Stellaris

Stellaris

Folk's Stellaris Mods
30 kommentarer
Your Hesitation 19. sep. 2018 kl. 11:02 
Any chance of making a tinified research options, with increased alternatives the scrolling can get real tedious. Thanks for your great work
ZetaCrit 7. aug. 2018 kl. 13:16 
Is there any chance that we could get a Tiny Megamod or something?
Chastity the Celibate 11. juni 2018 kl. 7:38 
Too bad most are broken. Some of the tiny mods too.
aZmoDen 12. maj 2018 kl. 18:35 
huh? i havbe all the tiny mods installed and all work fine for me :o
1980stevenhouse 12. maj 2018 kl. 18:11 
Most are broken due to updates. in theory only 4 work with 2.0.4
aZmoDen 8. apr. 2018 kl. 21:49 
@barakehforever, Folk doesnt interact/moniter these forums anymore. There is another modder, Alpha (alpha mod) who has picked up the maintanence of some of the TINY mods. If you want changes made it may be worth messaging him about it.
barakehforever 26. mar. 2018 kl. 23:44 
dude please update the tiny, Ill donate if you want whatever just do it!
[KaMyHяKи] ☭ Kpoxa 14. mar. 2018 kl. 17:14 
I would like to see a mod reducing the list of megastructures, when there are a lot of mods, there are too many megastructures, you have to turn the bar a lot. I would also like to see a mod reducing the list of facilities at the shipyard.
[TCPIP] Krystal 12. mar. 2018 kl. 15:17 
The Tinyfier mods still work in 2.0. Even the spaceport mod one, even though the sapaceport UI has changed it still works The spaceport one does not tinyfi anymore
AeliusAnonymous 24. feb. 2018 kl. 10:25 
Are the TIny mods Ironman compat?
Zenithas 24. feb. 2018 kl. 4:14 
One of these prior comments is not like the other one.

Do they work or not work for 2.0?
FabioManoel1977 23. feb. 2018 kl. 18:46 
please update tiny mods to 2.0. I hate to play without tiny mods...
Sqweloookle 22. feb. 2018 kl. 22:15 
Wanted to report that all Tiny mods work with 2.0
Sqweloookle 23. jan. 2018 kl. 19:42 
Thank you for you Tiny mods mate, keep up your great work!
That Darth 12. jan. 2018 kl. 14:57 
could you make a tiny pack mod. where its all your tiny mods all as 1 mod?
folk  [ophavsmand] 10. maj 2017 kl. 11:42 
@Draconic Gaming No, I don't think that is doable.
@Anton Donovan That's very easy. I replied on the NSC Discord earlier today on how you do it. I don't want to create a mod that does it for the workshop, because keeping it updated would be annoying for me. But if you talk to me on the discord again, I will help you make it.
@Wisconsen, @Kohlaschnikov Thank you :-P
@Drunetovich Debris can't be changed by addons unfortunately. The only two things we can do is modify the time it takes a science ship to research it, and add new techs to the potential list.
MapleSierrap 7. maj 2017 kl. 8:17 
Hello, could you please make a mod that simply allows for the building of multiple megastructures at the same time? Thank you.
Draconic Gaming 14. apr. 2017 kl. 17:28 
Hey, can you make a mod that reduces the size of the components slots within the Ship Designer? I'm using NSC, and the mod author noted that the 1080p UI Overhaul was needed to properly display the component slots for the T5 Flagship. I was wondering if there is a way to reduce that size, because you already have mods reducing the size of everything else :D
Wisconsen 11. apr. 2017 kl. 11:46 
Just wanted to chime in, i love you .... i mean your mods. yes i love your mods, they are great in both their simplistic approach to fixing issues and their elegance in form and function.:steamhappy:
Stupid Sexy Jes 28. mar. 2017 kl. 1:47 
Great mods Folk :)
Auto Autoexplore is an essential!
Starting with colony ships just makes good sence given the random tech nature if you dont takeit staight away.
Just trying out the powerstations, I imagine it'll be fab too
Drunetovich 25. jan. 2017 kl. 14:22 
Mod Idea - remove debris that contains no useful research tech.
folk  [ophavsmand] 19. dec. 2016 kl. 13:56 
Thanks for all the nice comments, everyone.
@Ori'verda I have no idea, I have never tried either ironman or multiplayer. Of course, if Paradox had posted a list of technical criteria somewhere for how to keep your mods compatible with either, I would be able to answer you.

But I have found no such list.
Ori'verda 12. dec. 2016 kl. 12:37 
Which of these are Ironman/MP compatible? Great mods, btw!
Circle 6. dec. 2016 kl. 5:37 
Thanks for the fun! They should hire you.
Stoic⁧⁧Sirius 26. nov. 2016 kl. 3:08 
Do you like tiny stuff?
blake 25. nov. 2016 kl. 5:44 
something like that already exists i think
Sionae 25. nov. 2016 kl. 5:00 
A mod to start like a primitive civilization would be REAAALLY cool :P
Musashi 25. nov. 2016 kl. 2:18 
Maybe you're working in the right direction. You seems to be the only one with a clear mind on the game pal :)
Count Landshark 17. nov. 2016 kl. 17:42 
nice thumbnail for the collection
Malcalore 16. nov. 2016 kl. 5:38 
Im surprised this wasn't in the game already. Really usefull mods. Keep up the Great work