Stellaris
Folk's Stellaris Mods
30 comentarios
Your Hesitation 19 SEP 2018 a las 11:02 
Any chance of making a tinified research options, with increased alternatives the scrolling can get real tedious. Thanks for your great work
ZetaCrit 7 AGO 2018 a las 13:16 
Is there any chance that we could get a Tiny Megamod or something?
Chastity the Celibate 11 JUN 2018 a las 7:38 
Too bad most are broken. Some of the tiny mods too.
aZmoDen 12 MAY 2018 a las 18:35 
huh? i havbe all the tiny mods installed and all work fine for me :o
1980stevenhouse 12 MAY 2018 a las 18:11 
Most are broken due to updates. in theory only 4 work with 2.0.4
aZmoDen 8 ABR 2018 a las 21:49 
@barakehforever, Folk doesnt interact/moniter these forums anymore. There is another modder, Alpha (alpha mod) who has picked up the maintanence of some of the TINY mods. If you want changes made it may be worth messaging him about it.
barakehforever 26 MAR 2018 a las 23:44 
dude please update the tiny, Ill donate if you want whatever just do it!
[KaMyHяKи] ☭ Kpoxa 14 MAR 2018 a las 17:14 
I would like to see a mod reducing the list of megastructures, when there are a lot of mods, there are too many megastructures, you have to turn the bar a lot. I would also like to see a mod reducing the list of facilities at the shipyard.
[TCPIP] Krystal 12 MAR 2018 a las 15:17 
The Tinyfier mods still work in 2.0. Even the spaceport mod one, even though the sapaceport UI has changed it still works The spaceport one does not tinyfi anymore
AeliusAnonymous 24 FEB 2018 a las 10:25 
Are the TIny mods Ironman compat?
Zenithas 24 FEB 2018 a las 4:14 
One of these prior comments is not like the other one.

Do they work or not work for 2.0?
FabioManoel1977 23 FEB 2018 a las 18:46 
please update tiny mods to 2.0. I hate to play without tiny mods...
Sqweloookle 22 FEB 2018 a las 22:15 
Wanted to report that all Tiny mods work with 2.0
Sqweloookle 23 ENE 2018 a las 19:42 
Thank you for you Tiny mods mate, keep up your great work!
That Darth 12 ENE 2018 a las 14:57 
could you make a tiny pack mod. where its all your tiny mods all as 1 mod?
folk  [autor] 10 MAY 2017 a las 11:42 
@Draconic Gaming No, I don't think that is doable.
@Anton Donovan That's very easy. I replied on the NSC Discord earlier today on how you do it. I don't want to create a mod that does it for the workshop, because keeping it updated would be annoying for me. But if you talk to me on the discord again, I will help you make it.
@Wisconsen, @Kohlaschnikov Thank you :-P
@Drunetovich Debris can't be changed by addons unfortunately. The only two things we can do is modify the time it takes a science ship to research it, and add new techs to the potential list.
MapleSierrap 7 MAY 2017 a las 8:17 
Hello, could you please make a mod that simply allows for the building of multiple megastructures at the same time? Thank you.
Draconic Gaming 14 ABR 2017 a las 17:28 
Hey, can you make a mod that reduces the size of the components slots within the Ship Designer? I'm using NSC, and the mod author noted that the 1080p UI Overhaul was needed to properly display the component slots for the T5 Flagship. I was wondering if there is a way to reduce that size, because you already have mods reducing the size of everything else :D
Wisconsen 11 ABR 2017 a las 11:46 
Just wanted to chime in, i love you .... i mean your mods. yes i love your mods, they are great in both their simplistic approach to fixing issues and their elegance in form and function.:steamhappy:
Stupid Sexy Jes 28 MAR 2017 a las 1:47 
Great mods Folk :)
Auto Autoexplore is an essential!
Starting with colony ships just makes good sence given the random tech nature if you dont takeit staight away.
Just trying out the powerstations, I imagine it'll be fab too
Drunetovich 25 ENE 2017 a las 14:22 
Mod Idea - remove debris that contains no useful research tech.
folk  [autor] 19 DIC 2016 a las 13:56 
Thanks for all the nice comments, everyone.
@Ori'verda I have no idea, I have never tried either ironman or multiplayer. Of course, if Paradox had posted a list of technical criteria somewhere for how to keep your mods compatible with either, I would be able to answer you.

But I have found no such list.
Ori'verda 12 DIC 2016 a las 12:37 
Which of these are Ironman/MP compatible? Great mods, btw!
Circle 6 DIC 2016 a las 5:37 
Thanks for the fun! They should hire you.
Stoic⁧⁧Sirius 26 NOV 2016 a las 3:08 
Do you like tiny stuff?
blake 25 NOV 2016 a las 5:44 
something like that already exists i think
Sionae 25 NOV 2016 a las 5:00 
A mod to start like a primitive civilization would be REAAALLY cool :P
Musashi 25 NOV 2016 a las 2:18 
Maybe you're working in the right direction. You seems to be the only one with a clear mind on the game pal :)
Count Landshark 17 NOV 2016 a las 17:42 
nice thumbnail for the collection
Malcalore 16 NOV 2016 a las 5:38 
Im surprised this wasn't in the game already. Really usefull mods. Keep up the Great work