Transport Fever

Transport Fever

Capacity Increase +50%
17 Comments
Vinolik 2 Jan, 2020 @ 10:52am 
Works perfectly fine by me. No issues
recklasssniper 22 Oct, 2019 @ 2:43pm 
It's been a really long time, how do I get mods to work again? I can't seem to get any to work.
~Psyclone~ 16 Feb, 2018 @ 8:10am 
Excellent mod... exactly what I needed and wanted. Thanks!
Kingdark 14 Jan, 2018 @ 8:24am 
Thanks, I know it's probably very obvious to you, but I couldn't figure it out. Thanks again man :)
𝓕𝔁  [author] 13 Jan, 2018 @ 2:55pm 
mod.lua

capacity * 1.5
to
capacity * WHATEVER
capacity * 10 etc
Kingdark 13 Jan, 2018 @ 2:26pm 
I have found the folder, but which value am I supposed to change? Usually I can figure it out, but nothing seems to be saying 'I'm the value you're supposed to change.' Maybe I'm missing something here...?
𝓕𝔁  [author] 13 Jan, 2018 @ 1:54pm 
its easy enough to do, look at the files downloaded from the mod and increase the capacity to whatever you wish.

File should be in: ....Steam\SteamApps\workshop\content\446800\784327083
Kingdark 13 Jan, 2018 @ 12:34pm 
can this be combined with the other mod? like 100%+50% so it would be a total of 150% increase? or is it seperate?
𝓕𝔁  [author] 18 Jul, 2017 @ 3:03am 
I have updated the mod, so it should be compatible with the Tram mod now.
𝓕𝔁  [author] 16 Jul, 2017 @ 3:03pm 
Also, you could go to the other mod's folder and remove the Trains folder ( I think ) from here:
..\Steam\steamapps\workshop\content\446800\916497960\res\models\model\vehicle
𝓕𝔁  [author] 16 Jul, 2017 @ 3:01pm 
I think it may relate to the ability "to activate trains' with that other mod.

The files are all included, but the metadata is essentially blank, unless you use the utility mentioned. Since my mod presumes that ALL vehicles being loaded have metadata (which they usually would) it causes the issue you are seeing and causes it to be incompatible.

I guess the option you have is not use mine, not use the trams, or use the extra utility to enable the trains from that other mod, in which case it both should then work as expected.

I'm not sure why the author of the trams didn't do it as two mods, or have trains enabled by default, but its the first time I have seen something done this way, so far at least.
𝓕𝔁  [author] 16 Jul, 2017 @ 1:06pm 
@Diclonius - It's obviously conflicting with another vehicle mod.
Unfortunately, my only suggestion would be to either stop using this or figure out which mod its conflicting with and I can try and take a look, time permitting, but I can't promise anything at the moment.
𝓕𝔁  [author] 26 Apr, 2017 @ 11:03am 
@Sqweloookle
No :) but if you go to (iirc)
...Steam\steamapps\workshop\content\446800\1493214323

You can edit mod.lua and multiply the capacity by whatever you desire.
Sqweloookle 26 Apr, 2017 @ 6:45am 
If I put the 100% with the 50% together will I get 150% increasing in capacity? lol
alphaprior 27 Nov, 2016 @ 5:03am 
I activated this mod because I had trouble with passengers, lots of them abou 400-600 in each station. 150-250 for a single line! So yes it helped a lot, though some stations are still crowded...