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but i will do it anyways.
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1. Add a cubemap entity to the map if it doesn't have one via Hammer.
2. Compile the map.
3. Launch the map.
4. Type "buildcubemaps" into the console.
5. Distribute map.
I don't know if you can do that with a map you've downloaded, as .gma files are read-only. You could try using the buildcubemaps commands to force cubemaps onto a map that doesn't have one. Without a cubemap entity, however, it probably won't work.
You've given me an idea though. Do you have a link to the map that's giving you problems? I'd like to take a look at it.
If you want a quick fix, you could try typing "mat_specular 0" into the console. This may get rid of the checkboard.
Question, does this purple checkerboard problem happen on gm_construct? or are you testing it on a custom map? Sometimes maps are not compiled for HDR or envmaps, and will occasionally give this checkerboard problem.