Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

REVENGE [5 Floors | Medium-Hard | Full Combo]
40 Comments
Pgee.13 7 Jan, 2023 @ 5:30am 
very fun level lol
chubs 20 Dec, 2016 @ 10:24pm 
Dang.
Blue  [author] 20 Dec, 2016 @ 10:24pm 
Probably not
chubs 20 Dec, 2016 @ 2:54pm 
Will Brandon be in the full one?
Blue  [author] 20 Dec, 2016 @ 4:59am 
same
chubs 20 Dec, 2016 @ 4:29am 
I'm hype af boi
Blue  [author] 12 Dec, 2016 @ 12:53pm 
Thanks!
_SmileyVanDal_ 12 Dec, 2016 @ 12:10pm 
very cool level man, i'm so hyped for madness and this custom rasmus is damn nice
Princess 10 Nov, 2016 @ 7:11am 
You should continue making levels, you're doing very well.
Blue  [author] 8 Nov, 2016 @ 11:42am 
Thanks!
SuperChaosKG 8 Nov, 2016 @ 11:37am 
Fantastic, man. Just great level design all around
Princess 7 Nov, 2016 @ 8:55am 
Thanks, now it's perfect. No more words, just perfect.
Blue  [author] 6 Nov, 2016 @ 10:21am 
Fixed
Princess 5 Nov, 2016 @ 3:57pm 
Fix that doors on walls thing.
Still nice, adding it to favs boi. Love it.
Devilock 5 Nov, 2016 @ 3:31pm 
Such a cool level, can't wait for the full campaign!
Blue  [author] 4 Nov, 2016 @ 4:21pm 
Thanks!
wriks 4 Nov, 2016 @ 3:14pm 
this is a very well made and fun level, outstanding and logical level design, even nice custom sprites
Blue  [author] 4 Nov, 2016 @ 2:37pm 
I've gotta tell that Mr. Bones lol
poop eater 4 Nov, 2016 @ 2:34pm 
The sprite when you get killed by a dog. It's sprPlayerDeadDog
Blue  [author] 4 Nov, 2016 @ 2:07pm 
Wait, there's a custom sprite for the dog?
poop eater 4 Nov, 2016 @ 1:10pm 
Hey you forgot to change the dog death sprite haha. Still, good level
Genie Simmons 4 Nov, 2016 @ 6:46am 
dude great cover art haha
Kloskop&WMK 3 Nov, 2016 @ 11:05am 
how did you add music not from game?
Blue  [author] 2 Nov, 2016 @ 10:53am 
I didn't even intend it to be 69!
It was just random
Wanderer 2 Nov, 2016 @ 10:30am 
full combo is 69? cheeky bastard
Fujieda 1 Nov, 2016 @ 8:39am 
Awesome level!
Thx:chocola3::8bitheart:
Blue  [author] 1 Nov, 2016 @ 7:31am 
Thanks!
There will be a campaign soon...
CannibalCowboy 1 Nov, 2016 @ 12:43am 
Good Level. Medium difficulty.
polpotwasright 31 Oct, 2016 @ 5:21pm 
Nice
Blue  [author] 31 Oct, 2016 @ 4:24pm 
Thanks!
(Just a quick thing, 4 other people are working on this campaign too)
Katt 31 Oct, 2016 @ 4:19pm 
A really decent level, I wouldn't say it's the absolute but I liked it (also loved the Rasmus-like character). Keep up the good work man, and I look forward to that campaign!
Blue  [author] 31 Oct, 2016 @ 3:35pm 
Thanks!
Xdtau 31 Oct, 2016 @ 3:32pm 
Nice level
Blue  [author] 31 Oct, 2016 @ 3:03pm 
In 2 weeks or a month...
There'll probably be an announcement or a trailer stating the release date.
ars3nicCatnip 31 Oct, 2016 @ 3:00pm 
Great map! 10/10! Campaign when?
mvfoley 31 Oct, 2016 @ 12:50pm 
Yeah replacing the stairs would kind of take awhile to edit the level. I'm not sure of the object name (It's under Trash in the editor Furniture list, but they're like pieces of trash that you can walk over). Trash bags themselves cannot be walked over. Thanks.
Blue  [author] 31 Oct, 2016 @ 12:17pm 
Thanks for the feedback!

I actually played Serpent again just to get an idea on how to design this level!

Kinda wanted it to make it look the same...

I'll *try to* place the transition stairs in other positions in other levels, but I can't promise that...

I'm kinda new to the Litter concept, so it'll take a while until I know how to use it perfectly.

"Trash pieces" would've blocked some spots, which could've broken the flow of rushing + could've broken full combo's.

I know that there are items, which you can walk over, but I was pretty happy with the way the floors look!


Thanks again for leaving feedback!
mvfoley 31 Oct, 2016 @ 12:07pm 
First floor sort of reminds me of the last level of that Serpent campaign (L-shape, long-wide corridor. Still looks good though). Spread out your windows a bit more, in pairs of 2's or 3's if you want to. I'd advise filling in that black dead space on the 2nd floor with some smaller rooms maybe.

If you can put the transition stairs in a different spot each floor it'll make each floor look less similar to each other. Work with Litter a bit more and maybe place a few trash pieces around for that dirty cluttered look.

- Overall, badass character and I like how open the floors are. Don't go above 5 floors for a building or else it'll drag on and get boring. Good level, keep it up!