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It changed the Global Constant [rest healing rate multiplier] from 2 to 4, but actually the heal rate on bed did not change. If we draw that number to 100, that will be obvious.
I am also confused about the constant. The only way seems to work is changing the output rate of beds in Buildings of FCS
The normal unmodded heal rate multiplier is .25, with a bed healing rate of 2.
This mod leaves the multiplier alone so as not to affect the other methods of healing and only changes the bed healing rate to 4.
So it is still twice as fast, but yes, it does take a long time.
24 in-game hours is still longer than twelve though (;