Portal 2

Portal 2

Funnel Master
37 Comments
Steve3Dx 15 Aug, 2023 @ 5:14pm 
I like that that one except for always a pain :steambored::steamfacepalm::steamhappy::steamsad::steamthumbsup:
jandlml 21 May, 2018 @ 6:10pm 
this is a really fun map. very different
dire.fcs 13 Mar, 2016 @ 11:23am 
Funny concept!
Traveler807 21 Jun, 2013 @ 5:01am 
Wow, I've never seen the trick from the last 3 rooms before. A very innovative map, my favorite of yours so far
Geneosis  [author] 13 May, 2013 @ 12:15pm 
Oh, sorry about the ball dropper fail ^^" Glad you liked anyway ;)
| \_/ () 12 May, 2013 @ 12:07pm 
room 1: you know the dropper buggs up when you put a funnel under it, right? so my ball didn't fall when i went under it with the funnel. fix it by placing an angled panel under it. and turn around the upper stairs.
room 2: it was scary but so fun.
room 3 FTW :D:D:D VERY NICE!
room 4 was also nice but when i tried to get the cube to room 5, i lost my portal from room 3 and i had to start all over.
room 5: LIKE!
Geneosis  [author] 5 Mar, 2013 @ 7:07am 
Thanks again ^^ I will not try to suggest you some other "innovative" maps I made... Because I consider that almost all of them are innovative XD
KennKong 4 Mar, 2013 @ 4:40pm 
The 45 degree funnels mechanic has great potential, of which I think this map just scratches the surface. I've added this one to my collection of Innovative Maps .
Geneosis  [author] 2 Mar, 2013 @ 10:57am 
This map definitely needs some rework... Mainly about the last room : for the flip panel as you said, and to fix being stuck if you accidentelly destroy the cube >_<

Feel free to make some puzzles using the 45° funnels if you have more ideas to use them ^^
buff00n 1 Mar, 2013 @ 9:16pm 
I enjoyed this one a lot. It has a ton of great ideas. My favorite is the dual 45-degree angle funnels. That's more versatile than I expected.

The laser field room was ridiculous . I have some similar areas in The Floor is Goo but, you know, maze.

I spent a lot of time puzzling out how to get the cube into the last room assuming that I would lose those flipped panels when I took it off the button. Then I finally realized they stay put after you remove the cube. Maybe you could expose the hidden area where you keep those things flipped so it's a little more obvious that you can safely remove the button?
MeatBag 7 Feb, 2013 @ 2:32am 
Strange map... I thought it will be brainy when I subscribe) But it was more skill map for me :)
Anyway nice map and idea with beams is great.

