Starbound

Starbound

Monster Spawner Fixed
40 Comments
TheSilentAngryCat 18 Aug, 2024 @ 8:19am 
ooh well no rush :3 i like trying out mods anyways xd
Tremerion  [author] 18 Aug, 2024 @ 1:58am 
I will think about it :) Currently working on big mod. Redefining whole game, more progression, more activities, more everything :)
TheSilentAngryCat 18 Aug, 2024 @ 1:13am 
random monsters and npc spawners oh and random items next? sorry i get excited xd
William 12 Apr, 2024 @ 6:49am 
cause I just wanna see a flood of fire gleaps to be honest
William 12 Apr, 2024 @ 6:49am 
do you think you could make it so we can chose which monsters we can spawn?
Cyanbug 10 Jul, 2020 @ 7:50pm 
Can you customize your own monsters? that would be cool.
shardinhand 29 Jun, 2020 @ 12:04pm 
oooh or colors changing the colors of a pet would be cool, if thats a practical thing to make. etherway thanks for your work here m8
shardinhand 29 Jun, 2020 @ 11:08am 
hey this mod helps alot for making stronger monsters but would it be practical to add selecting spicific parts or attacks?
ShinyRayquaza9 8 May, 2020 @ 9:15am 
normal spawner can't be mined and only spawns 5 random when placed @shardinhand
Xaliber 28 Mar, 2020 @ 7:04am 
@shardinhand:
No, it only spawns monsters randomly.
shardinhand 27 Mar, 2020 @ 2:34pm 
so this will let me make custom monsters? from parts or just random configuration?
M4st3r Ch13f 26 Oct, 2019 @ 11:09am 
you can spawn monsters with first
/admin
and then
/spawnmonster
KolincaRN 22 Sep, 2019 @ 4:26pm 
Seems to break the Ixodoom script, fixed after removing the mod.
UndeniableSkiLs 14 Jul, 2019 @ 5:29pm 
wondering if you considered adding aquatic creature spawners to this mod? i think it would add some great fun making an aquarium
WOLFIE9211 8 Sep, 2018 @ 10:50am 
:D
Super Brasilis 5 Jun, 2018 @ 5:27pm 
so spawners are spawnable, good to know! lmao
starch 6 May, 2018 @ 9:13am 
I cant get it
Celes-3 _Plays 23 Apr, 2018 @ 9:00am 
could you make it more configureable ? for example you could make it spawn like unique monster only or big monster only like that....
Loial-the-Ogier 17 Aug, 2017 @ 8:00pm 
Do you have a wired version of this invisible spawner?

That is what I really want, something that can be turned on/off, and located when I am in the "wiring-mode" of the game (since it is invisible).

The regular version of the invisible spawner isn't very useful for me since it only spawns 5 monsters and then shuts off. Plus with the non-wireable version the monsters just start attacking me while I am setting up the dungeon haha.

I want to use an "invisable wired spawner" to creat booby trap situations, to add monsters to dungeons and test them as they are being built, for creating fighting arenas, etc.

Thanks Tremerion!
Loial-the-Ogier 17 Aug, 2017 @ 7:59pm 
Cool, I tried spawning it with a console commmand, it spawned just fine, and worked when I placed it (5 monsters showed up).
Tremerion  [author] 16 Aug, 2017 @ 12:22am 
There is an objects: invisiblemonsterspawner. I did not test it yet. But as the name suggests, it should be invisible in normal gameplay.
Loial-the-Ogier 15 Aug, 2017 @ 9:10pm 
It would be awesome if the wired spawners where only visible in wiring mode (and invisible during normal gameplay). That way you could set up dungeons where monsters would spawn without giving away the surprise to players.

Does anyone no if there are any objects in game or mods that enable this ability to make stuff invisible? For example I know there are secret/hidden door objects available in game without mods.
Dragon_Tom 4 Mar, 2017 @ 1:18am 
Idk if i should be expecting anything more out of this mod. it does what it says it does, as generic as that is. 5/5 I like it... i like it a lot. :papyrus:
Xaliber 21 Jan, 2017 @ 1:10pm 
Also, the wire spawner still spawns monster if you get too close with the spawner.
Xaliber 21 Jan, 2017 @ 1:08pm 
Hey, I've been playing with this for a while. I'm not sure why, but if you wire this with Light Sensor that activates on night, and you wire it during night time, the spawner just spawns monsters continuously even when it's daytime. Any ideas?
白樱满修殿 21 Jan, 2017 @ 5:51am 
I don't mind XD I just want to catch some good birds as pets:steamhappy:
Tremerion  [author] 20 Jan, 2017 @ 3:29pm 
I can, but problem is: they will propably fly away if player is too far, or spawn them only in buildings :)
白樱满修殿 20 Jan, 2017 @ 3:20pm 
could you make one which can spawn bird monsters?thankyou
Tremerion  [author] 22 Dec, 2016 @ 2:04am 
Mosters are randomly generated from given parts. I do not know if it is possible to make a script that would check what parts they are generated on each planet you visit and make a spawner with them.
Freeborn 22 Dec, 2016 @ 1:34am 
can you made the mod so that it spawn the same monster from the biom what you build it in ?

slime biom - slime monster
lava - lava monster
poison - poison monster ....
Tremerion  [author] 4 Dec, 2016 @ 9:15am 
Good idea :)
Tasthesose 4 Dec, 2016 @ 8:16am 
that arent monsters
Tasthesose 4 Dec, 2016 @ 8:16am 
make a enemy spawner mod
Prophetic Extrusion 30 Nov, 2016 @ 4:16pm 
must spawn adult poptop
Iradicate 25 Nov, 2016 @ 4:21am 
I was thinking of using this along with base in a box to deploy ships and bases with enemies. Nothing to be done about the A.I., though.
Solstice 28 Oct, 2016 @ 7:10am 
The recipe for the spawners is kinda low for the ability to farm the monsters.
Object1337🐺 25 Oct, 2016 @ 12:07am 
I mostly interested what Pixel replacer is it xD
SS Trash 24 Oct, 2016 @ 5:45pm 
Noice.
*Yuki* 24 Oct, 2016 @ 10:35am 
Intresting, but crafting recipe is kinda meh
Starfury 24 Oct, 2016 @ 8:48am 
I'm going to create a dungeon..........