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On a related note, for people who want to play this but in a more balanced state, editing XML files is actually pretty easy if you have Notepad++ installed (or just regular Notepad).
Probably just remove the faith from sea tiles from the UA and tone the Megalith Works down to +10% for starters. Could go a bit farther then that depending on your desired exact balance result.
Eh, no. The Sea Peoples appeared during the later Ramessids, so Ramses II could not have fought 'cultural remnants of Atlantis,' which is a myth from a story by Plato, so they were also not one of the Sea Peoples.
So yes, fictional.
Will Be Kissed Tomorrow:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
Will Come True:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposite"
Also, on Megalith Works, you forgot to put in the <Building_LocalResourceOrs>, so even though it replaces Stone Works, it doesn't require Stone or Marble to build. It just gives +2 Production, +1 Happiness, +15% Production towards Buildings AND Wonders in any old city.
(Dude, even if it needed the local resources though, this building would still be silly overpowered)
Don't know if this was intentional or not (the building is already overpowered), but I just thought I'd bring it up in case it was an oversight. Great mod though!