RimWorld

RimWorld

Rumours And Deception
286 Comments
Combine Elite 20 Jan, 2024 @ 8:57pm 
Fido 31 May, 2020 @ 2:23pm 
There's a bit of a, frankly rare, issue with this mod where colonists with Trauma Savant will always defect over time if they hit any point of mood low, because they do not have the capacity to social interact with other colonists.
BrackObama2 2 Nov, 2018 @ 1:49am 
Thank you!
E-Claire 1 Nov, 2018 @ 7:36pm 
"Rumor Has It," my 1.0 update of "Rumours and Deception," is now available: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1554149030

At the moment, it's pretty much a simple, direct update, though I'm certainly interested in expanding upon it, depending upon the feedback I get from users.
E-Claire 26 Oct, 2018 @ 10:43am 
I have no idea if anyone else is interested in (or already working on) this one, but I've started working on an update to it myself. Don't know that I'll get it out this weekend, as I've got a few RL commitments, and a few of my existing mods need a bit of love and have to take priority, but I should be able to have it ready no later than next weekend.
Azrael 26 Oct, 2018 @ 10:38am 
Get people on the discord to do it. Thats my guess.
BrackObama2 26 Oct, 2018 @ 4:43am 
Sooo I guess it's abandomned? Maybe someone can update it? Like other modders, or someone...?
Unexpected Katz 26 Sep, 2018 @ 11:24am 
Any update soon? We're so hyped about this mod...
raydarken 21 Sep, 2018 @ 3:12pm 
Update would be nice but I'm doubting it will happen, we'll see!
Unexpected Katz 19 Sep, 2018 @ 5:47pm 
aaaaannnd...UPDATE! no? meh...
Hydromancerx 28 Aug, 2018 @ 4:24pm 
Build 19?
Mr_Awesome88 5 Aug, 2018 @ 4:39pm 
B18?
LexieLaochra 14 May, 2018 @ 10:41am 
Can you update the mod, please? It's been a while and i'd love to play this in the latest version!
Damn 27 Apr, 2018 @ 2:44pm 
Just wanted to write and say thanks for a wonderful mod - loved my time with it. I hope you one day decide to update it but if not ~ just glad I got to experience it.
john halo 8 Apr, 2018 @ 1:30am 
Some people are just dumb as fuck, ungrateful little shits that the author even made the mod, whining like little spoiled bitches when they don't work on it 24/7. Fuck you people, thoughts like that are exactly why we can't have nice things in the world.

Had to get that off my chest.
grux 2 Apr, 2018 @ 1:57am 
one can wish
Ybot 24 Mar, 2018 @ 12:56am 
@DizzyCrash - if the mod author no longer want to spend his free time to improve a game someone else profits from, it will be because of that comment. So thuck you, yoreek hunt and an ace hole.
Comrade Corwin 18 Mar, 2018 @ 11:23am 
Dude, what the Hell is your problem? These mod authors don't fucking serve you. Shut the fuck up.
DizzyCrash 8 Mar, 2018 @ 1:53pm 
Update the fucking mod.
Trayshman 1 Feb, 2018 @ 2:17am 
Just use expanded incidents until this gets updated.
Trip6015 31 Jan, 2018 @ 11:18pm 
pls update for .18 ;)
Ravayen 25 Jan, 2018 @ 11:23am 
Don't have the skill for it myself but sometimes when a mod dies for long enough someone picks it up and just writes on their mod description they will take it back down if the original author picks it up again.............
Crazy-Potato 18 Jan, 2018 @ 11:25pm 
Please update this this mod is so amazing!!!
Aeimnestuss 7 Jan, 2018 @ 12:10pm 
still hoping this mod does get a update or handed down to someone. Colonist interaction is lacking without this
Captain 30 Dec, 2017 @ 12:38pm 
I wish I had the skills to update this mod.
Depraved Arachnophile 22 Dec, 2017 @ 7:46pm 
This is sadly dead. The author has not played Rimworld since November.
Maybe Flambe has time to fix this up.
Billy 21 Dec, 2017 @ 1:26pm 
Will this be updated to B18? Because it was one of my favourite mods.
IceMaverick 17 Dec, 2017 @ 8:05pm 
I know that the time it takes for literally-a-flock-of-sentient-puffins to peck their way to an update is large, but can a sub-sect of the flock peck out some news about whether this is still being worked on or if it's entirely dead in the water?
KnightofSpades 5 Dec, 2017 @ 10:31pm 
Great mod RIP
Errapel 3 Dec, 2017 @ 4:20am 
Looks like this mod may be abandoned, which is a shame, but I get it, not like modders get paid for their work and if you've got bored with a game you're less likely to come back to update the mods you made for it.

