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Some of these dont directly affect gameplay but affect the UI so I included them
Better debug camera
Its just a scratch v2
a better shell
grimey's loot mod
Scanning sites plus
Additional icons
Stop wasting my time
Hight defense bonus
Additional mission types
Soldier fatigue updated
Mod everything
Cover damage reduction
SWR aiming angles
A better advent 2
Quick Soldier info
and of corse all the Long War mods
The ones that affect gameplay only would suffice.
My game hasn't been vanilla since the release lol so not sure about that. As for mods i have 113... but im sure you probably dont care about all the cosmetic ones? because thats about 90 of them lol do you just want the ones that effect game play?
Did the bug occur in vanilla? If not, can you give me a mod list?
Maybe for some people the hotfix doesn't install properly?
They have. Targeting works fine for me and others since the hotfix. However a number of people continue to report the targeting bug. It's very very weird.
Please tell me if this mod resolves the issue. I am literally clueless why people are still having problems in a vanilla game.
Yeah I wasn't running any mods, I had just for the first time installed Xcom 2 and yes I did the tutorial and it wouldn't aim at anybody I actually wanted to shoot in the first mission after the tutorial.
For the record: You haven't installed XCOM 2 before, weren't running any new mods, and the bug occured that you shoot the wrong enemy?
I'm asking because the first mission in the tutorial is scripted and you can only target a specific enemy. That's not a bug.
The mod can not be made to not conflict with LWPP.
I have literally no idea why it fixes the bug for some now, because is does effectively nothing, unless you're using a controller. But Controller targeting is fixed too from what I can tell…
This mod does not leave any traces in the save file, other than the warning when trying to load a save made with this mod installed. You have a different issue.
Never mod anything again, OP.
I seem to have gotten normal XCOM operations by putting this after LWPP. I removed 30 Ability Icon 'cos of the conflict, and since LWPP options say that it allows for the same functionality anyway.
However, I will say that I just verified back to vanilla, unchecked this mod, and the targeting bug is back. It seems to be fixed in most places, so some combination of mods that I have running is likely the culprit. Testing this, again, though, to see if I can get it working in the interrim. Any chance this could be changed to not override the Long War Perk Pack ability container, though? Not sure if that is necessary to fix it, or not, since the Perk Pack was updated.
There's no reason to, because of Compatibility Problems with other mods. If you want to get rid of the warning when loading a save, there are multiple mods that can do this.
Now when you click a specific target your soldier aims at another one, and when you cycle through the targets in aim mode with tab, it jumps around randomly. It IS possible to make them aim at what you want and they DO shoot it when you tell them to fire, but the target selection process becomes annoying as crap and when you are in a target rich enviroment it quickly becomes hard to tell exactly what your guy is aiming for.
Honestly it worked way better with your mod before the "hot fix". Fuck this fucking patch full of toxic code that belongs on console versions.
Have you Verified Integrity of Game Cache since patch? I tried playing, targetting bug. Verified integrity and tried again without this mod, and the bug went away. Leftover stuff from this mod may be interfering with the hotfix that came out.