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After that, restart the game and regenerate your saves - that should fix it.
warning:<base>/blocks.lua: Ident 17015 (or insert factions number here) is above 10000 wrapping as 7015
<base/regions.lua:13: error: Garbage after parsing GalaxyRegion
It causes the faction i play as to be spawned outside of the map and only spawn with itself and a station; there are no other ships, stations, or even damaged stations.
I don't know anything about crash logs, so I'm afraid I can't help.
Good luck!
Your issue sounds the same as the one I got when I had my root blocks flipped.
FYI, Altered Vanilla doesn't alter any blocks, and the Anomaly root is identical to the vanilla Bee root other than color, description and health.
It has a regular connection point and a smaller point - make sure the smaller one doesn't connect to any other block.
After that, regenerate your world and it should work.
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Experience :DDDDD
I let tanghao do that stuff for me. :D
Probably not very well balanced, but I need to go sleep.
I personally like the current contrast, but I'll see about making the purple a bit darker.
About invisible blocks, I'll probably add 6 different shapes of those.
I suppose they're not too far fetched if you take the lore into account.
I'll get on it tomorrow.
Teleporters pls?
I personally don't mind them being effective against small unshielded ships though.
I've posted a reply on the anisoptera forum, but it needs to be approved first.
Incase it takes a while to get approved, here's the video I posted .
Screenshots here:
http://www.anisopteragames.com/forum/viewtopic.php?f=9&t=5085
b: it's about time that this came out :v
I could've reposted but I can't be bothered to rewrite it.
During repeated testing, 12x #3636 were enough for 104 Terran Missile Launchers.
The vast majority of missiles were shot down before they reached their target.
Shot faster、more decay and add some linearForce would help.
I do think they could use further tweaking though.
They almost never hit missiles.
Use them to attack ships better.