Still it is a really excellent mod, maybe someone will pick it up and continue it. (I wish I had the time and skillset to do it!)
Depraved Arachnophile 2 Dec, 2017 @ 1:10pm 
I know everyone and their mother has asked you to update to B18.










So thats why im going to ask too.



Update to B18 Plox XXXXXXXXXXXXXDDDDDDDDDDDDDDDDDDDDDDD
BlackCat 2 Dec, 2017 @ 9:03am 
Please update to B18 :)
auamoti 26 Nov, 2017 @ 4:42am 
long live r&d!!
[BWCC] Martin 22 Nov, 2017 @ 12:32pm 
Can't load my save without this mod being updated :(
<'##>< 22 Nov, 2017 @ 7:31am 
Another indispensable mod, thanks for the great work! Hoping you'll update for B18. :)
Radical Rust 19 Nov, 2017 @ 6:14am 
This is one of those mods you just can't play without once you try it :) When is the B18 update coming out?
Suff 12 Nov, 2017 @ 10:05am 
This seems to be heavy on CPU.
Lunrun 4 Nov, 2017 @ 8:28pm 
@ Lite: That's probably a good idea. I just don't like to feel like I'm interfering with their tiny social lives. It feels more organic if I just let it happen as-is, I guess
Entropy 30 Sep, 2017 @ 5:01am 
HugsLib IS updated. Where are new factions?
Fall_cry 28 Sep, 2017 @ 5:38am 
This mod only works for new colonists? Need to create a new colony? Can I download the old version? =_=
Iamjediwill 30 Aug, 2017 @ 2:24pm 
good mod
「 LiTe Em uP 」 28 Aug, 2017 @ 11:25pm 
@ waffle commander

im still interested in this mod.. but the author seems to have abandoned this mod since he is not playing rimworld anymore lol..

so did you tried modifying values so that the degradation is slower??
Lunrun 18 Aug, 2017 @ 3:11pm 
Works with psychology, though relationships degrade too quickly. The interaction-types from Psychology just can't keep up with natural degradation when these are added-in
Aiwenyar 27 Jul, 2017 @ 9:55pm 
thanks @toomanynights
toomanynights 26 Jul, 2017 @ 3:47am 
@giantspacehamster @Aiwenyar @Fizzy Poo @「 LiTe Em uP 」
Guys, it was discussed just a couple of pages ago. Yes, those two mods seem to be compatible.
Currently I have a colony with both of these mods and I'm doing just fine. Although, I have 11 pawns and there is one that is always whining about having no friends, and I just don't know how to help, but I think it's not a matter of compability %-)
isofluff 16 Jul, 2017 @ 2:30pm 
Thirding the question of whether or not it is Psychology compatible
JadeXyan 15 Jul, 2017 @ 1:25pm 
Really enjoying the mod, just posting to report a very minor bug, the defection risk warning brings you to the wrong colonist when you click on it.
Aiwenyar 14 Jul, 2017 @ 6:36am 
I would also like to know if it's Psychology compatible.
Oneira 11 Jul, 2017 @ 8:12pm 
Same question here, compatible with Psychology?
「 LiTe Em uP 」 8 Jul, 2017 @ 11:50pm 
any known mod conflicts so far??

new save or old save compatible??

compatible with psychology mod??