Space Engineers

Space Engineers

Ares
25 Comments
Null 14 Oct, 2024 @ 2:48pm 
Does this mod use vanilla textures? My modlist is at its limit currently with Better Stone.
wolf4243  [author] 1 Aug, 2019 @ 8:58am 
You are welcome have fun with...
Viper 1 Aug, 2019 @ 7:40am 
ok, i can work with that, thanks
wolf4243  [author] 1 Aug, 2019 @ 7:35am 
Heightmaps are 2048*2048 16 bits HD I don't remember well but i would say 70 - 80 kms.
Viper 1 Aug, 2019 @ 4:17am 
please state the exact size for which the heightmap was formed
Nightchill 12 Apr, 2019 @ 8:38am 
Thx!!
wolf4243  [author] 12 Apr, 2019 @ 7:19am 
@ShadowsEdge : do as u wish :)
Meatloaf 12 Apr, 2019 @ 4:40am 
sry dude, was never notified of your comment -- thanks for the help : )
Nightchill 12 Apr, 2019 @ 3:17am 
Is it ok to use your fantastic planet in the creation of a scenario? It is mostly for my own personal use but may publish it if it turns out well (credit given). It would have to have ore mapping changes as I'm wanting to incorporate Gen's Blocks and Ores in to the scenario. It may also need some atmospheric/gravity modification to match the needs of the scenario.
wolf4243  [author] 10 Apr, 2019 @ 3:19am 
Winds added should work now tell me if not...
BigSquatch_420 9 Apr, 2019 @ 6:36pm 
Are you going to add wind to this planet?
wolf4243  [author] 3 May, 2017 @ 9:53pm 
The name to search in your list of planets is "Ares" not Ares 1 or 2 you must have an other planet mod with the same name nevertheless i suggest you to unsubcribe and to subscribe again just after thus the mod will reload.
Meatloaf 3 May, 2017 @ 12:45pm 
Anyone else got this bug that messes up the mirroring tool specifically on Ares 1 & 2?? Makes it unusable and the guide-lines crooked...
wolf4243  [author] 1 May, 2017 @ 11:30pm 
Sure :)
Angel 1 Feb, 2017 @ 9:18pm 
any ore on this planet
Meatloaf 19 Nov, 2016 @ 6:40am 
Thanks!
wolf4243  [author] 18 Nov, 2016 @ 10:42pm 
Prepare a game in creative mod then select the planets mods you want to use and be sure copy/paste option is selected in advanced menu then run the game. When started use Shift+F10 key then select planet in rolling menu and Ares or any other then adjust planet size and click on generate.
Meatloaf 18 Nov, 2016 @ 2:18pm 
how 2 activate planet in-game - stuck. plz help
Nikolas March 9 Nov, 2016 @ 4:45am 
ooo mars-like with low oxygen and not much ice, might be just what im looking for :D
just gotta look see how much driveable terrain there is :D
wolf4243  [author] 6 Nov, 2016 @ 10:43am 
@Brickster22 : Voxels are "Mars" vanilla ones this color come from them and from atmosphere settings which are difficult to balance...
Brickster22 6 Nov, 2016 @ 9:28am 
That's planet looks great, though I would like it if the voxels were a little less orange
wolf4243  [author] 4 Nov, 2016 @ 9:30am 
Thanks bro :-)
Ludwichs 4 Nov, 2016 @ 6:51am 
Holy shit, nice looking mesas
wolf4243  [author] 4 Nov, 2016 @ 12:54am 
Thx, have a look on my mod called "Proxima b" you should encounter spiders and wolves on this planet.
Beats-With-BothHands 3 Nov, 2016 @ 2:34pm 
cool, im always looking for a Tuchanka like planet one with vegitation like a in a sub tropical savannah like stuff, with low oxegen in some areas to be like fallout from all da krogans wars or the harsh enviroment with spider or cyberhounds or whatever they call them now or both. any way cool planet.