Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3015807341
I popped open gmod, enabled all the debug print lines, and tested it out. It looks like it's functioning as intended from the code side, it even works properly in test chamber 8, but I have no idea whats going wrong or how to tell whats going wrong in the levels were it does not work. Just something about "ERROR!: Can't create physics object for models/effects/combineball.mdl". Not sure why that is...
It just fixes the Energy Pellets and elevators, because without it, only the elevator's doors can be seen, and the energy pellet emitter doesn't emit anything.