Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
this is a jail for everyone (even the dead ones)
also thanks lol
This looks like a good map :)
D I E
- Loving the idea of a camera and vent system.
Things to improve:
- The stairs could use come diagonal clipping to make them smoother to walk on.
- The skybox is too bright. It's almost a white void and a pain to look at.
- The map feels too big. It takes forever to get across, even while sprinting.
- Perhaps the vent opening in the camera room could be lower to the floor for easier access.
- Front entrance doors feel too cramped and the entry hallway in both bases is too dark.
- It's too flat. It needs some cover like rocks, smaller buildings, or sandbags. Hills could give some variation.
- It isn't easy getting out of the water. Perhaps some more docks could be added?
- Minor, but both bases have a hole on its side along the bottom.
- Buttons could use labelling, if possible. Maybe give on-screen text descriptions when looking at them?
- One base doesn't feel well lit enough. Could probably be due to being unfinished, hence the lack of a camera system.
- Both bases have an empty room that doesn't seem to serve much purpose. Someone could easily be cornered in there having only one door in it.
- You can walk along the side of the water.