Kenshi
Godsend Research
115 Comments
GUHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Juraszka 21 Sep, 2024 @ 3:54pm 
This mod works fine...mostly.
I've moved it to the top of my mod list to avoid compatibility issues with newer versions of the game/mods and all research is completely slow, but the research time, displayed as 1 hour, changes to real time once you start researching.
Better to find something more up to date, but if you leave it on top of modlist (loading at first) it should working nicely.
NonExistantFlower 30 May, 2024 @ 9:17pm 
needs update, does not work anymore
Sofia Pavlovna 10 Sep, 2023 @ 9:49am 
It's work no lates 1.0.55 game version?
Elkstone 23 Jul, 2023 @ 8:18pm 
"Research" would be a better name for this
󠀡󠀡 30 Oct, 2021 @ 10:14am 
Oddly enough I wasnt, but maybe it was because I'm using the experimental version lol
Mitchell Godsend  [author] 30 Oct, 2021 @ 2:42am 
I actually just used it a few days ago and it worked perfectly.
If you have other mods that mess with research, they're going to conflict.
󠀡󠀡 29 Oct, 2021 @ 9:56pm 
mod broke
Mitchell Godsend  [author] 6 May, 2021 @ 12:05pm 
tempemonkey: If you have researches disappearing there's two issues possible;
1. You HAVE a different mod actively messing with your researches.
2. You HAD a different mod messing with your researches, removed it, but didn't import your game. Or it's one of those mods that sticks in your game that you have to start a new save because of.

I'm not going to go through the entire process of making mods for Kenshi, but suffice to say, this mod does not add or remove any entrees, it only changes them... so it's not possible for it to somehow add or remove any entrees.

