Kenshi
Godsend Research
115 kommentarer
Ӆᶓᵮᶏᶉᶖơцʂ~}God{~ 2. mar. kl. 22:38 
GUHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Juraszka 21. sep. 2024 kl. 15:54 
This mod works fine...mostly.
I've moved it to the top of my mod list to avoid compatibility issues with newer versions of the game/mods and all research is completely slow, but the research time, displayed as 1 hour, changes to real time once you start researching.
Better to find something more up to date, but if you leave it on top of modlist (loading at first) it should working nicely.
NonExistantFlower 30. maj 2024 kl. 21:17 
needs update, does not work anymore
Sofia Pavlovna 10. sep. 2023 kl. 9:49 
It's work no lates 1.0.55 game version?
Elkstone 23. juli 2023 kl. 20:18 
"Research" would be a better name for this
󠀡󠀡 30. okt. 2021 kl. 10:14 
Oddly enough I wasnt, but maybe it was because I'm using the experimental version lol
Mitchell Godsend  [ophavsmand] 30. okt. 2021 kl. 2:42 
I actually just used it a few days ago and it worked perfectly.
If you have other mods that mess with research, they're going to conflict.
󠀡󠀡 29. okt. 2021 kl. 21:56 
mod broke
Mitchell Godsend  [ophavsmand] 6. maj 2021 kl. 12:05 
tempemonkey: If you have researches disappearing there's two issues possible;
1. You HAVE a different mod actively messing with your researches.
2. You HAD a different mod messing with your researches, removed it, but didn't import your game. Or it's one of those mods that sticks in your game that you have to start a new save because of.

I'm not going to go through the entire process of making mods for Kenshi, but suffice to say, this mod does not add or remove any entrees, it only changes them... so it's not possible for it to somehow add or remove any entrees.

