安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
this is a jail for everyone (even the dead ones)
also thanks lol
This looks like a good map :)
D I E
- Loving the idea of a camera and vent system.
Things to improve:
- The stairs could use come diagonal clipping to make them smoother to walk on.
- The skybox is too bright. It's almost a white void and a pain to look at.
- The map feels too big. It takes forever to get across, even while sprinting.
- Perhaps the vent opening in the camera room could be lower to the floor for easier access.
- Front entrance doors feel too cramped and the entry hallway in both bases is too dark.
- It's too flat. It needs some cover like rocks, smaller buildings, or sandbags. Hills could give some variation.
- It isn't easy getting out of the water. Perhaps some more docks could be added?
- Minor, but both bases have a hole on its side along the bottom.
- Buttons could use labelling, if possible. Maybe give on-screen text descriptions when looking at them?
- One base doesn't feel well lit enough. Could probably be due to being unfinished, hence the lack of a camera system.
- Both bases have an empty room that doesn't seem to serve much purpose. Someone could easily be cornered in there having only one door in it.
- You can walk along the side of the water.