A different mod that DOES add or remove researches certainly could, though.
Seanie 6 May, 2021 @ 12:42am 
You've gotta realise Kenshi has been updated quite a bit since this was released, you could probably go into the dev tools and fix it yourself, but it's time consuming if you don't know what you're doing.
tempemonkey 5 May, 2021 @ 6:46pm 
Thank god I subcribed to slave mod because I can only access these techs through that now... Otherwise the tech bench and all my hydroponic options are gone, just to name a few...
tempemonkey 5 May, 2021 @ 6:29pm 
While using this mod I researched a few techs without having the proper ammont of books... The tech bench fully researched them... However, the techs do not show up under my building options... When i uninstalled this mod the supposed researched tech was still not accessable AND I have no option at all to research it again... ITS GONE!!
halca 24 Apr, 2021 @ 2:16pm 
Does it still work as per current version?
KALEM 30 Dec, 2020 @ 6:44am 
does anyone know a mod that adds all craftable armor, weapons etc..
Mitchell Godsend  [author] 31 Oct, 2020 @ 11:41pm 
Lance Vendetta - Gotta keep it short and sweet lol. Enjoy
Lance Vendetta 31 Oct, 2020 @ 11:07pm 
love the faq thanks mate
Mitchell Godsend  [author] 5 Apr, 2020 @ 8:47am 
Pengo: Well, there ya go lol. If you want to use both mods mods but want my mod's research costs, you could try loading my mod as a high priority - otherwise, all researches except for two seems like a decent trade-off for using two mods that you enjoy
Pengo1 5 Apr, 2020 @ 3:27am 
i feel stupid now, didn't realize the research was part of that mod
Pengo1 5 Apr, 2020 @ 3:22am 
i have one that adds the ability to craft meitou, i'll try unloading that and i'll get back to you.
Mitchell Godsend  [author] 5 Apr, 2020 @ 12:51am 
Pengo: That's odd... Do you have any other mods installed that change/add weapons or research?
Pengo1 5 Apr, 2020 @ 12:21am 
I noticed it doesn't apply to edgewalker 2 and 3, is there a reason for this?
jojobe 18 Mar, 2020 @ 11:10pm 
load order It can not be at the top. you have to it toward the bottom of the list.
Mitchell Godsend  [author] 18 Mar, 2020 @ 9:51pm 
AIDS: Yeaaah I'm going to have to agree that it is definitely a conflict lol.
Akeshi 18 Mar, 2020 @ 9:19pm 
This mod may be conflicting with another, but it makes my research free but take 6000 hours.
Rusty the Loyal 19 Jan, 2020 @ 11:19pm 
@jojobe mine is working fine what seems to be your problem?
jojobe 19 Jan, 2020 @ 4:01pm 
I have no clue... i had to switch to a mod for 2016 that still works fast research better food.
Mitchell Godsend  [author] 19 Jan, 2020 @ 3:30pm 
jojobe: There must be another mod you have active that is conflicting with this one.
I just played Kenshi with it a few days ago and it was working as intended, even with other mods activated that added some new researchable things :/
Just to make sure, you know that this mod only removes the research requirements, decreases all research times to ~1 hour, but does not affect other modder's added researches, right?
jojobe 19 Jan, 2020 @ 12:06pm 
this does not work no matter what the load order.
Sarril 10 Jan, 2020 @ 1:19am 
Halleluiah :bluewizard::tup:
Mitchell Godsend  [author] 23 Jul, 2019 @ 5:37pm 
ArmoredCondom: If you want this mod's changes to vanilla researches, put it at the highest priority. In Kenshi, the lower the mod is in the load order, the higher the priority.
ArmoredCondom 23 Jul, 2019 @ 12:38pm 
Where do I put this on my load order? I don't rlly know how it works with Kenshi.
Mitchell Godsend  [author] 11 Jul, 2019 @ 7:54pm 
Nox; Yep!
Nox 11 Jul, 2019 @ 7:05am 
save game comp?
Seanie 20 Jun, 2019 @ 7:30am 
It's totally fine, I've been messing with it and I think understand how to do it, thanks for the offer though!
Mitchell Godsend  [author] 19 Jun, 2019 @ 7:14pm 
Seanie: I could make you a tutorial if you want. If you want to figure it out on your own, good luck! It's not too difficult.
Seanie 19 Jun, 2019 @ 5:15pm 
ah right, thanks for the info, I'm not too familiar with how the editor works, I'll have a look anyway, thanks.
Mitchell Godsend  [author] 19 Jun, 2019 @ 3:27pm 
Seanie: It would have to be added to the mod that adds the research in question itself.
Seanie 19 Jun, 2019 @ 10:42am 
hey, so lets say i wanted to modify this mod to apply to all my research via mods and such, is there a specific change that needs to be made to the file itself or do I just edit the lists?
Ya_zaconchil_SPO_I_Poshel_Na_SVO 23 Apr, 2019 @ 6:09am 
thx
MildRaven 10 Apr, 2019 @ 5:33pm 
hi, thx for the mod, there are still some researh require more than 1 hour, like hashish prod, auto loom and hemp...and some others...i'm sure i don't have a mod that change research or adding those items...

anyway, does this mod also change some of the blueprint cost to 1?
Kip! 26 Mar, 2019 @ 11:32am 
aight thx.
Mitchell Godsend  [author] 25 Mar, 2019 @ 8:06pm 
Wave Check Gohan: Yep.
Kip! 25 Mar, 2019 @ 11:16am 
does this still work?
OpelEiei 15 Nov, 2018 @ 4:20am 
love you!!
Mitchell Godsend  [author] 25 Oct, 2018 @ 5:17pm 
Trig_the_Poor_Shot; It's working for me, bud.
If you don't want to sort through your list to see which mod is breaking it (which is usually the case) you can always just set this mod to the highest, or at least higher, priority.
Trig_the_Poor_Shot 25 Oct, 2018 @ 1:17pm 
No workey. All research wants books and cores and all. Prolly another mod in conflict, but I have a ton, so who knows which.
Mitchell Godsend  [author] 23 Oct, 2018 @ 3:05pm 
Mr. Chiweenie; Lol thanks, man :D
Mr. Anonymous 23 Oct, 2018 @ 3:06am 
You are in fact a GodSend although I'm an athiest. Will buy you a cup of coffee ASAP!
darktone101 4 Oct, 2018 @ 8:47am 
Nice!
HYDRA 25 Aug, 2018 @ 9:09pm 
oh yeah