Stellaris

Stellaris

Reptilian12 Dimorphism (Space Angler Fish)
19 Comments
Davi 27 Mar, 2020 @ 2:01pm 
@gnefitisis the clothing bug seems to be back in 2.6 now.
Gnefitisis一三  [author] 6 Oct, 2019 @ 7:35am 
Did you read the description?
shredtilldeth 17 Dec, 2017 @ 12:32am 
I made a fix mod so nobody has to fix the clothing themselves.
Omen 11 Dec, 2017 @ 9:12pm 
To any who want to fix this themselves:

All references to reptilian_massive_clothes_03 need to be changed to reptilian_massive_clothes_01 in gfx\portraits\portraits\rep12d_portraits.txt.

with Notepad++
Frimaire 24 Oct, 2017 @ 5:23pm 
Please, can you fix the mod? It's really well made so it's a pity the clothes are bugged. Thanks!
FloridaMan 31 May, 2017 @ 4:48am 
Rip clothes lol
Gnefitisis一三  [author] 3 May, 2017 @ 2:43pm 
Not compatible as of yet!
Ravemaster99 29 Apr, 2017 @ 7:15pm 
Is this compatible with 1.5.* (Banks update)?
Gnefitisis一三  [author] 20 Oct, 2016 @ 7:44am 
@Damien. The issue is because I wrote this mod to use my Vanilla clothing plus mod. DL my other mod (you'll probably like it too!). Otherwise, you will have to wait for me to make a patch, assuming I ever do.
Robin 20 Oct, 2016 @ 6:45am 
Right now in 1.3 I'm getting a weird thing where only one set of clothing can be chosen for the Angler Fish race; no other dimorphism mod seems effected. Don't know if error is on my end. Love the dimorphism mods, so will be awaiting an update. Thanks for your work.
Gnefitisis一三  [author] 18 Oct, 2016 @ 8:02pm 
I know that the clothing can be work arounded into being selectable for all races; however, I know from experience that the clothing is mesh specific built (human male in female dress horror).
joffrecordan 18 Oct, 2016 @ 5:05pm 
Do you know if clothing size for portraits can be updated on the fly? I wonder if it's possible to create a size/clothing category UI selector on the species with clothing options, so that you can have slender massive and normal on any applicable portrait.
Freedom 35 17 Oct, 2016 @ 1:04pm 
Yeah... the wiki is kinda sadly out of date and subpar in some areas (imho). I do hope its fixable, and since im able to do so now, ill mess around with mods to see if theres compatability issues
Gnefitisis一三  [author] 17 Oct, 2016 @ 10:04am 
Looked into it. The wiki mock-ups are just wrong (checked back into even release 1.0.3 without any mods).
Gnefitisis一三  [author] 17 Oct, 2016 @ 9:31am 
Yeah, I noticed the clothing scale too. I am not sure if that is related to my mod, since what I tend to do is only change the facial models. This has to do with the race model being classified as massive.
Freedom 35 17 Oct, 2016 @ 7:20am 
It seems to that the clothes are really really big for the body, covering it completely except for the head. I will check with other mods later today to see if they are affecting it (i have a strong feeling that they are)
Freedom 35 17 Oct, 2016 @ 7:10am 
Thanks again for the hard work, they look great. Keep it up dude!
Gnefitisis一三  [author] 16 Oct, 2016 @ 10:16pm 
I'll consider it once I finish the space crabs.
joffrecordan 16 Oct, 2016 @ 10:13pm 
Turtles next, please!