] Team Dragonpunk: NumberOfTimesBought 1
[0614.98] Team Dragonpunk: 2: Number of active: 0 Number of Purchased: 1 Number of Available 10
[0614.99] Team Dragonpunk Intel Options: Total Multiplier: 2.1000 Base Cost Multiplier: 2.0000 Final Ramp Level: 1.0500 Force 2.0000 Force-StartingForce 1.0000 StartingForce 1.0000 MaxForce 20.0000 Ramping: True
[0615.24] Team Dragonpunk Intel Market: You will be able to take one extra soldier on this mission.
[0616.64] Warning: Warning, Failed to load 'SoundCue DP_Sound.DP_GoblinBazaar_End': Failed to find object 'SoundCue DP_Sound.DP_GoblinBazaar_End'
[0616.64] Log: DP_UIIntelMarket_Buy_0 PLAYSOUND with no sound cue called from OnStartMissionClicked
[0616.64] Log: Script call stack:
Function XComGame.UIMovie:FlashRaiseMouseEvent
Function XComGame.UIButton:OnMouseEvent
Function XComGame.UIButton:Click
Function Dragonpunk_Intel_Market.DP_UIIntelMarket_Buy:OnStartMissionClicked
The co-op mod have been deleted ?
Are you working on or not ?
A co op mode on this game can be so good and make so much fun for playing with a friend. ^^
I expect co op mode will back soon.
Thank your for your works
Fair point, but I think for something with powerful affects like this that cost Intel is probably an acceptable trade off instead of having the window pop up every mission - even if you're out of Intel. Just food for thought, anyway.