A different mod that DOES add or remove researches certainly could, though.
Seanie 6. maj 2021 kl. 0:42 
You've gotta realise Kenshi has been updated quite a bit since this was released, you could probably go into the dev tools and fix it yourself, but it's time consuming if you don't know what you're doing.
tempemonkey 5. maj 2021 kl. 18:46 
Thank god I subcribed to slave mod because I can only access these techs through that now... Otherwise the tech bench and all my hydroponic options are gone, just to name a few...
tempemonkey 5. maj 2021 kl. 18:29 
While using this mod I researched a few techs without having the proper ammont of books... The tech bench fully researched them... However, the techs do not show up under my building options... When i uninstalled this mod the supposed researched tech was still not accessable AND I have no option at all to research it again... ITS GONE!!
halca 24. apr. 2021 kl. 14:16 
Does it still work as per current version?
KALEM 30. dec. 2020 kl. 6:44 
does anyone know a mod that adds all craftable armor, weapons etc..
Mitchell Godsend  [ophavsmand] 31. okt. 2020 kl. 23:41 
Lance Vendetta - Gotta keep it short and sweet lol. Enjoy
Lance Vendetta 31. okt. 2020 kl. 23:07 
love the faq thanks mate
Mitchell Godsend  [ophavsmand] 5. apr. 2020 kl. 8:47 
Pengo: Well, there ya go lol. If you want to use both mods mods but want my mod's research costs, you could try loading my mod as a high priority - otherwise, all researches except for two seems like a decent trade-off for using two mods that you enjoy
Pengo1 5. apr. 2020 kl. 3:27 
i feel stupid now, didn't realize the research was part of that mod
Pengo1 5. apr. 2020 kl. 3:22 
i have one that adds the ability to craft meitou, i'll try unloading that and i'll get back to you.
Mitchell Godsend  [ophavsmand] 5. apr. 2020 kl. 0:51 
Pengo: That's odd... Do you have any other mods installed that change/add weapons or research?
Pengo1 5. apr. 2020 kl. 0:21 
I noticed it doesn't apply to edgewalker 2 and 3, is there a reason for this?
jojobe 18. mar. 2020 kl. 23:10 
load order It can not be at the top. you have to it toward the bottom of the list.
Mitchell Godsend  [ophavsmand] 18. mar. 2020 kl. 21:51 
AIDS: Yeaaah I'm going to have to agree that it is definitely a conflict lol.
Akeshi 18. mar. 2020 kl. 21:19 
This mod may be conflicting with another, but it makes my research free but take 6000 hours.
Rusty the Loyal 19. jan. 2020 kl. 23:19 
@jojobe mine is working fine what seems to be your problem?
jojobe 19. jan. 2020 kl. 16:01 
I have no clue... i had to switch to a mod for 2016 that still works fast research better food.
Mitchell Godsend  [ophavsmand] 19. jan. 2020 kl. 15:30 
jojobe: There must be another mod you have active that is conflicting with this one.
I just played Kenshi with it a few days ago and it was working as intended, even with other mods activated that added some new researchable things :/
Just to make sure, you know that this mod only removes the research requirements, decreases all research times to ~1 hour, but does not affect other modder's added researches, right?
jojobe 19. jan. 2020 kl. 12:06 
this does not work no matter what the load order.
Sarril 10. jan. 2020 kl. 1:19 
Halleluiah :bluewizard::tup:
Mitchell Godsend  [ophavsmand] 23. juli 2019 kl. 17:37 
ArmoredCondom: If you want this mod's changes to vanilla researches, put it at the highest priority. In Kenshi, the lower the mod is in the load order, the higher the priority.
ArmoredCondom 23. juli 2019 kl. 12:38 
Where do I put this on my load order? I don't rlly know how it works with Kenshi.
Mitchell Godsend  [ophavsmand] 11. juli 2019 kl. 19:54 
Nox; Yep!
Nox 11. juli 2019 kl. 7:05 
save game comp?
Seanie 20. juni 2019 kl. 7:30 
It's totally fine, I've been messing with it and I think understand how to do it, thanks for the offer though!
Mitchell Godsend  [ophavsmand] 19. juni 2019 kl. 19:14 
Seanie: I could make you a tutorial if you want. If you want to figure it out on your own, good luck! It's not too difficult.
Seanie 19. juni 2019 kl. 17:15 
ah right, thanks for the info, I'm not too familiar with how the editor works, I'll have a look anyway, thanks.
Mitchell Godsend  [ophavsmand] 19. juni 2019 kl. 15:27 
Seanie: It would have to be added to the mod that adds the research in question itself.
Seanie 19. juni 2019 kl. 10:42 
hey, so lets say i wanted to modify this mod to apply to all my research via mods and such, is there a specific change that needs to be made to the file itself or do I just edit the lists?
Ya_zaconchil_SPO_I_Poshel_Na_SVO 23. apr. 2019 kl. 6:09 
thx
MildRaven 10. apr. 2019 kl. 17:33 
hi, thx for the mod, there are still some researh require more than 1 hour, like hashish prod, auto loom and hemp...and some others...i'm sure i don't have a mod that change research or adding those items...

anyway, does this mod also change some of the blueprint cost to 1?
Kip! 26. mar. 2019 kl. 11:32 
aight thx.
Mitchell Godsend  [ophavsmand] 25. mar. 2019 kl. 20:06 
Wave Check Gohan: Yep.
Kip! 25. mar. 2019 kl. 11:16 
does this still work?
OpelEiei 15. nov. 2018 kl. 4:20 
love you!!
Mitchell Godsend  [ophavsmand] 25. okt. 2018 kl. 17:17 
Trig_the_Poor_Shot; It's working for me, bud.
If you don't want to sort through your list to see which mod is breaking it (which is usually the case) you can always just set this mod to the highest, or at least higher, priority.
Trig_the_Poor_Shot 25. okt. 2018 kl. 13:17 
No workey. All research wants books and cores and all. Prolly another mod in conflict, but I have a ton, so who knows which.
Mitchell Godsend  [ophavsmand] 23. okt. 2018 kl. 15:05 
Mr. Chiweenie; Lol thanks, man :D
Mr. Anonymous 23. okt. 2018 kl. 3:06 
You are in fact a GodSend although I'm an athiest. Will buy you a cup of coffee ASAP!
darktone101 4. okt. 2018 kl. 8:47 
Nice!
HYDRA 25. aug. 2018 kl. 21:09 
oh yeah