Starbound

Starbound

Monster Spawner Fixed
40 kommentarer
TheSilentAngryCat 18. aug. 2024 kl. 8:19 
ooh well no rush :3 i like trying out mods anyways xd
Tremerion  [ophavsmand] 18. aug. 2024 kl. 1:58 
I will think about it :) Currently working on big mod. Redefining whole game, more progression, more activities, more everything :)
TheSilentAngryCat 18. aug. 2024 kl. 1:13 
random monsters and npc spawners oh and random items next? sorry i get excited xd
William 12. apr. 2024 kl. 6:49 
cause I just wanna see a flood of fire gleaps to be honest
William 12. apr. 2024 kl. 6:49 
do you think you could make it so we can chose which monsters we can spawn?
Cyanbug 10. juli 2020 kl. 19:50 
Can you customize your own monsters? that would be cool.
shardinhand 29. juni 2020 kl. 12:04 
oooh or colors changing the colors of a pet would be cool, if thats a practical thing to make. etherway thanks for your work here m8
shardinhand 29. juni 2020 kl. 11:08 
hey this mod helps alot for making stronger monsters but would it be practical to add selecting spicific parts or attacks?
ShinyRayquaza9 8. maj 2020 kl. 9:15 
normal spawner can't be mined and only spawns 5 random when placed @shardinhand
Xaliber 28. mar. 2020 kl. 7:04 
@shardinhand:
No, it only spawns monsters randomly.
shardinhand 27. mar. 2020 kl. 14:34 
so this will let me make custom monsters? from parts or just random configuration?
M4st3r Ch13f 26. okt. 2019 kl. 11:09 
you can spawn monsters with first
/admin
and then
/spawnmonster
KolincaRN 22. sep. 2019 kl. 16:26 
Seems to break the Ixodoom script, fixed after removing the mod.
UndeniableSkiLs 14. juli 2019 kl. 17:29 
wondering if you considered adding aquatic creature spawners to this mod? i think it would add some great fun making an aquarium
WOLFIE9211 8. sep. 2018 kl. 10:50 
:D
Super Brasilis 5. juni 2018 kl. 17:27 
so spawners are spawnable, good to know! lmao
starch 6. maj 2018 kl. 9:13 
I cant get it
Celes-3 _Plays 23. apr. 2018 kl. 9:00 
could you make it more configureable ? for example you could make it spawn like unique monster only or big monster only like that....
Loial-the-Ogier 17. aug. 2017 kl. 20:00 
Do you have a wired version of this invisible spawner?

That is what I really want, something that can be turned on/off, and located when I am in the "wiring-mode" of the game (since it is invisible).

The regular version of the invisible spawner isn't very useful for me since it only spawns 5 monsters and then shuts off. Plus with the non-wireable version the monsters just start attacking me while I am setting up the dungeon haha.

I want to use an "invisable wired spawner" to creat booby trap situations, to add monsters to dungeons and test them as they are being built, for creating fighting arenas, etc.

Thanks Tremerion!
Loial-the-Ogier 17. aug. 2017 kl. 19:59 
Cool, I tried spawning it with a console commmand, it spawned just fine, and worked when I placed it (5 monsters showed up).
Tremerion  [ophavsmand] 16. aug. 2017 kl. 0:22 
There is an objects: invisiblemonsterspawner. I did not test it yet. But as the name suggests, it should be invisible in normal gameplay.
Loial-the-Ogier 15. aug. 2017 kl. 21:10 
It would be awesome if the wired spawners where only visible in wiring mode (and invisible during normal gameplay). That way you could set up dungeons where monsters would spawn without giving away the surprise to players.

Does anyone no if there are any objects in game or mods that enable this ability to make stuff invisible? For example I know there are secret/hidden door objects available in game without mods.
Dragon_Tom 4. mar. 2017 kl. 1:18 
Idk if i should be expecting anything more out of this mod. it does what it says it does, as generic as that is. 5/5 I like it... i like it a lot. :papyrus:
Xaliber 21. jan. 2017 kl. 13:10 
Also, the wire spawner still spawns monster if you get too close with the spawner.
Xaliber 21. jan. 2017 kl. 13:08 
Hey, I've been playing with this for a while. I'm not sure why, but if you wire this with Light Sensor that activates on night, and you wire it during night time, the spawner just spawns monsters continuously even when it's daytime. Any ideas?
白樱满修殿 21. jan. 2017 kl. 5:51 
I don't mind XD I just want to catch some good birds as pets:steamhappy:
Tremerion  [ophavsmand] 20. jan. 2017 kl. 15:29 
I can, but problem is: they will propably fly away if player is too far, or spawn them only in buildings :)
白樱满修殿 20. jan. 2017 kl. 15:20 
could you make one which can spawn bird monsters?thankyou
Tremerion  [ophavsmand] 22. dec. 2016 kl. 2:04 
Mosters are randomly generated from given parts. I do not know if it is possible to make a script that would check what parts they are generated on each planet you visit and make a spawner with them.
Freeborn 22. dec. 2016 kl. 1:34 
can you made the mod so that it spawn the same monster from the biom what you build it in ?

slime biom - slime monster
lava - lava monster
poison - poison monster ....
Tremerion  [ophavsmand] 4. dec. 2016 kl. 9:15 
Good idea :)
Tasthesose 4. dec. 2016 kl. 8:16 
that arent monsters
Tasthesose 4. dec. 2016 kl. 8:16 
make a enemy spawner mod
30. nov. 2016 kl. 16:16 
must spawn adult poptop
Iradicate 25. nov. 2016 kl. 4:21 
I was thinking of using this along with base in a box to deploy ships and bases with enemies. Nothing to be done about the A.I., though.
Solstice 28. okt. 2016 kl. 7:10 
The recipe for the spawners is kinda low for the ability to farm the monsters.
Object1337🐺 25. okt. 2016 kl. 0:07 
I mostly interested what Pixel replacer is it xD
SS Trash 24. okt. 2016 kl. 17:45 
Noice.
*Yuki* 24. okt. 2016 kl. 10:35 
Intresting, but crafting recipe is kinda meh
Starfury 24. okt. 2016 kl. 8:48 
I'm going to create a dungeon..........