Stellaris

Stellaris

Guilli's Plantoid Ship Graphics Pack
351 Comments
Beast-Storm 24 Jun @ 5:57pm 
Can someone tell me if these ship set(s) works in 4.0?

I see a lot of subscribers and so I must ask
Roland 11 Jan @ 12:16pm 
Yeah I like the white ones too they look Terran or Colonial, nice work.
Shimmer 18 Nov, 2024 @ 5:16pm 
One of the best ship mods ever.
Could you do something similar for others pls?
Suebian 7 May, 2023 @ 6:36pm 
the white plantoid ships look kind of like futuristic human ships. and they have radiators!!!!!!
N a n a c h i 12 Dec, 2022 @ 11:29pm 
Due to the new frigate update, turrets have changed. And now so on - turrets doesn't show on ships.
Beast-Storm 19 Jun, 2022 @ 2:06pm 
Has anyone checked to see if this ship set mod works for 3.4.4???

Just curious
Kayden 5 Jun, 2022 @ 3:50pm 
I have used this mod for a long time and I have to say, thank you Guilliman! I appreciate the look of these ships and use it for my custom race, which is perfect for me. Thanks again.
Wingweaver 7 Apr, 2022 @ 9:42pm 
This mod I thought use to be Ironman compatible. It doesnt appear to be anymore.
Guilliman  [author] 11 Mar, 2022 @ 11:54pm 
Afraid not, I just don't have the time anymore sadly. Feel free to make a patch mod for it, or if Pancake wants he can do it too.
FireJordan 13 Jan, 2022 @ 4:18pm 
Hi Guilli, is there any chance you'd consider making this compatible with Pancake's Leafless Plantoids?? I LOVE your white Plantoid set, and I love Pancake's sleeker looking leaf-less Plantoid ships too, and it makes me sad that they don't work together. Really appreciate what you do, dude. I've been following your mods for years.
Guilliman  [author] 27 Nov, 2021 @ 1:44am 
Heya, it should still work fine. I'll update the version number soon
MsL229 26 Nov, 2021 @ 12:47am 
Hello! Was wondering if you plan of updating this mod alongside your bigger mods for 3.2? xD
Guilliman  [author] 14 Sep, 2021 @ 12:13pm 
Fixed! Thanks for finding this out and fixing it orc_junior! I've fixed it and updated the mod
orc_junior 14 Sep, 2021 @ 11:52am 
Oh, they switched "local_has_dlc = "Plantoids" to "local_has_dlc = "Plantoids Species Pack", which has broken lots of plantoid related mods. I just updated the c_graphical_culture.txt and c_species_classes.txt files.
Guilliman  [author] 14 Sep, 2021 @ 11:29am 
Hey orc, what's changed? I'll update it accordingly, haven't had time to look at this one yet this week.
paulo 4 Jun, 2021 @ 2:22pm 
Thanks.
Guilliman  [author] 4 Jun, 2021 @ 7:12am 
Should still work fine yeah
paulo 4 Jun, 2021 @ 5:54am 
Is this mod compatible with the 3.0 and beyond?
Guilliman  [author] 26 May, 2021 @ 10:36am 
Ah I did not realize, just the one you want is fine too then :)
Just link back to this mod and write something that you have my permission (incase people think you dont)
Guilliman  [author] 25 May, 2021 @ 11:04pm 
@black Goat, can you make it an achievement compatible version for all 3? That way everyone can enjoy the skins with achievements :) I'll be fine with that
Zora 13 May, 2021 @ 9:56am 
I'm not sure if its Just the white Plantoid set But the Light Section and The Point Defense Sections
of the Defense Platforms are The Vanilla original Color.
Beast-Storm 7 May, 2021 @ 3:29am 
This ship set is amazing, is it possible to update it?
ClayWarTheOne 12 Apr, 2021 @ 3:13am 
Can you make a Dark Red and Gold variant?
Those two colours would fit really well together
Kepos 21 Feb, 2021 @ 11:52pm 
@Guilliman
Thank you for considering it, as I really admire your fine work. I'll take care and will put it off with the next update then.
Guilliman  [author] 21 Feb, 2021 @ 11:37pm 
