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It works perfectly. and no problem together with the "RP Visual Storage" Mod.
Works on Mod Map Caballus aswell. Nice Work !
All the bunkers now work as well as all slot config settings, remember max slots is 1000.
DO NOT USE THIS MOD AND THE SE BINS MOD TOGETHER THOUGH THEY WILL CONFLICT.
Enjoy the mod
That way saves you from downloading all the time.
You may need to unsubscribe/subscribe for this to work.
I love your mods!!!! could you possibly make a mod that is just all your storage Bins in one mod. this one plus the Scortched Earth bins? Thanks.
Sorry I have not looked into this yet but I have been pretty ill lately, but I will take a look tomorrow.
, I promise. By the way do you want the safes put in there too.
I will take a look at that, cannot see a problem doing that but it will probably mean a completely new mod but I will look into it"
If you do that, please look that this mod will work together with the "RP Visual Storage"-Mod. Because the combination of both mods would be nice, but in my last try 2 years ago it didnt't work
As we pick up each Bin, a ring will disappear. I wonder why the Bins act as feeding troughs?
Just a question if you could rework the seed bin part of this to find a way to continue saving seeds. If it's adding something like spark powder to it in order to increase the time on the expire timer that would be fantastic. I only ask cause last update they put a timer on all seeds except the X, Y and Z so now the seed bin is almost obsolete. Also if you could add the cactus, flower and mushroom seeds as they don't have a home to go to either.
Any way you could look at this would be great as it's just an awesome group of mods and I will always have these on my server. Thanks soo much for all the time you have spent on this already and any you do in the future.
Always a fan.
If you like to seek out the problem, first make a backup, then take out all of these mods (except SS and Big Storage Bins -- I think they run smooth) and then add one by one after each server start to see what's causing the case. Remember mod priority, especially stacking mods that must load BEFORE SuperStructures.