I was near to restart in the goo room because I can't grab cube after I put it near the fizzler. But somehow I did it.
Geneosis  [author] 2 Jan, 2013 @ 9:50am 
That's all as expected ;) I laughed at the little fail when you tried to get the cube XD
Metzger Ben | GER 2 Jan, 2013 @ 5:35am 
Geneosis  [author] 31 Dec, 2012 @ 2:57pm 
@Metzger Ben : Hem, well it is supposed to work if you use the funnels present in the last room to reach the place where is the cube... Anyway I understand how you managed to get stuck, but I'm not sure I can fix it easily X)
Metzger Ben | GER 31 Dec, 2012 @ 9:49am 
Had a great blind run and then trapped myself without a funnel in the 2nd last room on retrieving the cube. The only solution then is death. FYI: I was in exit room and knew that I have to get the cube somehow. The funnels were always pointing to me so used a portal to just fall down on the cube plattform. One portal in the exit room and one at the roof. Because of the deathfield I could not create the needed funnels to travel.
JustPlayingGames 24 Nov, 2012 @ 4:55pm 
and in one of your maps i saw you made this one test underground style
Geneosis  [author] 24 Nov, 2012 @ 4:48pm 
@galaxy kong 2 / V.M.H. : Glad you liked ^^
JustPlayingGames 24 Nov, 2012 @ 11:17am 
awsome...
mood3rd 17 Sep, 2012 @ 11:53am 
if you want to keep both buttons, in 1st chamber ?
perhaps the 1st button to connect to both stairs.
the 2nd removes a (to be added) laser field,
that is stopping you climbing both the stairs.
the laser field, being a hint of what is waiting for us , in the next chamber.
just an idea, up to you.
I have no problems with the last chamber.
it did require the solving of a puzzle.
(no good just opening the door, if you can't go through it)
Geneosis  [author] 17 Sep, 2012 @ 2:39am 
Nice little bypass you have there ^^ But not really important as the main idea was to get the idea to reach the other side ;)
And about the last room, this is some way a lack of idea at the end, and also a way to make the last room a bit more freindly compared to the precedent deadly rooms :p
mood3rd 16 Sep, 2012 @ 1:35pm 
great map
I take my hat off to you.
well, I would if I was wearing one.
never seen that tractor beam machanic before.
used to perfection.
I found it hard, but did it in about 40 mins.
the cube in the first chamber is not needed,
as you can get enough hight with the tractor beam,
to jump to the top stairs, not needing the lower stairs.
I then put the cube on the button anyway,
just in case it did something else, apart from the stairs.
it was a refreshing surprise in the last chamber,
to see it was all portable areas.
& in a game caled portal as well.
well, as you know it is a rare sight.
Geneosis  [author] 3 Sep, 2012 @ 9:34am 
Fixed, I hope ^^
Geneosis  [author] 3 Sep, 2012 @ 9:22am 
Nice one ^^ Will see if I can fix that :p
UnableRogue 3 Sep, 2012 @ 9:17am 
Uh-Oh I have struck again. Here is a cut to the laser field room. http://www.youtube.com/watch?v=12tnDjgULYk&feature=youtu.be
- |UKMD|.Titos Funeral. 31 Aug, 2012 @ 4:52pm 
wow.. that's a great map. Thx.
Geneosis  [author] 7 Aug, 2012 @ 8:11am 
New skill map in my workshop for the ones who like them ;) Here is the map Collision ^^
Geneosis  [author] 7 Aug, 2012 @ 8:11am 
Glad you liked it ^^
Cogean 22 Jul, 2012 @ 12:36pm 
Wow. Now that was tough... but satisfying. Fun to think out, and a big sense of accomplishment at the other end. Nice. Especially liked the 3D laser maze idea.
Geneosis  [author] 2 Jul, 2012 @ 8:16am 
Sure, that was a usefull feedback ^^
Pluisje 2 Jul, 2012 @ 7:15am 
It was just a remark because I know you donnot like these kind of things. Getting stuck in a chamber.. :)
Geneosis  [author] 2 Jul, 2012 @ 6:07am 
@Pluisje : Well the idea was to use the funnels you find in the last room to go get the cube and come back ^^ So you don't need to go back in the precedent chamber... But if you fail at placing a portal you may be stuck... Will think about that.
Pluisje 2 Jul, 2012 @ 5:36am 
Just played this map and it looks great. Only in the last room I went back to collect the cube by means of two portals. I couldn’t come back because you closed the other chamber suddenly with a laser field. I think you should remove the white panel in the ceiling at that time in such a way that I have to use the tracktor beam from the last camber to collect the cube.
Geneosis  [author] 1 Jul, 2012 @ 5:02pm 
Map updated! I hope I fixed all the exploits remaining ^^

@Sheridan.Vespo : And your solution for the biginning is the expected one ;) You made it slow to move the cubes, but you could just fire portals in bursts and place portal far away only when you don't see the cube on the screen ;)
Geneosis  [author] 1 Jul, 2012 @ 4:52pm 
@Constantine : Thanks for feedback! Your chamber is in my list...

@Sheridan.Vespo : Thank you for this detailed feedback ^^ Will correct this faith plate fail... And about the laser room I know there is one white surface that you can skip, if you find more, will try to fix them too ;) Will watch your demo now to see all that kind exploits you found :p
.sheridan .vespo 1 Jul, 2012 @ 4:46am 
Warning! - contains full solution: My Demo [dl.dropbox.com]

I would've died at the second faith plate if I hadn't correct my jump there. I am also pretty sure the way I got the companion cube was not intended! (I have another idea for that, even though that might not be intended either. I will show you when you corrected this trick.)
I am also not sure I did the beginning like you intended, but maybe so.

(I am shooting some useless portals close to the end, but I beliebe you are able to distinguish between portals that lead to the solution and ones that don't.)
.sheridan .vespo 1 Jul, 2012 @ 4:27am 
1. I died once on the second face plate in the CC room, you might wanna adjust the trajectory a little bit.
2. I didn't use all the portal surfaces in the laser field room. I will make a demo to show you.
Constantine 1 Jul, 2012 @ 4:24am 
Wow! This is by far my favourite one of your maps that i have played.. loved it :)

If you have a moment this is one of my new maps:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=79555643