Hi Kepos. I'm going to have to decline the request. I want my mods to remain stand alone and not in packs. I've had too many problems with modpacks in the past and I don't have the time to chase after updates when something needs fixing. Sorry
Kepos 27 Jan, 2021 @ 11:54pm 
Hello @Guilliman, you made a great mod and I'm playing it often. For multiplayer and centralised localisation, I have started a private merged-mod project. Included are theme related mods, so players get more variability and are able to load by one click. Now the positive demand seems growing beyond private quarters and it might be a good idea to change it into an official released mod. Therefore I'd like to ask your permission to have your mod included into the mod collection . I've sent you a friend invite and with your permission granted, I'd like to name you as co-author and probably start some co-working. Thank you!
Mirahael 23 Aug, 2020 @ 5:34am 
Just curious, does this also include the Plantoid citysets that were also in the original?
Rhaeven 15 Aug, 2020 @ 6:54am 
Thanks for the fix!
Guilliman  [author] 5 Jul, 2020 @ 12:00am 
I haven't made any changes since the fix, so yeah must have been a mod conflict.
Wysaw 15 Jun, 2020 @ 5:52pm 
Actually nevermind. It was a mod conflict apparently. I think it was the planetary diversity habitats mod but I'm not 100% sure.
Wysaw 15 Jun, 2020 @ 5:39pm 
@Guilliman the habitats seem to have gone back to black outlines again.
Guilliman  [author] 13 Jun, 2020 @ 12:13am 
Other mods require patches, which is a substantial amount of work on my part. Afraid it's not something I can keep providing :(
Jazuke Taizago 9 Jun, 2020 @ 1:26am 
So i'm assuming this isn't compatible with other Graphic/Shipset mods? I'm using NSC and several other types of Ship affecting mods. Which MAY just kill this mod, as i see them not appearing in the Ship list when creating a Civ.
Guilliman  [author] 26 May, 2020 @ 11:13am 
Oki, habitats should be fixed now
Guilliman  [author] 26 May, 2020 @ 9:29am 
Working on it, have to redo some habitat stuff for it.
WitchAlice 25 May, 2020 @ 2:00pm 
Can confirm the habitat bug: https://puu.sh/FOK99/bc0bee27ac.png
Rhaeven 23 May, 2020 @ 6:26am 
@Guilliman Hey man, can you update this great mod? The habitats appear to be bugged, they are just black hollow shapes
Aelflead Wayne 28 Apr, 2020 @ 6:56am 
@Knight-16 I updated the RS patch Patch
Sunconure11 19 Apr, 2020 @ 10:41pm 
You might want to check the patches.
Mirahael 19 Apr, 2020 @ 4:04pm 
Is there/Will there be compatability updates for the Realistic Ships patch-mod? I believe the new big updates recently changed stuff, and as well as the new Green variation, it might need updating, but cool mod nevertheless!
DGiffy 19 Apr, 2020 @ 11:33am 
Thank you very much for updating!
frostdillicus 19 Apr, 2020 @ 8:43am 
Thanks! Glad it was an easy fix.
Guilliman  [author] 19 Apr, 2020 @ 2:22am 
Beast-Storm, can you unsubscribe then resubscribe? might fix the issue.
Beast-Storm 19 Apr, 2020 @ 2:04am 
I don't see the green hull version in my civ creation X/

But it looks amazing from the screenshot you took :)
Guilliman  [author] 19 Apr, 2020 @ 1:29am 
hah weird launcher issue with mod ID. Fixed now and updated!
Guilliman  [author] 19 Apr, 2020 @ 1:23am 
huh steam isn't registering updates but the launcher is. Looking into it
frostdillicus 18 Apr, 2020 @ 11:47pm 
Did the 2.6 version get posted? I'm still pulling the 2.3 version even after unsubscribing and resubscribing.
Rhaeven 18 Apr, 2020 @ 12:41pm 
Thanks dude!
Guilliman  [author] 18 Apr, 2020 @ 3:50am 
Mod has been updated!:
- Added juggernaut textures
- Upscaled and improved the solar panel textures A LOT
- Improved the ship textures to have way less artifacts
- Bonus: added a green option :) see screenshots
[C] Petra 2 Apr, 2020 @ 8:11pm 
Still works fine other than jugg