Cities: Skylines

Cities: Skylines

Streetlights Pack
29 Comments
qstar.inc 15 Jun, 2023 @ 9:40am 
These errors are reason enough to not use this pack
Angelhearth 10 Feb, 2023 @ 1:05pm 
@targa It's not that it doesn't work, it's that you get an error message, one among many, sometimes so many you can't find the bad ones. If all contents makers had you attitude the game would report so many errors it wouldn't be possible to find anything anymore.
Spill 15 Oct, 2022 @ 6:28pm 
Behind the scenes the game engine Unity will make your 192 x 64 texture 256x256 and can impact performance. Unless Skylines implements texture repacking
targa  [author] 16 Aug, 2021 @ 1:38pm 
@StayHungryStayFoolish, this is message from Loading Screen Mod. Game works with this texture size.
StayHungryStayFoolish 16 Aug, 2021 @ 1:03pm 
Invalid LOD texture size 192 x 64
Invalid LOD texture size 192 x 64
Invalid LOD texture size 192 x 64
Invalid LOD texture size 192 x 64
Allystrya 22 Mar, 2020 @ 9:43am 
OH I know it doesn't break anything but I always let creators know if it hasn't been mentioned in the comments before.

I specifically mentioned it in yours because you specifically mention your texture sizes and your texture sizes are inaccurate and make it appear as if they are optimized for GPU performance for these lights when they are not.

I was unsure if you are aware of that. If you are aware that then you may want to update your texture sizes above to show they are not optimized so people have accurate information again to better optimize their own system performance with correct information.
targa  [author] 22 Mar, 2020 @ 8:44am 
@TheMarty, @Allystrya: don't worries about that message. Just Loading Screen Mod "think" what textures can have ratio 1x1, 1x2 or 2x1. And what texture side can be obly 64, 128, 256, 512, 1024 and 2048px.
But Cities Skylines work with texture size 512x640 or 2048x1280, or 1025x640 etc.
If this were a real error (not only LSM private opinion), then these assets would simply not work.
TheMarty 22 Mar, 2020 @ 8:24am 
I see the same errors as Allystra. Fix would be nice.
Allystrya 1 Mar, 2020 @ 7:43pm 
Hello :)

I am getting consistent errors about some of your lights.

From Loading Screen Mod all of the following lights have the same error message and multiple times for each light I will list below. It looks like you have these lights listed above with a different texture size than what is actually on the models

Error message on each on: Invalid LOD texture size 192 x 64

Lights reporting the error:

Double Streetlight OM1 Banner

Double Streetlight OM1 Flag

HW Light Double White

HW Light Double Yellow

HW Light Single Left White

HW Light Single Right Yellow

MW Light Double CO

MW Light Quadro

Streetlight OM3 Banner

Streetlight OM3 Dnepr


Would it be possible to fix these?
targa  [author] 28 Oct, 2019 @ 1:48pm 
@1040 Sunshine Project, I will check publication, but I don't changed lantern names - just fix _d texture and adds light effects using vanilla tools.
1040 Sunshine Project 28 Oct, 2019 @ 9:39am 
Hello, I have been using Double Streetlight OM1 Dnepr in many of my cities. How ever its name was change to Double Streetlight OM1 Flag after the update, which breaks my saves. I believe that I am not the only one affected by this change. Therefore, could you please change its name back to Double Streetlight OM1 Dnepr?
DV-13 6 Oct, 2019 @ 2:43am 
Моё уважение за обновление.
D "Coffee" 2.3 6 Oct, 2019 @ 12:51am 
Thank you but pls update your description as well.
targa  [author] 5 Oct, 2019 @ 2:15pm 
Pack updated.
Pack no more requires old Networks Skins and compatability with new Networks Skins. Also fixed _I textures. Added "Concrete Pole 8gon".

Пак обновлён.
Паку больше не требуется старый Networks Skins и совместим с новым Networks Skins. Также исправлены _i текстуры. Добавлен "Concrete Pole 8gon".
targa  [author] 30 Sep, 2019 @ 11:02am 
@a-1910 - насколько я знаю смена дня и ночи в AfterDark и появилась. Я думал, что без AfterDark работать не будет, потому так и написал.
ma.tv (a-1910) 30 Sep, 2019 @ 10:51am 
А зачем вы написали, что нужен After Dark, у меня и без него всё работает
DV-13 4 Sep, 2019 @ 10:17am 
That would be much appreciated.
targa  [author] 4 Sep, 2019 @ 6:22am 
@DV-13, time to update pack :(
DV-13 4 Sep, 2019 @ 4:52am 
Doesn't work with Network Skins 2. Lights don't emit light.
Zoidy 22 Feb, 2018 @ 12:33pm 
Can you make them manually turned off Or is there any mod for that thanks
Ideal 29 Jul, 2017 @ 1:01am 
Hi, is it possible to insert a custom banner for OM1 and OM3? If yes would you mind to share short instructions for us or just the texture size for the banner? Thx for the great work!
AntonioBernal 30 May, 2017 @ 9:45am 
Hi @targa, I'm just going to be very cheeky and leave a request here for a specific street light since I cannot find anything similar in the workshop. I'm currently building a realistic version of Cork (Ireland) and we have these lights all over the main street. Without this I'm struggling to get the proper look as they are so prominent:

https://www.google.ie/maps/@51.900231,-8.470619,3a,75y,208.19h,101.88t/data=!3m6!1e1!3m4!1sWmYB1qywBg-wOZoLSltviw!2e0!7i13312!8i6656

If you would consider making this street light I would be extremely grateful! Thank you for your great assets!
Revilo 22 May, 2017 @ 8:30am 
Do you think you could make a single version of the OM4, with just the main light?
MenacingMozzarella 16 Oct, 2016 @ 4:06am 
really nice!:steamhappy:
NYCBoi3 15 Oct, 2016 @ 4:32pm 
Good work mate(btw i'm not Austrailian)
kitchen 15 Oct, 2016 @ 9:00am 
Great work! It would be nice to have versions of some of them without banners, smaller side light etc.
Mohawk 13 Oct, 2016 @ 4:40pm 
These are absolutely great! I'm so pleased with the amount of work you've put into these and the park lamp set, it really shows off what you're capable of designing! :D I'm going to use the concrete square pole ones in my rail yards, they look like the ones we use here!

Could I make a request though? In a lot of suburban and village settings we get a lot of streetlights that look like this: https://www.google.co.uk/maps/@54.9338158,-1.8997988,3a,75y,230.95h,90t/data=!3m6!1e1!3m4!1swnRCJ9G3S62n06Wdji47og!2e0!7i13312!8i6656

They're approx 4 metres tall, including the goose-neck... would you be able to make one in yellow and one in blue-white, so I can simulate the replacement of old sodium ones with LED ones?
Simuscape 13 Oct, 2016 @ 2:13pm 
Wonderful work... thank you! :)